Subclasses in Baldur's Gate 3 is a secondary classification that players can choose apart from the main class. Subclasses determine your character's Abilities, aptitudes and how they will develop as they increase in level. This page covers a list of all the subclasses available in the game. The table also lists the ones that can be played during Early Access.
Baldur's Gate 3 SubClasses
Main Class | Subclass | Available in EA? | Description |
Cleric |
Life Domain | Yes | The Life domain is an aspect of many good deities, offering spells that protect and restore the mind, body, and soul. |
Light Domain | Yes | The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead. | |
Trickery Domain | Yes | A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialize in deception and illusion magic. | |
Knowledge Domain | No | Not Yet Known | |
Nature Domain | No | Not Yet Known | |
Tempest Domain | No | Not Yet Known | |
War Domain | No | Not Yet Known | |
Fighter |
Battle Master | Yes | Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight. |
Eldritch Knight | Yes | Eldritch Knights study magic to supplement their weaponry, allowing them to overcome resistance from the toughest foes. | |
Champion | No | Not Yet Known | |
Ranger |
Beast Master | Yes | Beast Masters bind themselves to an animal companion, sharing an intelligent bond that flourishes in and out of combat. |
Hunter | Yes | Hunters seek the most dangerous prey in Faerun, from ancient dragons to massive hordes of undead, and excel at slaying them all. | |
Rogue |
Thief | Yes | Thieves use their skills in stealth and larceny to acquire whatever they wish, whether from a third story window or the depths of long-forgotten ruins. |
Arcane Trickster | Yes | Arcane Tricksters are rogues with a clever touch of magic, using illusions and enchantments to keep their opponents on the backfoot. | |
Assassin | No | Not Yet Known | |
Warlock |
The Fiend | Yes | Warlocks in service to fiends work towards corrupting, destructive ends - intentionally or otherwise - and receive hellish blessings in turn. |
The Great Old One | Yes | Warlocks bound to eldritch beings in the Far Realms work towards inscrutable goals, gaining strange powers over entropy and the mind. | |
Archfey | No | Not Yet Known | |
Wizard |
Abjuration School | Yes | Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others. |
Evocation School | Yes | Evocation spells focus elemental energy into powerful attacks and enchantments. Those who specialize in this school are known as evokers. | |
School of Conjuration | No | Not Yet Known | |
School of Divination | No | Not Yet Known | |
School of Enchantment | No | Not Yet Known | |
School of Illusion | No | Not Yet Known | |
School of Necromancy | No | Not Yet Known | |
Scrhool of Transmutation | No | Not Yet Known | |
Druid |
Circle of the Moon | Yes | The Circle of the Moon Subclass has a much heavier focus on the Wild Shape Class Feature of the Druid. If you like shapeshifting, and want to do so more effectively then you'll likely enjoy this Subclass. |
Circle of the Land | Yes | The Circle of the Land Subclass has a heavy focus on the use of Nature Magic, and allows the Druid to regain some Spells after a Short Rest. | |
Sorcerer |
Draconic Bloodline | Yes | Your veins carry draconic magic, the result of a powerful dragon ancestor. |
Wild Magic | Yes | Your powers come from ancient forces of chaos. They churn withing you - waiting to burst free at any time. | |
Barbarian |
Berserker | Yes | Violence is both a means and an end. You follow a path of untrammeled fury, slick with blood, as you thrill in the chaos of battle, heedless of your own well-being. |
Wildheart | Yes | Your attunement with nature and its beasts inspires your rage, empowering you with supernatural might. | |
Bard |
College of Lore | Yes | You pursue beauty and truth, collecting knowledge from scholarly tomes to peasants' tales, and use your gifts to hold both audiences and enemies spellbound. |
College of Valour | Yes | You wander the land to witness and relate the deeds of the mighty, keeping alive the memory of heroes of the past and inspiring heroes of the future. | |
Paladin |
Oath of the Ancients | Yes | You fight on the side of light in the cosmic struggle against darkness to preserve the sanctity of life and the beauty of nature. |
Oath of Devotion | Yes | Following the ideal of the knight in shining armour, you act with honour and virtue to protect the weak and pursue the greater good. | |
Oathbreaker | Yes | You have broken your sacred Oath in pursuit of power and ambition. Only darkness remains to fuel you now. |
- Anonymous
Can always mod the subclasses not added into the game as what matters are the overall system
- Anonymous
Are you forced to choose a sublcass, seems strange but atm you cannot skip to choose a subclass
Load more
where's the rest? I know sorcerer, druid and bard are in the game
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