Gimblebock

Gnome level 2

gimblebock enemies baldurs gate 3 wiki guide 160px
Location Ravaged Beach
Act Act 1
Related Quests Explore the Ruins

Gimblebock is an NPC and a potential Enemy in Baldur's Gate 3.  Gimblebock can be found at the Chapel Entrance behind the statue. A High Elf named Taman is arguing with him.

He is seemingly the leader of a grave robbing band, consisting of nine other members (Taman, Quelenna, Warryn, Andorn, Torgga, Haseid, Barton, Mari, and Cefrey). They are currently in the process of looting the Dank Crypt but aren't having much success. As you approach, you can hear him mention that while they are trying to enter the Dank Crypt, "Mari and Barton have been trying to break in for days."

If you choose a peaceful option, he does not appear later in the game. Gimblebock appears to exist as a tutorial situation for the player.

 

Where to find Gimblebock

Can be found at:

Act 1

 

Related Quests

 

Gimblebock Dialogue Options

As you continue on your main quest, till you progress through Explore the Ruins, you'll encounter a Gnome (Gimblebock) at the Chapel Entrance arguing with a High Half-Elf (Taman) (X:286 Y:339). You will find them mid-conversation until they spot you and you will be given a few options to respond when he said that's their ship. 

Note: These responses may vary based on your character. 

  1. I mean no harm - I'm just looking around.
  2. [PERSUASION] That ship is full of monsters. I wouldn't go near it.
  3. [DECEPTION] I think that ship's an invasion force. Run while you can!
  4. [INTIMIDATION] The only thing you own is your life. Leave before I take that, too.
  5. Attack.

Other known available Responses:

  • [STRENGTH] I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.
  • [DARK URGE] I am not a competition. I am annihilation. 
  • [WARLOCK] That ship's full of poisonous vapours. Probably demonic. I'd stay away.
  • [BARBARIAN] [INTIMIDATION] Not yours- mine. Leave now.
  • [BESERKER] [INTIMIDATION] MINE.
  • [PALADIN] [INTIMIDATION] Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave. 
  • [MONK] [INSIGHT] Your loud words hide fear, confusion. Looting that ship will bring you no peace.
  • [ASTARION ONLY] [INTIMIDATION] Just grin, baring your fangs.
  • [GITHYANKI] That is my kin's prize, not yours.

 

Interaction Outcomes

When choosing a response. Most successful responses that avoid a Combat interaction with Gimblebock will gain the approval of Gale and Shadowheart.

 

Gimblebock Stats

General Information

race icon baldurs gate 3 wiki guideRace:  Gnome
hp icon baldurs gate 3 wiki guideHealth: 14 || 20 || 26
armorp icon baldurs gate 3 wiki guideAC: 14
movement speed icon baldurs gate 3 wiki guideBase speed: 7.5m
size icon baldurs gate 3 wiki guideSize: Small
weight icon baldurs gate 3 wiki guideWeight: 35kg
attitude icon baldurs gate 3 wiki guideAttitude: --

Stats

strength ability baldursgate3 wiki guide 75pxStrength: 15
dexterity ability baldursgate3 wiki guide 75pxDexterity: 11
constitution ability baldursgate3 wiki guide 75pxConstitution: 15
intelligence ability baldursgate3 wiki guide 75pxIntelligence: 12
wisdom ability baldursgate3 wiki guide 75pxWisdom: 10
charisma ability baldursgate3 wiki guide 75pxCharisma: 13

Proficiency Bonus: +2

Initiative: -

Passive Features

  • Darkvision
  • Gnome Cunning
  • Opportunity
  • Shortened Stride

Resistances

damage slashing icon bg3 wiki guideSlashing: Normal
damage piercing icon bg3 wiki guidePiercing: Normal
damage blunt icoin bg3 wiki guideBludgeoning: Normal
damage fire icon bg3 wiki guideFire: Normal
damage lightning icon bg3 wiki guideLightning: Normal
damage psychic icon bg3 wiki guidePsychic: Normal
damage poison icon bg3 wiki guidePoison: Normal

Notable Loot

 

Gimblebock Notes and Tips

  • There is a large stone block hanging above Taman and Gimblebock. This can be shot down with an arrow or projectile to instantly kill both of them.
  • It's arguably better to attack Gimblebock, as on top of more exp (70exp), you also get loot, as you won't run into this group again. The only benefit to resolving peacefully is 50 exp.
  • If you resolve the conflict peacefully with Lae'zel in the party, she'll comment: "It would have been quicker to kill them."
  • If you resolve the conflict peacefully with Shadowheart in the party, she'll comment; "You're more cunning than you look. I thought we had a fight on our hands."
  • Resolving the interaction peacefully will lead to Gale, Shadowheart and Wyll approving.
  • Resolving the interaction with violence will lead to Lae'zel, Astarion and Karlach approving.

 

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    • Anonymous

      If you talk about way past the group of looters without a fight and then lie to Andorn to get him to open the door to the Chapel Ruins for you, Astarion (or any character with Charlatan background) will gain an Inspiration point called "Cheese Your Way Through": Talk your way past the bandits and enter the chapel.

      • Anonymous

        As a Gnome Bard - Karlach disapproves of Persuade, Intimidate, and Deception, Shadhowheart approves Persuade and Deception.

        • Convincing them to leave in dialog and then killing them as they leave is the most optimal way to deal with them from an xp/loot perspective. There are no consequences (they're looters, after all.) They never show up again in the game if you spare them, so the only reason to let them go is if you're a strict roleplayer I suppose. As a bonus, you can cast Speak with Dead to get some more interaction after you do it. :)

          • Anonymous

            You can intimidate them for Approval, then pause the game and engage them and kill them for the exp+loot.

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