Pact of the Blade |
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You can Summon a pact weapon, or Bind the one you are wielding, making it magical. Pact weapons use the wielder's Spellcasting Ability Modifier instead of Strength or Dexterity. |
Pact of the Blade is a Feature in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level.
Pact of the Blade Information
- You can Summon a pact weapon, or Bind the one you are wielding, making it magical.
- Pact weapons use the wielder's Spellcasting Ability Modifier instead of Strength or Dexterity.
- At level 5, you gain an extra attack with your pact weapon.
How to unlock Pact of the Blade
Pact of the Blade can be acquired by
- Warlock Lvl 3
Pact of the Blade Tips & Notes
- Binding the pact weapon is the same as your character learning the weapon proficiency. You can bind whatever weapon you want to your character and they will be able to wield it. However, you will not be able to throw whichever weapon is bound to your character because of the Pact of the Blade. This can only be used on any melee weapon.
- A Level 5 Pact Weapon on a Warlock with a Level 5 Extra Attack from any other Melee Class can stack. This will let you do 3 attacks in one turn, and this can be doubled with Haste.
- You can bind a weapon, use it for a while, and then switch to a better weapon. Thus, this will remove the bind from the previous weapon.
- The Pact of the Blade is recommended for multiclassing, and recommended to get Polearm Master to deal decent damage.
- You can deal a massive nova melee damage by equipping Pact of the Blade, Pole Arm Master on a Level 2 Paladin (then get the rest of the Sorcerer levels). Caster spells like Haste, Fireball, shields, and other damage comes from your Charisma stat (CHA).
- Anonymous
bind pact weapon does not give spellcasting ability modifier for damage. ****ed the shillelagh/pact weapon build i wanted to do.
- Anonymous
Stacking attacks nerfed for honor mode patch 5, can no longer get 3 attacks by multiclassing with a martial
- Anonymous
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If I bind a Weapon it will be binded as long as I keep the weapon equipped or do I need reapply the weapon?
- Anonymous
does pact allow a non-gith to use the Astral sword and get all its native-Gith benefits? I assume prob not.
- Anonymous
Pact of the Blade still stacks with Extra attack from other classes as of Patch 4.
- Anonymous
Pact of the Blade no longer stacks with Extra attack from other classes as of Patch 4.
- Anonymous
- Anonymous
Does pact of the blade work with diadem of arcane synergy? What exactly does it do if so? Any insight would be much appreciated!
- Anonymous
Playing around with Shadow Monk 7 / Blade Warlock 5 and Pact Weapon still use Dex from monk weapon instead of Cha or maybe Wis. weirdge ¯\_(ツ)_/¯
- Anonymous
"Pact of the Blade", look inside - it's a morningstar. Literally unplayable.
- Anonymous
if you go like fighter 7/lock 5 does it only use charisma on your attacks or does it stack with str also?
- Anonymous
"The bonus attack is only applied to your Main Weapon, which needs to be a melee weapon. The reason for this is because you can't cast spells without a free hand, as a Warlock."
That's not true ? I Finished the game with a Gith Warlock using Greatsword all along ? Am I missing something ?
- Anonymous
just tried and to this date, pact of the blade extra attack does stack with paladin extra attack....
- Anonymous
So ingame it claims you can't drop bound weapons in the description, this is incorrect as of patch 2 when a fighter does disarming strike you drop your bound weapon. Oddly enough there's not even a roll to hold your weapon it just drops automatic without a check always fun to find that out. thought i wasn't binding my weapon just confirmed it was bound.
- Anonymous
Does the charisma scaling also affect the hit chance or do I still have to invest some points into strength?
- Anonymous
If you're here you might be trying to make an ersatz Hexblade build. Here's what I can say to help you without major spoilers. Having 2 weapons, one in each hand, can trigger Hex twice which is nice, those weapons need to be light, thank to the pact of the chain you may use a martial weapon as primary. Martial + light lands you scimitar or shortsword, accompanied by usually an off-hand dagger. I suggest finesse weapon as off hand because you'll want DEX more than STR as it helps with many other things like AC, Initiative and saves.
If you're afraid AC might be a problem, use armor of shadows for decent AC, later you can get your hands on some items that up your AC a bit more.
At some point in the early game you might find a glaive that has a special attack as bonus action, removing the need for 2 weapons. So don't worry too much about special feats, you'll probably be able to make your bonus action worth it without using a feat.
If you want to use the classic combo Darkness+Devil's eyes, good news it works ! For you anyway, the rest of the party won't see anything. Still it's very good as they can hop in and out of darkness. Since the ready action doesn't exist to counter this like in D&D, you can go ham. Spiritual weapon even works in darkness (though you'll have to cast it outside the cloud). Note that enemies can still hit you if you are close to the edge of the dark area. They might lob some AoE potions in there too. But otherwise great strategy.
For race I made a half-orc, it helps a bit.
Keeping concentration on hex is important so I suggest good CON and maybe get a transmutation wizard to give you their stone to get advantage. Also you can buy a bow that give hunter's mark, which works similarly to hex, I greatly suggest you get it.
Hope this helps !
- Anonymous
- Anonymous
The heck is that line about pack only applying to main weapons because you need a free hand? It only applies to the main weapon because you can only bind one weapon at a time. Bg3 has no somatic components, it's nonsense to have that on the wiki.
- Anonymous
"Your spellcasting class with the highest level, if tied your highest spellcasting attribute decides."
This is untrue. Pact of the blade will -always- be charisma, and shillelagh will always be wisdom, unless you learn it through bardic secrets.
- Anonymous
Can you bind weapons you get from concentration spells? Like the flame sword druids get, or the psychic damage sword you get from that one ring?
Anyone tried this with Shillelagh for a caster/quaterstaff gish? eg. 1 level into Druid or Nature Cleric
Pact of the Blade extra attack DOES stack with regular extra attack.
IMHO it's not a bug: Deepened pact is not an "extra attack", it is a conditional ability that lets you attack again with your pact weapon, in fact the description doesn't say it doesn't stack with Extra attack.
- Anonymous
Hasted eldritch blast warlock with 24 CHA (mirror of loss and raven guards longsword) wear robe of Potency (CHA mod x2 to cantrips and Gemini gloves (double eldritch blast). You put out 3 shots base, gloves make 6, haste makes 12. Add hex for plus 12d6 more. You can also get more damage from gear with lighting charges or rings etc but I’ll ignore those for now. Invisible familiar for free advantage on all blasts. Basically guaranteed to have 95 % accuracy vs everything if you add bless (or even staff of arcane blessing if needed). 12d10 plus (12 x(7 CHA x2)) plus 12d6 necrotic from hex. 276 avg damage per round (and that is not counting ANY other possible item damage boosts). And that is ignoring critical hits also. Plus you don’t have to deal with GWM giving you minus 5 to hit AND you can use a shield. With mage armor and the robe you can manage 20 AC with a shield still. So you out-damage anything pact of the blade can manage, do it safely from ranged, and can benefit from the really good magic shields available. Now I love pact of the blade and prefer it fun wise, but the numbers don’t lie. Eldritch blast does win thanks to the third blast, the gloves doubling shots, and the robe. Even with circlet of arcane synergy, oathbreaker/lifedrinker and pact you max out at plus 18 flat damage, 10 from GWM so 28 plus items. You can currently do OATHbreaker 7/warlock 5 to get 3 attacks from the bug (they will fix that soon probably though) but still I don’t think the 6 melee attacks with haste will beat the 12 eldritch blasts.
- Anonymous
This is/was bugged where you could "bind" a weapon so it has auto-proficiency and uses charisma. Then respec out of warlock and into something else (like paladin, bard, or a different warlock subclass) and the weapon would still be a pact weapon when you had no levels in warlock. It still had auto-proficiency and still used charisma. You could probably even wrangle your spellcaster levels to make one work with int or will instead.
It only worked with "bind weapon" not the summoned weapons and it stopped working when I reloaded my game so I am not sure if they patched it or if gets fixed on reloading (or maybe until long resting).
- Anonymous
- Anonymous
"For example, even unoptimized an un-hasted, naked save for a common glaive, Charisma 20 PoB can generate an average potential of 127 (Should be 137, but currently bugged; 4 attacks + bonus attack, hex, ASM, GWM, AoA - 4D10+1D4+5D6+30+30+25 = 127 on average.) per turn versus the OP's 102"
Ah, I was trying to figure out how this math worked and I see it now playing around in game. Blade Pact attacks stack with Multi Attack, and Polearm Mastery gives you a extra attack when they move into melee with you, so you can keep playing a yo-yo to get the attack and trigger Agathys for 4 swings without haste. With the Persistence armor I bet it would be stupid easy to keep Aga up. How would this do with something like Balduran's Giantslayer from the previous poster as I wonder if the flat damage would beat the eight total attacks you would have with Polearm Mastery? You could get 6 attacks hasted so 12D6 from weapon damage, 30 damage from Giantslayer, 60 damage from Great Weapon Mastery, 6D6 from Hex, and 30 from Warlock Charisma bonus, another 30 from the Diadem, and another 30 from Hatred, and an Agathys. I don't know how to really factor in Savage Attackers re-rolls, but without it that would be what, 42 weapon + 36 giant + 60 GWM + 21 Hex + 30 + 30 + 30 + 25 = 268 sustained damage? With other damage gear and savage you have to be looking at 320-340 damage normally and if you decided to go all in with smites, Topple the Big Folk, and other cooldown like abilities you'd easily push past 400, maybe even 500 if you get a crit triggering another weapon attack plus critical smite?
- Anonymous
As good as this is, once you get the gloves that let you double your eldritch blasts, you still do more damage with eldritch blast plus hex I think. And you can use a shield. You can get 20 cha base, plus 2 from duke raven-guards longsword, plus 2 from birthright hat, plus 2 from mirror of loss, so 26 CHA. That means 6d10 + 6d6 (hex) + 48 ( plus 8 CHA bonus x6) plus whatever items boost damage on attacks per turn for free. So average 102 damage per round every round without any other item of spell boosts. I don’t think blade can keep up.
- Anonymous
So you can get a martial weapon but Warlock doesn't have martial weapon proficiency. Do I get the proficiency with pact of the blade ? Or do I have to get a feat to make it work ? Or maybe multi-class ?
- Anonymous
- Anonymous
With warlock 12 or oathbreaker 8/warlock 4 you can add 2x CHA to damage, add in the battle mage circlet and it goes up to 3x CHA, enjoy a flat plus 18 to damage with a max of 22 CHA.
- Anonymous
Small bug: The stat screen shows the wrong attack roll modifier for me. It says +5 but hovering over it says it's add up to 9.
If I cast the spell twice, it corrects itself. Didn't test if it actually calculates rolls with 5 or 9.
- Anonymous
- Anonymous
I don't get why the decided to make the pact weapon scale with just Charisma rather than going by RAW and making it scale with whatever is higher between str/dex/cha.
They already have a way of making sure weapons scale with dex instead of strength for finesse, why not here as well?
- Anonymous
If you want a pretty good spellblade: take 2-3 levels of fighter, get a shield and medium armor, and go all in on Dex and Charisma.
- Anonymous
Bind Pact Weapon seems to conflict with the Dextrous Attacks feature of the monk class. Even if CHA is higher than DEX, Dextrous Attacks will always force the use of DEX on the qualifying pact weapon. Is this intended behaviour?
- Anonymous
- Anonymous
Assuming I'm reading this correctly, this says it'll take your Intelligence or Wisdom if you have more levels in a class that uses one of those stats as a casting stat. How does one do this? I have a 4 Wizard / 3 Warlock but it still just uses Charisma.
- Anonymous
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There are two standout builds for this off the top of my head. (Ignoring the bug about extra attack stacking because I’m sure they’ll patch that soon). Paladin 8/warlock 4 is the classic hexblade paladin basically. Unfortunately I think oath breaker aura of hate is bugged and doesn’t work right now so vengeance is probably your best bet. Or you can start with one lvl of fighter for con proficiency, heavy armor, and the defense style to solve your AC issues. Other than that Githyanki (or shield dwarf) provides medium armor so they are your best bet for a monoclass warlock if you want lifedrinker at 12. I still with they had just given them medium armor and shields though, one d&d is already planning to give it to all warlocks anyway.
- Anonymous
The big problem with this is that you have issues if you try to go monoclassed since you don’t have medium armor. Githyanki or shield dwarf are by far the best race if you want to single class for life drinker at 12, or you can start with 1 lvl of fighter for heavy armor and defense but you lose lifedrinker. It’s great if your a githyanki but I really wish they had given medium armor base. One d&d warlock is getting medium armor already for example.
- Anonymous
1 War Cleric / 5 Warlock / 6 Fighter. 7 attacks with Action Surge, add haste for even more attacks. Plus, you do 1d6 extra damage per attack if the target has Hex. Throw in plate armor from cleric and 2 feats from fighter and you are a killing machine.
- Anonymous
Not sure if it will be fixed or intended, but lvl 5 pact weapon warlock + lvl 5 multiattack from any other melee class stack, so you can make 3 attacks in one turn or 6 with haste (kind of fun for a charisma barbarian) :)
- Anonymous
Something to point out here. If you take this while multiclassing into Wizard, Cleric, or Druid. If the level is higher than your Warlock level. Your pact weapon will actually scale off Intellect or Wisdom (respectively) instead of Charisma.
- Anonymous
If you used the ability on a weapon, use it for a while and decide to switch weapon for one with better stats for example, can you bind the new one? therefore removing the pact from the last one
- Anonymous
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Can I use the Eldritch Knight Bind on a weapon that has already been bound by the Warlock pact weapon?
- Anonymous
why would you ever want to enter mele with a warlock? and if this is for multiclassing your straight up nerfing your own damage by scaling it off charisma isntaead of your matial stat. if its for ranged weapons, well it does nothing help them outpace eldritch blast or any of the other cantrips for that matter. It's basically just a terrible druid shilleigh that costs 3 levels and a pact boon.
Somehow this sint even the worst pact still. what does larian have against warlocks in this game?
- Anonymous
this is actually secretly just a paladin sub-sub-class. you might think it's warlock, but that is just a trick by larian to fool you into thinking it's a full class. all hail pallock!
- Anonymous
Im playing an eldritch knight so my weapon returns to me, i was thinking of going pact of the blade for the extra attack added ontop, but pact of the blade says it uses Cha. My question is can i have it use str instead if str is higher?
- Anonymous
I heard a rumor this stacks with martial class extra attack for a 5/5 multiclass. Is that true and if so is it intended or a bug that will get fixed?
- Anonymous
Unfortunately despite the attemp to fix itpact of the blade is still objectively terrible, you only get to use charisma for attacks but you don’t get medium armor, shields, or the shield spell. People whined about hexblade because of its multi-class potential, but it was never very strong as a pure class. This pact of the blade still works nearly as well as hexblade does for multi class and it’s complete crap on a solo class warlock. So they fixed nothing and made monoclass blade locks even weaker. Pact if the blade is still weaker than just using hex and Eldritch blast. And paladin blade lock is just as strong as ever because you can go paladin 8/bladelock 4 and get basically all the benefits of hexblade. But trying to go bladelock 12 is terrible and weak. Hexblade was never really over powered, it just made paladin builds stronger but going pure hexblade was just a solid but balanced character. Now you almost have to start as a fighter for armor proficiencies just to function and you lose lifestealer at lvl 12 by doing so. You always have to take polearm master otherwise you can’t even keep up with eldritch blast. It’s just not good unless you multiclass.
- Anonymous
Despite their attempted fix pact of the blade is still objectively terrible as a single class character or primarily leveling warlock, you only get to use charisma for attacks but you don’t get medium armor, shields, or the shield spell. People whined about hexblade because of its multi-class potential, but it was never very strong as a pure class. This pact of the blade still works nearly as well as hexblade does for multi class and it’s complete crap on a solo class warlock. So they fixed nothing and made monoclass blade locks even weaker. Pact of the blade is still weaker than just using hex and Eldritch blast. And paladin blade lock is just as strong as ever because you can go paladin 8/bladelock 4 and get basically all the benefits of hexblade. But trying to go bladelock 12 is terrible and weak. Hexblade was never really over powered, it just made paladin builds stronger but going pure hexblade was just a solid but balanced character. Now you almost have to start as a fighter for armor proficiencies just to function and you lose lifestealer at lvl 12 by doing so. You always have to take polearm master ootherwise you do less damage than eldritch blast, it’s pretty much crap. They also made darkness and devils sight not function correctly so the one good combo warlocks had is gone. Seriously unless you take polearm master just using eldritch blast is better 100% of the time.
- Anonymous
This is really weak, you need polearm master to even do as much damage as just using eldritch blast and hex. And you almost have to multiclass just to get armor and shields. They kind of missed the mark on this.
- Anonymous
IS there a Bug with this skill ?
Im binding a 2h weapon for wyll and i Can see its attack modifier AT +5 on thé description attack calculation but the final written result number IS still +3, maybe it doesnt proper make it proficient with thé weapon ?? It seems to be a bug ???
- Anonymous
Will the pact weapon return back to your hand after being thrown?
- Anonymous
can you use this off hand?
so no 2 weapon fighting style so no dex/str damage off hand
what if you pact your off hand weapon. does it give it cha damage even without 2 weapon style?
- Anonymous
can you use this on off hand?
so without the 2 weapon fighting style you dont get str/dex damage off hand
so... if you pact your off hand weapon. does it give it charisma damage even if you dont have the 2 weapon style?
- Anonymous
Can you use this on an off hand weapon and get cha damage without 2 weapon style?
- Anonymous
Pact of Blade + Pole ATM Master + Paladin 2 + Rest of the levels in sorcerer after. Massive nova melee damage, Full Caster spells like haste fireball shield and blue, and all damage comes from your charisma stat
Pact of the blade (lvl5), berserker (lvl5) and fighter (lvl2) multiclass: 5 attacks in turn with action surge and frenzied strike =D
- Anonymous
"making it magical" is that significant? Does it add any properties to the weapon besides charisma scaling?
- Anonymous
Wyll misses all the time with pact weapon or binded weapon. Is the CHA modifier really works?
- Anonymous
Hello, do damage rolls get to use the CHA modifier too? Or only the attack rolls?
- Anonymous
What about Improved Pact Weapon invocation? Why it isn't in the game?
- Anonymous
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Question, can someone confirm what types of weapons are available for binding in Baldurs Gate 3's implimentation?
- Anonymous
I’m happy that this has some of the fun of the Hexblade otherworldly patron, but it’s just not the same for paladin multiclasses.
No so fun interaction: now that pact weapon last indefinitely, if you bind a weapon then respect out of pact of blades the weapon remains bound and cannot be used by anyone else.
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