Gust of WindLevel 2 Evocation Spell Summon a strong wind that clears all clouds and pushes creatures back 5m, forcing them Off Balance. 1 Turn 12m STR Save |
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Action Level 2 Spell Slot |
Gust of Wind is a Spell in Baldur's Gate 3. Gust of Wind is a Lvl 2 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Gust of Wind Information
- Description: Summon a strong wind that clears all clouds and pushes creatures back 5m, forcing them Off Balance.
- Level: Lvl 2 spell
- School: Evocation School
- Casting Time: Action
- Radius: 12m
- Requires Concentration: No
- Saving Throw: Strength
How to Acquire Gust of Wind
- Gust of Wind can be acquired by the following classes:
- Gust of Wind can be cast by using the following Items:
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Gust of Wind Tips & Notes
- Off Balance (Condition): Disadvantage on Strength/Dexterity Checks, and Attack Rolls against it have Advantage.
- Can be used to remove Cloudkill.
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- Anonymous
If you are considering this vs thunderwave for the purpose of pushing enemies back then I'd suggest going with the Gust of Wind. STR saves are less common than CON and the spell's reach is much higher.
- Anonymous
You should add showcase videos for spells like this, so we dont have to choose them in game and find an enemy to try them on.
- Anonymous
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I never liked this spell in tabletop - it seemed too situational. However, using Gust of Wind to push *multiple* enemies off from a cliff at once never gets old.
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