Web

web spell baldursgate3 wiki guide 150px 2

Lvl 2 Conjuration

Cover an area in thick, flammable webbing that slows creatures within and possibly Enwebs them.

range icon baldursgate3 wiki guide 25px18m radius icon baldurs gate 3 wiki4m saving throw icon baldursgate3 wiki guide 48pxDEX Save concentration icon 1 baldursgate3 wiki guide 25pxConcentration

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action icon baldursgate3 wiki guide 25pxAction +spell slot icon baldursgate3 wiki guide 25pxLevel 2 Spell Slot

Web is a Spell in Baldur's Gate 3. Web is a Lvl 2 Spell from the Conjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

Web Information

  • Description: Cover an area in thick, flammable webbing that slows creatures within and possibly Enwebs them.
  • Level: Lvl 2 spell
  • School: Conjuration School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: 18m
  • Radius: 4m
  • Requires Concentration: Yes
  • Saving Throw: Dexterity

 

How to Acquire Web

Web can be acquired by the following classes:

Web can be cast by using the following Items:

  • ???

 

Web Tips & Notes

  • Notes & Tips go here

 

Lvl 2 Spells
Aid  ♦  Alter Self  ♦  Animal Messenger  ♦  Arcane Lock  ♦  Augury  ♦  Barkskin  ♦  Beast Sense  ♦  Blindness  ♦  Blur  ♦  Branding Smite  ♦  Calm Emotions  ♦  Chromatic Orb: Acid (Lvl 2)  ♦  Chromatic Orb: Cold (Lvl 2)  ♦  Chromatic Orb: Fire (Lvl 2)  ♦  Chromatic Orb: Lightning (Lvl 2)  ♦  Chromatic Orb: Poison (Lvl 2)  ♦  Chromatic Orb: Thunder (Lvl 2)  ♦  Cloud of Daggers  ♦  Continual Flame  ♦  Cordon of Arrows  ♦  Crown of Madness  ♦  Darkness  ♦  Darkvision  ♦  Detect Thoughts  ♦  Enhance Ability  ♦  Enlarge - Reduce  ♦  Enthrall  ♦  Find Steed  ♦  Find Traps  ♦  Flame Blade  ♦  Flaming Sphere  ♦  Gentle Repose  ♦  Gust of Wind  ♦  Heat Metal  ♦  Hold Person  ♦  Invisibility  ♦  Knock  ♦  Lesser Restoration  ♦  Levitate  ♦  Locate Animals or Plants  ♦  Locate Object  ♦  Magic Mouth  ♦  Magic Weapon  ♦  Melf's Acid Arrow  ♦  Mirror Image  ♦  Misty Step  ♦  Moonbeam  ♦  Nystul's Magic Aura  ♦  Pass without Trace  ♦  Phantasmal Force  ♦  Prayer of Healing  ♦  Protection from Poison  ♦  Ray of Enfeeblement  ♦  Rope Trick  ♦  Scorching Ray  ♦  See Invisibility  ♦  Shatter  ♦  Silence  ♦  Spider Climb  ♦  Spike Growth  ♦  Spiritual Weapon  ♦  Suggestion  ♦  Warding Bond  ♦  Zone of Truth

 




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    • Anonymous

      On patch 9 the dc of the spell does the correct calculation in the combat log, 8 + caster modifier + proficiency bonus but the number after = is always 12.
      This makes the spell many times worse , as the webbed effect is the desirable part of the spell and the rought terrain is a bonus, considering that most targets just jump over or out of the spell effect if not enwebbed.

      • Anonymous

        Hmm, on patch 7 for some reason web has a dex dc of 12 even with 18 INT while something like hold person has the correct dc of 14 at that point.

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