wardenofvitality spell bg3 wiki guide 150px

Warden of Vitality

Level 3 Evocation Spell

While this aura lasts, you can cast Restore Vitality as a bonus action to heal yourself or nearby allies.

wardenofvitality spell bg3 wiki guide 64px10 turns

icon range bg3 wiki guide9m

 action icon baldursgate3 wiki guide 25pxAction spell slot icon baldursgate3 wiki guide 25pxLevel 3 Spell Slot  

Warden of Vitality is a Spell in Baldur's Gate 3. Warden of Vitality is a Lvl 3 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

 

BG3 Warden of Vitality Information

  • Description: While this aura lasts, you can cast Restore Vitality as a bonus action to heal yourself or nearby allies.
  • Level: Lvl 3 Spell
  • School: Evocation School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: icon range bg3 wiki guide18m
  • Requires Concentration: NO
  • Saving Throw: NO

 

How to Acquire Warden of Vitality in Baldur's Gate 3

Warden of Vitality can be acquired by the following classes:

Warden of Vitality can be cast by using the following Items:

  • ???

 

Warden of Vitality Tips & Notes in BG3

  • Notes & Tips go here

 

Lvl 3 Spells
Animate Dead  ♦  Beacon of Hope  ♦  Bestow curse  ♦  Blinding Smite  ♦  Blink  ♦  Call Lightning  ♦  Celestial Haste  ♦  Conjure Barrage  ♦  Counterspell  ♦  Crusader's Mantle  ♦  Daylight  ♦  Elemental Weapon  ♦  Fear  ♦  Feign Death  ♦  Fireball  ♦  Fly  ♦  Gaseous Form  ♦  Glyph of Warding  ♦  Grant Flight  ♦  Haste  ♦  Hunger of Hadar  ♦  Hypnotic Pattern  ♦  Lightning Arrow  ♦  Lightning Bolt  ♦  Mass Healing Word  ♦  Paralyzing Ray  ♦  Plant Growth  ♦  Protection from Energy  ♦  Remove Curse  ♦  Revivify  ♦  Scorching Ray Shot  ♦  Sleet Storm  ♦  Slow  ♦  Speak with Dead  ♦  Spirit Guardians  ♦  Stinking Cloud  ♦  Vampiric Touch

 

 




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    • Anonymous

      Last time I checked, restore vitality heals 2d6 life,is a bonus action, and counts as a lv 3 spell, this comb with 1 lv in heal cleric is very powerfull.

      • Anonymous

        I wish this wiki page would give actual usefull info. So restore vitality does what?
        it allows you to heal for how much per bonus action? Does it scale?
        So many repetitive info and no real relevant one.

        • Anonymous

          This is too OP. Needs to be made a concentration as in the original 5e. If there is a mod that makes that, please tell me.

          • Anonymous

            OP spell indeed.
            Get Bard 6, Rogue 3 and you get 20 uses of that heal (averaging 7 HP healed) for one level 3 slot.
            Add to that Hellrider's Pride, Ring of Salving and The Whispering Promise, and you increase that heal to 9 per bonus action (360 total), free Bless for your whole party for the whole fight, free Blade Ward for your whole party for the whole fight, and all of that just using your bonus actions, and without taking up your concentration (so you can still do something like a Sorc dip for twinned Haste if you want to)

            • Anonymous

              Best main action healing spell in the game by far.
              Available at bard 10, Paladin 9, Bard 6 (college of lore)

              Use your main action to gain the ability for 10 turns you can bonus action cast a healing spell that uses your bonus action to heal 2d6 ,9m away

              The best main action heal as if you use it every turn it's
              20d6 (Average 70 healing over 10 turns of bonus actions) worth of healing in combat for a single level 3 spell slot, if you get bonus... bonus actions, it becomes more useful

              It triggers disciple of life at level 3 so a +5 to the heal
              So Bard Lore 6/Cleric1/3 rogue into thief, ironically is the best healer
              Cast Warden -> Bonus action heal 4d6+10 every round averaging

              Averaging on 235 healing per spell slot 3 = 19 healing average x 10 = 190 healing on average
              So as if you casted 2 heals, and a level 5 cure wounds per level 3 spell slot.

              • Anonymous

                Its 2d6 per turn as a bonus action, no concentration, for 10 turns. For a third level spell slot. Amazing.

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