True Strike


Cantrip Divination

Divine a character's defenses to give you advantage on attack rolls against it.

concentration_icon_1_baldursgate3_wiki_guide_25pxConcentration: Required
range_icon_baldursgate3_wiki_guide_25pxRange: 18m


True Strike is a Spell in Baldur's Gate 3. True Strike is a Cantrip from the Divination school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.



True Strike Information

  • Description: Divine a character's defenses to give you advantage on attack rolls against it.
  • Level: Cantrip
  • School: Divination School
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range: 18m
  • Requires Concentration: Yes
  • Saving Throw: None


 How to Acquire True Strike

True Strike can be acquired by the following classes:

True Strike can be cast by using the following Items:

  • ???


True Strike Tips & Notes

  • Notes & Tips go here


Acid Splash  ♦  Blade Ward  ♦  Chill Touch  ♦  Dancing Lights  ♦  Druidcraft  ♦  Eldritch Blast  ♦  Fire Bolt  ♦  Friends  ♦  Githyanki Psionics: Mage Hand  ♦  Guidance  ♦  Light  ♦  Mage Hand  ♦  Mending  ♦  Message  ♦  Minor Illusion  ♦  Poison Spray  ♦  Prestidigitation  ♦  Produce Flame  ♦  Ray of Frost  ♦  Resistance  ♦  Sacred Flame  ♦  Selûne's Dream  ♦  Shillelagh  ♦  Shocking Grasp  ♦  Spare the Dying  ♦  Thaumaturgy  ♦  Thorn Whip  ♦  Vicious Mockery


Join the page discussion Tired of anon posting? Register!

    • Anonymous

      08 Nov 2020 15:31  

      Am I missing something or should it break your concentration after you do a main hand attack? When I cast this spell and then Action Surge to attack again my concentration just breaks at the same turn.

      • Anonymous

        14 Oct 2020 08:31  

        With Rogue, you can use 1 action & 2 bonus actions. [True Strike + 2 off hand attack] on the 1st turn, and [1 main hand + 2 off hand attack] on the 2nd turn.

        • Anonymous

          12 Oct 2020 02:53  

          so im thinking this paired with 2 light weapons. Cast true strike, use bonus action to do an off hand attack. next turn do both a main hand attack and off hand all with advantage. if it works then you would be tradeing 1 main hand attack without advantage for one main hand attack and to off hand attacks with advantage.

          • Anonymous

            10 Oct 2020 16:52  

            Pretty useless in it's current form, needs to last 1 extra turn or deal dmg as normal attack on cast.
            I believe true strike was attack action in DnDe3, but there it was not usable every turn.
            Making it bonus action would make it OP

            • Anonymous

              09 Oct 2020 16:29  

              It says two turns, BUT that counts the turn where you cast it, giving you true strike for effectively one turn. Attacking twice, gives you two rolls to hit and two rolls to deal damage, per weapon.

              casting true strike for one turn, leaves you with one attack, with advantage. Which also gives you two rolls to hit, but only one roll to deal damage, per weapon.

            Load more
            ⇈ ⇈