Cazador Szarr

cazador szarr npc the pale elf bg3 wiki guide 600px min
Location Cazador's Dungeon, Lower City
Act Act 3
Related Quests Investigate Cazador's Palace
The Pale Elf

Cazador Szarr is an NPC and an Boss/Enemy in Baldur's Gate 3 (BG3). BG3 Cazador Szarr can be found at the Szarr Palace in the Lower City. Cazador Szarr is the vampire lord and Astarion was previously his Vampire Spawn. There is a massive amount of NPCs in Baldur's Gate 3, and their ideals, needs and way of living are strictly related to the actions they perform during the course of the game. Their attitude towards you and your party may be affected by the deeds and decisions you and your party have taken on.

 

Where to find Cazador Szarr in BG3

Can be found at:

Act 3

 

BG3 Cazador Szarr Related Quests

 

BG3 Cazador Szarr Dialogue Options

Cazador Szarr will be encountered in the Cazador's Dungeon, Lower City. Your interactions with him will be affected by whether or not Astarion is in your party. Your actions will end in Combat. 

Afterward, you can decide his and Astarion's fate by allowing Astarion to ascend in his place or by convincing him not to. Most outcomes lead to his death. 

  1. All right, what do you need?
  2. If I help you complete the ritual, it will kill all these people.
  3. Didn't you hear him? If I complete the ritual, you'll be consumed. 
  4. I'm not doing this. 

Your choices during this interaction will directly affect The Pale Elf.

 

BG3 Cazador Szarr Stats

Cazador Szarr General Information

race icon baldurs gate 3 wiki guideRace: Vampire
hp icon baldurs gate 3 wiki guideHealth: 208
armorp icon baldurs gate 3 wiki guideAC: 21
movement speed icon baldurs gate 3 wiki guideBase speed: ???
size icon baldurs gate 3 wiki guideSize: Medium
weight icon baldurs gate 3 wiki guideWeight: 75kg
attitude icon baldurs gate 3 wiki guideAttitude: 0

Cazador Szarr stats

strength ability baldursgate3 wiki guide 75pxStrength: 18
dexterity ability baldursgate3 wiki guide 75pxDexterity: 18
constitution ability baldursgate3 wiki guide 75pxConstitution: 18
intelligence ability baldursgate3 wiki guide 75pxIntelligence: 17
wisdom ability baldursgate3 wiki guide 75pxWisdom: 15
charisma ability baldursgate3 wiki guide 75pxCharisma: 18

Proficiency Bonus: +4

Initiative: +9

Cazador Szarr Passive Features

  • Alert: You gain a +5 bonus to Initiative and can't be Surprised.
  • Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell attack rolls.
  • Arcane Vampirism: When the creature affected by your spells fail any associated Saving Throws regain 1-4 hit points.
  • Improved Extra Attack
  • Opportunity Attack
  • Sunlight Hypersensitivity: This creature takes 20 Radiant damage if it starts its turn in sunlight. While sunlit, it has Disadvantage on attack rolls and ability checks.
  • Vampire Regeneration: The vampire regains 20 hit points at the start of its turn if it isn't in sunlight. Or has taken radiant damage or damage from holy water, in which case this trait doesn't function the start of its next turn.

Resistances

damage slashing icon bg3 wiki guideSlashing: Halved
damage piercing icon bg3 wiki guidePiercing: Halved
damage blunt icoin bg3 wiki guideBludgeoning: Halved
damage necrotic icon bg3 wiki guideNecrotic: Halved

Cazador Szarr Notable Loot

  • Woe
  • Rhapsody
  • Skull Of Velioth
  • Pelorsun Blade
  • Szarr Family Ring

 

Cazador Szarr Notes and Tips

  • Notes & Tips

 

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    • Anonymous

      For some reason I don't get the choice to do anything with the spawn after the fight is over and I've decided what to have Astarion do.

      The spawn on the platform are released and they run away, it even says battle commenced but it doesn't actually turn into a battle.

      • Anonymous

        You can cheese the fight with Astarion if you dont want him to get captured: start the fight from a distance and let his group come to you without entering his arena (it will trigger the cutscene even midfight). Once Cazador is down you can then fight safely in his arena.

        • Anonymous

          Let Astarion summon something before talking to Cazador and it won't join the fight. If the summon is beast master's animal companion, you can even make it walk through the entire field and use help on Astarion on the very first round

          • Anonymous

            So as a Oath of the Ancients Paladin Main, a. Since releasing 7000 vampire spawn some of which literally hungry for 170 years to the World is a terrible idea and since vampires are a freak of the nature and are against the Oath of the Ancients, I went ahead and let Astarion go with the ascension. => Vampire Spawns died (they are literally UNDEAD!), living people safe, Astarion happy and OATH BROKEN //// b. Since other way around didn't work, I told Astarion to not go through with the Ascension => He released the Vampire Spawn to Underdark, told the 6 other Major Vampire Spawn to look after them for them to not hurt innocents and that Astarion will join them when Absolute is over => OATH BROKEN AGAIN.. I believe only keeping them imprisoned for eternity doesn't break your OATH. Yeah eternal damnation, torture of hunger and impsionment and all to 7000 innocent people that were turned into Vampire Spawn.. even dead would have been infinitely more forgiving.

            • Anonymous

              I took him out in one turn with a sneak attack to start and pew pews from one character... was expecting more from the guy

              • Anonymous

                Cast daylight on him before the battle and it will damage him for 20 every few seconds without starting encounter. You can wait till he is about to die, start conversation, and battle starts with him dead. Easy win.
                -Jaidic

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