Fire Bolt

firebolt_spell_baldursgate3_wiki_guide_150px_2

Evocation Cantrip

1d6_dice_icon_baldursgate3_wiki_guide1d10 Fire

Hurl a mote of fire that deals 1d10 Fire.


attack_save_icon_1_baldursgate3_wiki_guide_25pxAttack/Save: Ranged Attack
range_icon_baldursgate3_wiki_guide_25pxRange: 18m/60ft

action_icon_baldursgate3_wiki_guide_25pxAction

Fire bolt is an Evocation Cantrip in Baldur's Gate 3. It deals Fire damage and creates a small area of fire terrain.

 

 

Fire Bolt Information

  • Description: 1d6_dice_icon_baldursgate3_wiki_guide1d10 Fire. Hurl a mote of fire that deals 1d10.
  • Level: Cantrip
  • School: Evocation
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range: 18m/60ft
  • Requires Concentration: No
  • Saving Throw: Ranged Attack
  • Additional Details: None.

 

 How to Acquire Fire Bolt

Fire bolt can be acquired by the following classes and races:

Fire bolt can be cast by using the following Items:

 

Fire Bolt Tips & Notes

  • Prior to Patch 3 this spell did 1d6 damage and created a fire terrain effect. The fire terrain meant that this spell would usually do 1d6+2d4 damage: 1d6 for the bolt, 1d4 for the terrain, and 1d4 for the burning effect from the terrain. After Patch 3 the spell now functions like D&D 5th Edition in that it deals 1d10 damage but no fire terrain effect.

Differences from D&D 5th Edition:

  • Range is 120ft (36.5 meters)

 

Cantrips
Acid Splash  ♦  Blade Ward  ♦  Chill Touch  ♦  Dancing Lights  ♦  Druidcraft  ♦  Eldritch Blast  ♦  Friends  ♦  Githyanki Psionics: Mage Hand  ♦  Guidance  ♦  Light  ♦  Mage Hand  ♦  Mending  ♦  Message  ♦  Minor Illusion  ♦  Poison Spray  ♦  Prestidigitation  ♦  Produce Flame  ♦  Ray of Frost  ♦  Resistance  ♦  Sacred Flame  ♦  Selûne's Dream  ♦  Shillelagh  ♦  Shocking Grasp  ♦  Spare the Dying  ♦  Thaumaturgy  ♦  Thorn Whip  ♦  True Strike  ♦  Vicious Mockery

 




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