Spirit Guardians Lvl 3 Conjuration |
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Call forth spirits to protect the area around you. III
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Spirit Guardians is a Spell in Baldur's Gate 3. Spirit Guardians is a Lvl 3 Spell from the Conjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Spirit Guardians Information
- Description: Call forth spirits to protect the area around you.
Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. - On Save: Targets still take half damage.
- Level: Lvl 3 spell
- School: Conjuration School
- Casting Time:
Action
- Range:
3m
3m
- Requires Concentration: Yes
- Saving Throw: Wis for half damage
Spirit Guardians variants comparison table
Spirit Guardians has up to 2 different variants to choose from. This allows players to have more tools at their disposal when casting this Spell against any type of enemy.
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EFFECT |
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![]() Call forth spirits to protect the area around you. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. On Save: Targets still take half damage. |
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![]() Call forth spirits to protect the area around you. Nearby enemies take 3d8 Necrotic damage per turn, and their Movement Speed is halved. On Save: Targets still take half damage. |
How to Acquire Spirit Guardians
- Spirit Guardians can be acquired by the following classes:
- Cleric, War Domain, Oath of the Crown
- Spirit Guardians can be cast by using the following Items:
- ???
Spirit Guardians Tips & Notes
- Notes & Tips go here
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