deathward spell bg3 wiki guide 150px

Death Ward

Level 4 Abjuration Spell

Protect a creature from death. The next time damage would reduce it to 0 hit points, it remains conscious with 1 hit point left.

deathward spell bg3 wiki guide 64pxUntil Long Rest

icon weapon type bg3 wiki guideMelee

 action icon baldursgate3 wiki guide 25pxAction spell slot icon baldursgate3 wiki guide 25pxLevel 4 Spell Slot  

Death Ward is a Spell in Baldur's Gate 3. Death Ward is a Lvl 4 Spell from the Abjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

Death Ward Information

  • Description: Protect a creature from death. The next time damage would reduce it to 0 hit points, it remains conscious with 1 hit point left.
  • Level: Lvl 4 spell
  • School: Abjuration School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: 1.5m
  • Requires Concentration: No
  • Saving Throw: None

     

 How to Acquire Death Ward

  • Death Ward can be acquired by the following classes:
  • Death Ward can be cast by using the following Items:
    • ???

Death Ward Tips & Notes

  • For any non-summon spell that lasts until Long Rest, the caster does not need to be in your party once you leave camp as long as the spell does not require concentration. Therefore, you can easily cast this spell on any party members you plan to use while leaving the caster back in camp.
  • If the caster of this spell removes it from their prepared spells list, the spell's effect will end immediately.

 

Lvl 4 Spells
Banishment  ♦  Blight  ♦  Confusion  ♦  Conjure Minor Elemental  ♦  Conjure Woodland Beings  ♦  Dimension Door  ♦  Dominate Beast  ♦  Evard's Black Tentacles  ♦  Fire Shield  ♦  Freedom of Movement  ♦  Gargoyle's Countenance  ♦  Grasping Vine  ♦  Greater Invisibility  ♦  Guardian of Faith  ♦  Ice Storm  ♦  Kereska's Favour  ♦  Otiluke's Resilient Sphere  ♦  Phantasmal Killer  ♦  Polymorph  ♦  Staggering Smite  ♦  Stoneskin  ♦  Wall of Fire



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    • Anonymous

      Do not trust this spell in honor mode against AoE attacks that are going to down everyone. Learn from my pain. :(

      • Anonymous

        Had a weird interaction where my character used their action, then died when a "linked" companion in the turn order caused a reaction that killed the Death Ward character. The Death Ward character was able to act again. I think because you actually do go to 0 HP and then you immediately get healed for +1 and never triggers the death but does reset your action? Idk.

        • Anonymous

          This is great to have on the very cleric who can cast it. If others get downed you just heal word them, and you get another chance to not get downed yourself.

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