Phantasmal Force
Lvl 2 Illusion |
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1~6 Damage Deal damage to a creature each turn. The type of damage changes to the last type the creature suffered.
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Phantasmal Force is a Spell in Baldur's Gate 3. Phantasmal Force is a Lvl 2 Spell from the Illusion school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Phantasmal Force Information
- Description: Deal damage to a creature each turn. The type of damage changes to the last type the creature suffered.
- Level: Lvl 2 spell
- School: Illusion School
- Casting Time:
Action
- Duration: 10 turns
- Range: 18m
- Requires Concentration: Yes
- Saving Throw: Intelligence
How to Acquire Phantasmal Force
- Phantasmal Force can be acquired by the following classes:
- Phantasmal Force can be cast by using the following Items:
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Phantasmal Force Tips & Notes
- You can use environment effect for more damage.
- Notes & Tips go here
- Anonymous
Fighter (Eldritch Knight) can also learn this spell at level 3
- Anonymous
The damage is **** but is a nice opener for divination wizards to complete prophecies. Also high INT STs are very rare.
- Anonymous
They could have tried cooking a little bit more with this one tbh. I get the majority of the creative Illusion spells just plain wouldn't work, but I think a similar set of options like what we got for Command would have been doable. Still, hitting Int saves is of course one of the many reasons the 5e version of this spell was so good, so at least it's something.
- Anonymous
This was nerfed far too hard from the PHB. The damage isn't the reason people took it.
- Anonymous
Synergy to be had using Larian's environmental effect homebrew like wet and lightning for double damage.
- Anonymous
I read somewhere that Tavern Brawler's extra damage is typeless, and so bypasses resistances/immunities. I wonder how that damage interacts with this spell - is "typless" still considered a type of damage for the spell to adopt? That could be interesting.
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