Corsair GreymonNovice of the Absolute |
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Location | Grymforge |
Act | Act 1 |
Related Quests | Free True Soul Nere |
Corsair Greymon is an NPC and Merchant in Baldur's Gate 3. Corsair Greymon can be found at Grymforge. Corsair Greymon can be first found patrolling the Ebon lake, before reaching the Grymforge. There is a massive amount of NPCs in Baldur's Gate 3, and their ideals, needs and way of living are strictly related to the actions they perform during the course of the game. Their attitude towards you and your party may be affected by the deeds and decisions you and your party taken on.
Where to find Corsair Greymon
Can be found at:
Act 1
Corsair Greymon Related Quests
- Free True Soul Nere: If players side with Nere, Corsair Greymon will be an ally during the battle, if not, he will be hostile.
Corsair Greymon Dialogue Options
Corsair Greymon can be first found when sailing to the Grymforge. He and his crew will approach the player's boat and ask about Gekh Coal, the true owner of the vessel you are boarding. If players fail to convince him, they will face Greymon there. If not, he can be found near the digging site, where players can trade with him a few wares.
When he boards your board he will ask where Gekh is and who you are.
- I seek the sergeant - I believe she's keen to get these boots back.
- [INTIMIDATION] In the name of the Absolute - you will let me pass. (10)
- [DECEPTION] I'm afraid Gekh is dead - he fell fighting the myconids. (15)
- Reach out to the duergar's parasite
- [ATHLETICS] Push the duergar into the water. (15)
- Attack.
If you pass the Deception check and choose dialogue option 3, he will go with you to shore. A scene will follow.
Corsair Greymon Stats
Corsair Greymon General Information
Race: Duergar
Health: 34
AC: 12
Base speed: 8m
Size: Medium
Weight: 50kg
Attitude: 0
Corsair Greymon stats
Strength: 19
Dexterity: 12
Constitution: 16
Intelligence: 10
Wisdom: 12
Charisma: 14
Proficiency Bonus: +2
Initiative: +1
Corsair Greymon Passive Features
- Superior Darkvision: You can see in the dark up to 24m.
- Dwarven Resilience: You have advantage on saving throws against Poison, and you have resistance against Poison damage.
- Duergar Resilience: You have advantage on saving throws against illusions, and being charmed or paralyzed.
- Sunlight Sensitivity: While in sunlight, this creature has Disadvantage on attack rolls and Perception checks that rely on sight.
Resistances
Poison: Resistant
Corsair Greymon Notable Loot
Corsair Greymon Merchant Shop
If he isn't killed during the Ebonlake encounter, he will set up shop at the Grymforge's Digging Site.
Item Name | Stock | Gold |
Jorgoral's Greatsword | 1 | 722 |
Bow of the Banshee | 1 | 361 |
Shining Staver-of-Skulls | 1 | 124 |
Greatclub +1 | 1 | 76 |
Blingdenstone Blush | 2 | 12 |
Potion of Healing | 3 | 57 |
Fish | 1 | 19 |
Fragrant Fungus Stew | 1 | |
Glowcap Mushroom | 2 | 4 |
Supply Pack | 1 | 76 |
Waterdhavian Cheese Wedge | 1 |
Corsair Greymon Notes and Tips
- Notes & Tips
- Anonymous
If you push him into the water his corpse and loot wash onto the pier south of the Underdark Beach waypoint.
- Anonymous
- Anonymous
- Anonymous
Maybe they changed this recently? All the "blue" loot was on the one archer up top of the enemy ship, not on Greymoon. He only had the green weapon he uses. Thinking maybe they changed this so you can shove him in the water and still get the good stuff.
- Anonymous
You can buy his rare weapons first before push him off the ship. Don't worry about his greataxe; it's common trash.
- Anonymous
You can't get his unique loot if you pick the option to push him into the water very disappointing
- Anonymous
All of these items listed as at "vendor", and a few more (there's a chest), can be looted off of their various corpses if you kill them on the ship.
There may be consequences to killing them on the ship, but loot is not it.
I don't know if the Corsair has a lot of gold when he sets up shop; that you will not get.
The initial cutscene is slightly different but the rest of the dialogue (where Greymon doesn't talk to the "welcome comittee") is the same.
I haven't checked yet if the whole crew (and potential XP) lands or disappears afterwards, if you do not attack.
You can pass without (or with) a fight regardless of whether you got the boots but the dialogue will be different.
You will not meet the ship again after you land/dock. (From what I know/tested)
The fight is quite cool and unique (being a boarding action) so I could personally recommend saving and trying it regardless of how you'll RP.
Beware they like pushing you off it if you let them lol.
- Anonymous
- Anonymous
Yeeted this ****er into the water. DC15 athletics plus Astarion approval
Deception Check seems to Change based on Race
- as a Dwarf it went up to a DC check of 20.
- as a Drow it went down to a DC check of 10.
2
+10
-1