stinking cloud spell bg3 wiki guide150px

Stinking Cloud

Level 3 Conjuration Spell

Create a cloud of gas so nauseating it prevents creatures from taking actions.

10 turns

radius icon action bg3 wiki 48px6m icon range bg3 wiki guide18m con icon baldursgate3 wiki guide 48pxCON Save icon concentration bg3 wiki guideConcentration

 action icon baldursgate3 wiki guide 25pxAction spell slot icon baldursgate3 wiki guide 25pxLevel 3 Spell Slot  

Stinking Cloud is a Spell in Baldur's Gate 3. Stinking Cloud is a Lvl 3 Spell from the Conjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

Stinking Cloud Information

  • Description: Create a cloud of gas so nauseating it prevents creatures from taking actions.
  • Level: Lvl 3 spell
  • School: Conjuration School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: icon range bg3 wiki guide18m radius icon action bg3 wiki 48px 6m
  • Requires Concentration: Yes
  • Saving Throw: Constitution

How to Acquire Stinking Cloud

Stinking Cloud Tips & Notes

  • Inflicts the Nauseous Condition: Poisoned. Can't take Actions.
  • ???

 

Lvl 3 Spells
Animate Dead  ♦  Beacon of Hope  ♦  Bestow curse  ♦  Blinding Smite  ♦  Blink  ♦  Call Lightning  ♦  Celestial Haste  ♦  Conjure Barrage  ♦  Counterspell  ♦  Crusader's Mantle  ♦  Daylight  ♦  Elemental Weapon  ♦  Fear  ♦  Feign Death  ♦  Fireball  ♦  Fly  ♦  Gaseous Form  ♦  Glyph of Warding  ♦  Grant Flight  ♦  Haste  ♦  Hunger of Hadar  ♦  Hypnotic Pattern  ♦  Lightning Arrow  ♦  Lightning Bolt  ♦  Mass Healing Word  ♦  Paralyzing Ray  ♦  Plant Growth  ♦  Protection from Energy  ♦  Remove Curse  ♦  Revivify  ♦  Scorching Ray Shot  ♦  Sleet Storm  ♦  Slow  ♦  Speak with Dead  ♦  Spirit Guardians  ♦  Vampiric Touch



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    • Anonymous

      Really useful for summon builds, but requires teamwork.

      This combined with a class that can prevent movement, example entangle or surrounding them with zombies.

      Took awhile, but killed Raphael with it. Silence+Zombies+Entangle/Djinn = No turn.

      • Anonymous

        Useless spell, the enemies just move out of the cloud (which is supposed to be part of Action), and continue attacking, sometimes even while nauseated (tried on githyanki on a road).

        • Can confirm, still bugged dc-- even with arcane acuity, it states my dc is:
          8(Base) + 3(Wisdom) + 3(Proficiency) + 7(Arcane Acuity) = 13
          Oh well, here's hopes that they'll fix it and this becomes one of the strongest CC's in the game

          • The 'Nauseous' debuff that is inflicted also counts as Poison, important for Wildheart Barbarian's "ASPECT OF THE BEAST: WOLVERINE" (Level 6) which prevents all movement when hitting poisoned or bleeding targets. Drop this, then cast spells or shoot ranged damage and they will never be able to move! Don't even need to be in rage to proc that passive either!

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