Nature's Ward |
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Effect |
You can't be Charmed or Frightened by elemental and fey. Disease and poison also no longer affect you. |
Requirements |
Circle of the Land at level 10 |
Nature's Ward is a Subclass Feature in Baldur's Gate 3. Nature's Ward. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws.
Nature's Ward Information
You can't be Charmed or Frightened by elemental and fey. Disease and poison also no longer affect you.
How to unlock Nature's Ward
Nature's Ward can be acquired by:
- Circle of the Land at level 10
Nature's Ward Tips & Notes
- Notes & Tips go here
The poison Immunity allows you to stand in Stinkcloud and Cloudkill without being affected, seems really strong as anti-melee tech
- Anonymous
- Anonymous
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This is almost useless at the point you get it. Just have a camp cleric cast heroes feast and it’s basically a much better version of this and more for the whole team.
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