sleep spell baldursgate3 wiki guide 150px 2


Level 1 Enchantment Spell

Put creatures into a magical slumber. Select targets up to a combined 24 hit points.

sleeping status effect baldursgate3 wiki guide 64px 2 turns

alert icon baldursgate3 wiki guide 25pxThe sleeping status effect baldursgate3 wiki guide 64pxSleeping condition ends upon taking damage.

range icon baldursgate3 wiki guide 25px18m

 action icon baldursgate3 wiki guide 25pxAction spell slot icon baldursgate3 wiki guide 25pxLevel 1 Spell Slot  

Sleep is a Spell in Baldur's Gate 3. Sleep is a Lvl 1 Spell from the Enchantment school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

Baldur's Gate 3 Sleep Information

  • Description: Put creatures into a magical slumber. Select targets up to a combined 24 hit points.
  • alert icon baldursgate3 wiki guide 25pxThe condition ends upon taking damage.
  • Level: Lvl 1 spell
  • School: Enchantment School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: 18m
  • Requires Concentration: No
  • Saving Throw: None

 How to Acquire Sleep in BG3

Sleep Tips & Notes for BG3

  • Upcast: If cast using a 2nd Level spell slot or higher, you increase the hit points it can effect by 8 per spell slot.


Lvl 1 Spells
Animal Friendship  ♦  Armour of Agathys  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Challenge to Duel  ♦  Charm Person  ♦  Chromatic Orb  ♦  Chromatic Orb: Acid (Lvl 1)  ♦  Chromatic Orb: Cold (Lvl 1)  ♦  Chromatic Orb: Fire (Lvl 1)  ♦  Chromatic Orb: Lightning (Lvl 1)  ♦  Chromatic Orb: Poison (Lvl 1)  ♦  Chromatic Orb: Thunder (Lvl 1)  ♦  Colour Spray  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favour  ♦  Enhance Leap  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Hunter's Mark  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite (Spell)  ♦  Shield  ♦  Shield of Faith  ♦  Speak with Animals  ♦  Tasha's Hideous Laughter  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Witch Bolt  ♦  Wrathful Smite

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    • Anonymous

      If you upcast sleep, example as a level 2 spell instead of level 1, the Confirmation button to cast the sleep gets hidden. To see it, you must click on the blue Spell Slots levels button, top of the quickbar. It changes the quickbar and the Confirmation button appears. It could use a little fix, at first I was like wtf can't upcast sleep, there's no confirmation button.

      • Anonymous

        This spell is incredibly underrated! Aside from being able to CC multiple targets based on their current HP, it is THE BEST FRIEND to thieving players along with Potions of Sleep. Please note, that when you pickpocket someone who is ASLEEP they do not realize they have been stolen from after they wake up, even when you have taken ALL of their stuff. Whether done by Gale (who is very useful for upcasting) or yourself, you can fill up your bags with so many useful goodies without Traders/Regular NPCs/and that blinding prat Volo being any the wiser!

        • Underrated spell that can be useful later on when upcast (+12 hp limit per spell slot level).
          No saving throw, altho certain enemies are immune to it, also note that the spell looks at the actual HP of the target, not the max.
          Ranged attacks against enemies have advantage, melee attacks are guaranteed to hit and crit (like Hold Person/Monster).
          Whether to guarantee a finish off on a weakened enemy or to CC a squishier ranged one, this spell does it.

          • Anonymous

            I can't figure out how to cast this. I keep reading comments about a checkmark or something (never seen it), but it seems I have to select the EXACT amount of hit points for the spell to go off. I'm usually trying to cast this from a scroll. Is it a bug or am I misunderstanding something.

            • Anonymous

              Still useful in high level content where multiple enemies are close to death. Or even just 1 powerful enemy. For example a fireball nukes a group of enemies killing all but 3 of them who are under 10 hp.

              • If you're wondering how to use this spell, here is some guidance:
                1. Select the spell (optional: You might get an option to select different versions of the spell that can allow you to affect more hit points.)
                2. Select a target that is at or below the available hit points. (Example: If the spell allows up to 24 hit points, the target must have 24 hit points or less.)
                3. You can select more than one target! (Example: If the spell allows up to 24 hit points, you can select 2 targets that have 12 hit points each.)
                4. Pay attention to your pointer, it'll show you how many hit points are left.
                5. When you are done selecting, you will notice a GREEN CHECKMARK button in your spell bar at the bottom of your screen, near the "End Turn" button. Click that to cast the spell.

                • Anonymous

                  Sleep is just as powerful as expected at low levels. Can completely trivialize some scarier early-game fights by letting your ally crit sleeping foes.

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