armor of agathys spell baldursgate3 wiki guide 150px 2

Armour of Agathys

Level 1 Abjuration Spell

Gain 5 temporary hit points and deal 5 Cold Damage to any creature that hits you with a melee attack.

armor of agathys spell baldursgate3 wiki guide 150px 2Until Long Rest

warning greyico icon bg3 wiki 48pxCan only have temporary hit points from one source.

 action icon baldursgate3 wiki guide 25pxAction lvl3 warlock spell slot icon bg3 wiki 25pxLevel 1 Warlock Spell Slot  

Armor of Agathys is a Spell in Baldur's Gate 3. Armor of Agathys is a Lvl 1 Spell from the Abjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

Baldur's Gate 3 Armor of Agathys Information

  • Description: Gain 5 temporary hit points and deal 5 Cold Damage to any creature that hits you with a melee attack.
  • alert icon baldursgate3 wiki guide 25pxCan only have temporary hit points from one source.
  • Level: Lvl 1 spell
  • School: Abjuration School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: Self
  • Requires Concentration: No
  • Saving Throw: None

 How to Acquire Armor of Agathys in BG3

Armor of Agathys Tips & Notes for BG3

  • This Spell may seem weak, but it upgrades well as you level. When upcast using a higher level Spell Slot, the temporary hit points and reflection damage are both increased by 5 per spell level. Warlock cast spells at their highest spell slot automatically.
  • As long as a single temporary hit point remains, the spell will reflect the full amount of damage until it expires. 

 

Lvl 1 Spells
Animal Friendship  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Challenge to Duel  ♦  Charm Person  ♦  Chromatic Orb  ♦  Chromatic Orb: Acid (Lvl 1)  ♦  Chromatic Orb: Cold (Lvl 1)  ♦  Chromatic Orb: Fire (Lvl 1)  ♦  Chromatic Orb: Lightning (Lvl 1)  ♦  Chromatic Orb: Poison (Lvl 1)  ♦  Chromatic Orb: Thunder (Lvl 1)  ♦  Colour Spray  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favour  ♦  Enhance Leap  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Hunter's Mark  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite (Spell)  ♦  Shield  ♦  Shield of Faith  ♦  Sleep  ♦  Speak with Animals  ♦  Tasha's Hideous Laughter  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Witch Bolt  ♦  Wrathful Smite



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    • Anonymous

      Reminder: the spell lasts until the next Long Rest, but will disappear when it's temporary hitpoints are gone.

      • Anonymous

        If I have aoa up then add the spore druid hp on top, then will the aoa damage go up to my new massive temp hp?

        • Anonymous

          why everyone said it good ?
          level 1 just 5 hp and damage is weak
          cast high level you lose your high level spell slot
          warlock cast lv5 = up 4 lv = 25 hp but at level 9 or more , 25 damage is kinda meh.
          or we have other secret that I dont know ?

          • Anonymous

            Cast this on yourself as an abjuration wizard and have a cleric Warding Bond you. Now, run around your enemies, forcing them to use their reaction to attack you. You'll take minimal damage, while reflecting the full effect of Agathys. Enemies can't save against the damage so you'll always deal the max amount of reflect. Drench your enemies in water for double the damage.

            Terrible build idea, don't try this.

            • Anonymous

              Apparently you can heal the overshield and keep the Agathys reflect effect through other temp hp methods like passives and items.

              • Anonymous

                There's a robe found in Act 2 that allows you to cast this once per long rest. Don't remember the exact location, sorry. Icebite Robe: https://i.imgur.com/mEzzi2x.png

                • Anonymous

                  ¿anyone have tried this on a moon druid? ¿what happens if i take Magic Initiate: Warlock and pick this? i want to know if after casting it and transform into a bear i would still have the temporary hit points, and if someone attack me they receive the damage

                  • Anonymous

                    In 5e proper, an enemy that deals 10 slashing damage to a level 3 Warlock with this spell active, should just remove 5 temporary hit points (Blade Ward resistance) while suffering the full 10 cold damage. Is this how Armor of Agathys works with Blade Ward in BG3?

                    • Anonymous

                      This is one of those spells which upcasts quite well.
                      You should always use the highest spell slot you can for this.

                      With a second level spell slot, not only do you deal double the retaliation damage (10 instead of 5), but you also get double the hitpoints, meaning often you can tank two hits with it, not just one. That quadrupels the effectiveness of the spell

                      • Anonymous

                        This is a MUSTHAVE for abjuration wizards (learn with scroll).
                        This gives 10 tHP. Arcane Ward adds another 12 to that.
                        So you have 22 additional hit point, and anytime an enemy hits you, they take 10! guaranteed damage, no saving throw

                        • Anonymous

                          It seems that from all Draconic Bloodlines, this is the only 'unique' spell which the Sorcerer otherwise cannot cast.

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