Mirror Image

mirror image spell baldursgate3 wiki guide 150px 2

Lvl 2 Illusion

Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3.
Whenever you successfully evade an attack, one of the duplicates disappears.

mirror image spell baldursgate3 wiki guide 35px 110 turns

range icon baldursgate3 wiki guide 25pxRange: 18m

II

action icon baldursgate3 wiki guide 25pxAction +spell slot icon baldursgate3 wiki guide 25pxLevel 2 Spell Slot

Mirror Image is a Spell in Baldur's Gate 3. Mirror Image is a Lvl 2 Spell from the Illusion school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

Mirror Image Information

  • Description: Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3.
    Whenever you successfully evade an attack, one of the duplicates disappears.
  • Level: Lvl 2 spell
  • School: Illusion School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Duration: 10 turns
  • Range: -
  • Requires Concentration: No
  • Saving Throw: None

 

How to Acquire Mirror Image

Mirror Image can be acquired by the following classes:

Mirror Image can be cast by using the following Items:

  • ???

 

Mirror Image Tips & Notes

  • Since you lose a duplicate whenever an opponent misses you, it is inefficient to use against opponents that have a low chance to hit you anyway. So avoid using this against large groups of enemies that have low accuracy - e.g. goblins, and prefer to use it against boss monsters with few attacks.

 

Lvl 2 Spells
Aid  ♦  Alter Self  ♦  Animal Messenger  ♦  Arcane Lock  ♦  Augury  ♦  Barkskin  ♦  Beast Sense  ♦  Blindness  ♦  Blur  ♦  Branding Smite  ♦  Calm Emotions  ♦  Chromatic Orb: Acid (Lvl 2)  ♦  Chromatic Orb: Cold (Lvl 2)  ♦  Chromatic Orb: Fire (Lvl 2)  ♦  Chromatic Orb: Lightning (Lvl 2)  ♦  Chromatic Orb: Poison (Lvl 2)  ♦  Chromatic Orb: Thunder (Lvl 2)  ♦  Cloud of Daggers  ♦  Continual Flame  ♦  Cordon of Arrows  ♦  Crown of Madness  ♦  Darkness  ♦  Darkvision  ♦  Detect Thoughts  ♦  Enhance Ability  ♦  Enlarge - Reduce  ♦  Enthrall  ♦  Find Steed  ♦  Find Traps  ♦  Flame Blade  ♦  Flaming Sphere  ♦  Gentle Repose  ♦  Gust of Wind  ♦  Heat Metal  ♦  Hold Person  ♦  Invisibility  ♦  Knock  ♦  Lesser Restoration  ♦  Levitate  ♦  Locate Animals or Plants  ♦  Locate Object  ♦  Magic Mouth  ♦  Magic Weapon  ♦  Melf's Acid Arrow  ♦  Misty Step  ♦  Moonbeam  ♦  Nystul's Magic Aura  ♦  Pass without Trace  ♦  Phantasmal Force  ♦  Prayer of Healing  ♦  Protection from Poison  ♦  Ray of Enfeeblement  ♦  Rope Trick  ♦  Scorching Ray  ♦  See Invisibility  ♦  Shatter  ♦  Silence  ♦  Spider Climb  ♦  Spike Growth  ♦  Spiritual Weapon  ♦  Suggestion  ♦  Warding Bond  ♦  Web  ♦  Zone of Truth

 




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    • Anonymous

      This is an absolutely terrible version of the great 2nd level PnP spell and a waste of a second level slot. Either Larian changes it to stick with the PnP version, or give this one a hard pass.

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