Evocation Cantrip

Infuse an object with an aura of light.

range_icon_baldursgate3_wiki_guide_25pxRange: 1.5m/5ft


Light is an Evocation Cantrip in Baldur's Gate 3. It causes an object to shed light.



Light Information

  • Description: Infuse an object with an aura of light.
  • Level: Cantrip
  • School: Evocation
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range: 1.5m/5ft
  • Requires Concentration: No
  • Saving Throw: None

Additional Details:

  • When light is cast on a creature, it affects the weapon that creature is holding in its main hand.
  • When light is cast on an enemy, they make a Dexterity saving throw to avoid it.
  • Light inflicts the Light Condition (see below), though this isn't mentioned in the tooltip. The condition can be seen in an affected objects tooltip, or by examining an affected object.


Light (Condition)

Duration: 100 Turns

The object has an aura of light with a radius of 20ft.


 How to Acquire Light

Light can be acquired by the following classes and races:

Light can be cast by using the following Items:


Light Tips & Notes

  • Differences from D&D 5th Edition: In 5E, light lasts for an hour, which would equate to 600 Turns.


Acid Splash  ♦  Blade Ward  ♦  Chill Touch  ♦  Dancing Lights  ♦  Druidcraft  ♦  Eldritch Blast  ♦  Fire Bolt  ♦  Friends  ♦  Githyanki Psionics: Mage Hand  ♦  Guidance  ♦  Mage Hand  ♦  Mending  ♦  Message  ♦  Minor Illusion  ♦  Poison Spray  ♦  Prestidigitation  ♦  Produce Flame  ♦  Ray of Frost  ♦  Resistance  ♦  Sacred Flame  ♦  Selûne's Dream  ♦  Shillelagh  ♦  Shocking Grasp  ♦  Spare the Dying  ♦  Thaumaturgy  ♦  Thorn Whip  ♦  True Strike  ♦  Vicious Mockery

Tired of anon posting? Register!
Load more
⇈ ⇈