Balduran's Giantslayer is one of the Greatsword Weapons in Baldur's Gate 3. Balduran's Giantslayer is an excellent weapon with the power to confront almost any larger creature. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc.). Characters need to master certain Proficiency before using a weapon, and sometimes gain special Actions while holding it.
Wielded by Balduran, the founder of Baldur's Gate and friend to guardian dragon, a great glittering wyrm called Ansur. Fellowship can be undone, though, as easily as you or I might unlace the strings of our shoes, and it was in a time of skullduggery and hardship that Balduran killed Ansur, carrying out the deed with this sword.
BG3 Balduran's Giantslayer Information
Giantslayer: On a hit, double the damage from your Strength Modifier. This weapon grants you Advantage on Attack Rolls against Large, Huge, or Gargantuan creatures.
- Weapon Enchantment +3
- Giant Form (Class Actions)
- Range: 1.5m
BG3 Balduran's Giantslayer Location & Where to Find
- Location: Go to Wyrm's Rock Fortress, enter Wyrm's Rock Prison, turn left and go to the corner with two opposite torches. Turn them off, and light them up with lightning. This will open a secret passage called "The Wyrmway", solve the puzzles to enter the Dragon's Sanctum. Defeat Ansur and loot them.
- Quest:
- Crafting:
- Merchant:
- Dropped by: Ansur
Balduran's Giantslayer Notes & Tips for BG3
- Rarity: Legendary
- Value: 1300
- Weight: 2.7
- ID: MAG_Giantslayer_Greatsword
- UUID: 7219fca3-5f41-43a0-8253-f4c09d8b6308
- Anonymous
from a roleplay perspective, what does indicate that there is a secret passage over there? is there some book elsewere that hint about it?
- Anonymous
Wiki and the in game description are just not clear at all.
The key of this weapon is it would give you double the damage modifier from strength even when you are not using strength damage modifier at all.
E.g., for a Lockadin which uses charm damage modifier from Pack of the Blade, you will have strength damage modifier on this weapon too. So if you also have the Gauntlets of Hill Giant Strength or simply drink giant potion, you become freaking OP.
This is really the key but somehow no one makes it clear on wiki..
- Anonymous
- Anonymous
The guide is wrong when it mentions to turn the two torches off and then to light it up with lightning. You want them both ON and then light it up with lightning. Having it off and attempting to light it does nothing.
- Anonymous
Great weapon, but i really struggle to find use for giant form. It really seems like you need to cast it ahead of combat for it to be at all worth it, not sure what the idea is.
- Anonymous
- Anonymous
Gives you "Topple the big Folk" which basically says that you can put a Huge or Gargantuan Creature Prone. Too bad most of those creature have immunity to such condition; thus when you try to select such creatures the ability is greyed out and can't be used even to just deal damage.
- Anonymous
- Anonymous
The first character that interacts with the dragon skeleton starts a cutscene, but if you switch to a second character you can loot the sword before the fight starts.
- Anonymous
Do you think Balduran’s +str mod damage procs when thrown? (Balduran Greatsword + Tavern Brawler + Gauntlets of Hill Giant Strength maybe?)
- Anonymous
As maximum critical equal with everburn lol
2d6+1d4+5modif +1d6+1d4
26+5modif=31
Baldaran:
2d6+13modif +1d6
18+13=31
But of course there is no maximalizing attack
- Anonymous
Honestly Jorgoral's Greatsword can't be beat, I feel even from this, even if I add up all the extra single damage per hit this does, it won't out damage being able to hit 5+ Enemies in one turn every short rest.
- Anonymous
- Anonymous
Does the Bonus Strength also apply when thrown ? Could be nice with tavern brawler and eldritch knight , until you get nyrulna
- Anonymous
you dont need to dim the lights to light them blue with lightning - just use any type of lightning spell on fire's and thats it
- Anonymous
- Anonymous
What if you use it as a pact weapon which modifier does it double then
0
+10
-1