Find Familiar: CrabLevel 1 Conjuration Spell Summon a familiar with the form and statistics of a Crab. Its sharp pincers can slow enemies. 18m |
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Action Level 1 Spell Slot |
Find Familiar: Crab is a Spell in Baldur's Gate 3. Find Familiar: Crab is a Lvl 1 Spell from the Conjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Find Familiar: Crab Information
- Description: Summon a familiar with the form and statistics of a Crab. Its sharp pincers can slow enemies.
- Level: Lvl 1 spell
- School: Conjuration School
- Casting Time: Action
- Range: 18m
- Requires Concentration: No
- Saving Throw: None
Crab Information
Skills:
- Crippling Pinch (2d4+0 Slashing dmg with 1d4 bleeding for 3 turns)
- Hide
- Dash
- (no jump ability)
Attributes:
- 2 HP
- 11 AC (can apply Mage Armor for 14 AC)
- 12m Speed
- 2 Str
- 11 Dex
- 10 Con
- 10 Int
- 8 Wis
- 2 Cha
- +2 Proficiency
- 0 Initiative
How to Acquire Find Familiar: Crab
Find Familiar: Crab can be acquired by the following classes:
Find Familiar: Crab can be cast by using the following Items:
- ???
Find Familiar: Crab Tips & Notes
- Notes & Tips go here
- Anonymous
- Anonymous
Skills:
Crippling Pinch (2d4+0 Slashing dmg with 1d4 bleeding for 3 turns)
Hide
Dash
(no jump ability)
Attributes:
2 HP
11 AC (can apply Mage Armor for 14 AC)
12m Speed
2 Str
11 Dex
10 Con
10 Int
8 Wis
2 Cha
+2 Proficiency
0 Initiative
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Crab Battle!
0
+10
-1