False Life

false_life_spell_baldursgate3_wiki_guide_150px_2

Lvl 1 Necromancy

false_life_spell_baldursgate3_wiki_guide_150px_2Inflicts False Life

Bolster yourself with a necromantic facsimile of life to gain 5 temporary hit points.



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action_icon_baldursgate3_wiki_guide_25pxAction +spell_slot_icon_baldursgate3_wiki_guide_25pxSpell Slot

False Life is a Spell in Baldur's Gate 3. False Life is a Lvl 1 Spell from the Necromancy school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

 

False Life Information

  • Description: Bolster yourself with a necromantic facsimile of life to gain 5 temporary hit points.
  • Level: Lvl 1 spell
  • School: Necromancy School
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range: -
  • Requires Concentration: No
  • Saving Throw: None

 

 How to Acquire False Life

False Life can be acquired by the following classes:

  • Death Domain, Sorcerer, The Undying, Wizard, Grave Domain, Raven Queen

False Life can be cast by using the following Items:

  • ???

 

False Life Tips & Notes

  • Contrary to the description the spell currently gives 7hp, or 12hp when cast using a level 2 spell slot.

 

Lvl 1 Spells
Alarm  ♦  Animal Friendship  ♦  Armor of Agathys  ♦  Armour of Agathys  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Charm Person  ♦  Chromatic Orb  ♦  Color Spray  ♦  Colour Spray  ♦  Command  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Comprehend Languages  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Detect Evil and Good  ♦  Detect Magic  ♦  Detect Poison and Disease  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favor  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Hunter's Mark  ♦  Identify  ♦  Illusory Script  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armor  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Purify Food and Drink  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite  ♦  Shield  ♦  Shield of Faith  ♦  Silent Image  ♦  Sleep  ♦  Speak with Animals  ♦  Tasha's Hideous Laughter  ♦  Tenser's Floating Disk  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Unseen Servant  ♦  Witch Bolt  ♦  Wrathful Smite

 




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    • Anonymous

      03 Nov 2020 11:27  

      It feels so good to have this on a wizard early. Pre-cast it before any encounter and don't die from 1 blow or spell. Profit.

      • Anonymous

        14 Oct 2020 15:29  

        Works for me currently as a fiend warlock taking the invocation. Amount is however not correct. it gives 7 temporary hp (presumably the average of 1d4 +4).

        • Anonymous

          07 Oct 2020 18:53  

          Is this not working for anyone else? Have a warlock (fiend), dark blessing (or whatever it's called when you kill an enemy granting you temp hit points) and the warlock ability that grants this spell (false life) doesn't seem to have any effect. The icon appears in my portrait, but hit points don't change.

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