Ray of SicknessLvl 1 Necromancy |
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2~16 Damage
Possibly Poisons the target.
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Ray of Sickness is a Spell in Baldur's Gate 3. Ray of Sickness is a Lvl 1 Spell from the Necromancy school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Baldur's Gate 3 Ray of Sickness Information
- Description: Possibly Poisons the target.
- Level: Lvl 1 spell
- School: Necromancy School
- Casting Time:
Action
- Range:
18m
- Requires Concentration: No
- Saving Throw: Constitution
How to Acquire Ray of Sickness in BG 3
- Ray of Sickness can be acquired by the following classes:
- Ray of Sickness can be cast by using the following Items:
Ray of Sickness Tips & Notes for BG 3
- Upcast: Cast at higher levels deals an extra 1d8 Poison damage for each Spell Slot Level above 1st.
- Poisoned: Disadvantage on Attack Roll and Ability Checks.
- Anonymous
Pretty much no reason to ever choose this unless you get it for free. Chromatic Orb does everything Ray of Sickness can but better (2d8 poison damage, AoE poison surface), and comes with additional options for damage type on top of that.
- Anonymous
I use ray of sickness with my warlock using the staff of crones, every time i cast the spell it looks like my character take damage as welll. Is there a reason for that?
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The actual difference between chromatic orb and ray of sickness is that chromatic orb uses an attack roll whereas ray of sickness uses a constitution saving throw.
So even though chromatic orb has more uses with the AoE effect being able to influence nearby targets.
Ray of sickness is more likely to hit targets when you have high spell save DC's, when the target has low constitution, or if the target is cursed with bestow curse: constitution disadvantadge.
Though by the time you can bestow curses you most likely have better spells for damage.
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