Duergar is a Subrace of Dwarf in Baldur's Gate 3. Duergar has Psionic Fortitude and can increase one ability score by 2 and increase a different score by 1, or increase three different scores by 1. While creating your Character in Baldur's Gate 3, you can choose between 11 different types of Races. Each of them has their special characteristics and some of them have Sub-Races which provide different Features and Traits.

Duergar are dwarves whose ancestors were transformed by centuries living in the deepest places of the Underdark. That chthonic realm is saturated with strange magical energy, and over generations, early duergar absorbed traces of it. They were further altered when mind flayers and other Aberrations invaded and performed horrific experiments on them. Fueled by Underdark magic, those experiments left early duergar with psionic powers, which have been passed down to their descendants. In time, they liberated themselves from their aberrant tyrants and forged a new life for themselves in the Underdark and beyond.

Duergar Features

Dwarf Features

  

Duergar Tips & Notes

  • Notes & tips go here

 

 

Races and Subraces
Asmodeus Tiefling  ♦  Black Dragonborn  ♦  Blue Dragonborn  ♦  Brass Dragonborn  ♦  Bronze Dragonborn  ♦  Copper Dragonborn  ♦  Deep Gnome  ♦  Drow  ♦  Drow Half-Elf  ♦  Dwarf  ♦  Elf  ♦  Forest Gnome  ♦  Githyanki  ♦  Gnome  ♦  Gold Dragonborn  ♦  Gold Dwarf  ♦  Green Dragonborn  ♦  Half-Drow  ♦  Half-Elf  ♦  Halfling  ♦  High Elf  ♦  High Half-Elf  ♦  Human  ♦  Lightfoot Halfling  ♦  Lolth-Sworn Drow  ♦  Mephistopheles Tiefling  ♦  Red Dragonborn  ♦  Rock Gnome  ♦  Seldarine Drow  ♦  Shield Dwarf  ♦  Silver Dragonborn  ♦  Strongheart Halfling  ♦  Tiefling  ♦  White Dragonborn  ♦  Wood Elf  ♦  Wood Half-Elf  ♦  Zariel Tiefling



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    • Anonymous

      unlimited Invisibility sound broken but remember guys they have downside too they look max ugly for romance

      • Anonymous

        So, is it just me, or does this seem super busted with the Band Of The Mystic Scoundrel? I go invisible outside of combat, walk up to my target, smack it as many times as possible, use my bonus action to go invisible, and then as long as See Invisibility isn't a thing the enemy has (which I'd know anyway trying to walk up to them or by using Examine) combat ends and I repeat the process ad infinitum. Won't get you through the entire game as there are plenty of battles where enemies have See Invisibility, but I have to wonder if this could be a way to solo the game with one character...

        • Infinite Invisibility almost completely trivializes pickpocketing.

          1. Go invis right before Hiding to make sightlines irrelevant. You can successfully hide right in front of dozens of witnesses, which would normally knock you out of hide mode instantly and prevent you from being able to start pickpocketing.
          2. After you're done pickpocketing, go invis to make it impossible for the NPC to find you after noticing they've been robbed. You can just sit there until they stop pathing, never having to worry about being arrested or anything.

          You still have to pass your Sleight of Hand checks, but by the time you have this on a Rogue (Level 5), everything under about 100G is a guaranteed success with Sleight of Hand Expertise anyway (baring Nat 1s), or even more if you get your Cleric to cast Guidance and/or Cat's Grace on you before you start picking.

          • Anonymous

            Easily the best race in the game and it isn't close. On demand invisibility is just broken. Add to that poison resistance, advantage against paralysis, superior darkvision and the ability to enlarge once per long rest for advantage on str saving throws, shove immunity from small/ humanoid enemies and extra damage is just broken.

            You can be an excellent stealth based ranger character, an excellent kinda tanky spellcaster that has dark vision, and an excellent melee unit, and sometimes all three.

            • Anonymous

              Best race in the game... spammable invis for easy inflicting of surprise while in melee range + big hitting party members with assassin = guaranteed crits. Smites, battle maneuvers, etc. And for scripted fights, you have enlarge. Bane sword, mortal warlock, bow that gives passive dmg on frightened. What in saying is that invis is gonna get nerfed enjoy it while it lasts.

              • Anonymous

                Is there any difference between the Duergar Enlarge racial ability and the spell? Apart from not being able to reduce.

                • Anonymous

                  Does anyone know if the sunlight weakness of duergar npc works with light spell? The daylight spell, for exemple

                  • Anonymous

                    Duergar's invisibility at level 5 can be cast ONCE PER BATTLE, this seems like a mistake but I hope not cause its amazing

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