Destructive WaveLevel 5 Evocation Spell 10~60 Damage 5d6Thunder Create a shockwave of either divine or malevolent thunder that damages nearby creatures and possibly knocks them Prone. 1 turn On Save: Targets still take half damage. 6m CON Save |
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Action Level 5 Spell Slot |
Destructive Wave is a Spell in Baldur's Gate 3. Destructive Wave is a Lvl 5 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.
Destructive Wave Information
- Description: Targets in a 6m/30ft radius must succeed on a CON Save or take 5d6 Thunder and 5d6 Radiant damage.
- Level: Lvl 5 spell
- School: Evocation School
- Casting Time: Action
- Range: 6m
- Requires Concentration: No
- Saving Throw: CON Save
How to Acquire Destructive Wave
Destructive Wave can be acquired by the following classes:
- Tempest Domain (Cleric)
Destructive Wave can be cast by using the following Items:
- Markoheshkir - Bone-Shaking Thunder
Destructive Wave Tips & Notes
- Notes & Tips go here
- Anonymous
My favorite spell by the end of my main Tempest Cleric run. Incredibly satisfying to cast and no ally damage makes it very versatile. Shouting "IRA" and introducing a whole room of goons to the floor never gets old
- Anonymous
Cleric Light Domain also have this
one of my fav skill with high spell DC this spell can prone all enemy in one shot
- Anonymous
- Anonymous
In 5e, this spell specifies "targets you choose within range," so the exclusion of allies is likely intentional.
- Anonymous
As of posting this comment 23.08.2023 Hotfix 4 this does not damage allies, likely a bug.
To everyone thinking it's a bug. This isn't supposed to hit allies. The spell in dnd let's you choose your targets and exclude your allies. It's not a bug, it's by design
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