Save the Goblin Sazza |
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Type | Quest |
Act | 1 |
Location | Druid Grove |
Reward | Assassin's Touch |
Save the Goblin Sazza is a Quest in Baldur's Gate 3. Save the Goblin Sazza can be acquired during ACT 1. Completing Save the Goblin Sazza will progress the story forward.
Save the Goblin Sazza Objectives
- Free Sazza
- Escort Sazza out of Grove
- Reach the Goblin camp
Save the Goblin Sazza Walkthrough
- Stop the Tiefling Arka from killing Sazza at the makeshift prison of Druid Grove. (Persuasion or Intimidation checks) Allowing Arka to kill the caged goblin Sazza will break the paladin's oath of devotion.
- Talk to Sazza, and learn the information of a Priestess. Sazza agrees to lead you to that priestess if you managed to free her from the prison.
- Now you need to escort Sazza out of Grove.
Near the makeshift prison, there's a platform you can jump on. Succeed in perception check will reveal a hidden door, which leads to Underground Passage. This passage can take you to the forest, the safest way to leave Grove without been caught.- The goblin camp is at the north of Blighted Villiage, inside the Shattered Sanctum you will meet the leaders of the goblin camp. The priestess agrees to help, if you manage to open the gate of Grove and help her slaughter the refugees.
How to unlock Save the Goblin Sazza
- Quest Giver / Location
Save the Goblin Sazza Rewards
Save the Goblin Sazza Notes & Tips
- Notes & tips go here
- Anonymous
Google search returned a few online articles claiming saving Sazza is evil and disapproved by most companions. However, that kind of information is not true. When Arka tries to kill the defenseless prisoner, she is committing a cold-blooded murder. There is zero justice in it. The sole reason that she wants to commit such a murder is bloodthirsty revenge, as her brother was shot to death while opening the Grove gate (you can talk to his body to extract that information right after the battle; note that the body disappears upon your party leaving the battlefield/gate). If you let Sazza be shot to death, you get absolutely nothing in return - not even the 9XP your party would receive should you kill Sazza yourself. If you intervene to let Sazza live, you get a full side quest that lasts quite a bit of time. Gale will even make a big scene out of your certain action. Also note: saving Sazza does not put your allegiance with the Goblins. You are free to kill any or all of the 3 factions: Goblins, Tieflings (refugees) and the Druids. You are also free to let all of them behind by choosing not to get involved. Look, your ultimate goal (at this point of time) is to get rid of the tadpole in your head, not to get involved in others people's struggles. If you are in the right mood, you may very well choose to ignore all of the non-hostile creatures, as long as you know how to move forward. The quest journal will always keeps itself updated, based on your actions or no-actions. As far as I know, regardless what you do, Sazza will never automatically turn hostile to your party.
- Anonymous
I killed her by pushing her into a chasm in my playthrough and the quest is still in my journal lol. Quite irritating
- Anonymous
If you kill Minthara (the Priestess) and the other Goblin there before Sazza reaches them, she will become unresponsive, resulting in an unfinished quest and you out of an achievement.
- Anonymous
Quest might be bugged. After talking to the drow her marker stays on the map and she has no further dialog. Just kill her to get rid of the marker.
- Anonymous
Sazza just stands at the goblin camp and can't be interacted with even though there is a glowing quest marker right above her on the minimap.
- Anonymous
- Anonymous
No, as long as you exhaust all dialogue, letting her get killed doesn't break a Paladin's oath.
- Anonymous
She dies in the cage if you prevent Arkka from killing her but leave her in the cage then kill the goblin leaders
- Anonymous
disclaimer: this is second hand knowledge, imparted to me by a goblin-loving friend
MAJOR STORY SPOILERS:
if you bring Sazza before the Cleric (haven't tried the Warlord) of the Absolute inside the Shattered Sanctum, Sazza will insert herself into the conversation and try to throw you under the bus. She offers to lead the goblins to the grove (since she's been there, as has the PC as she reveals) and suggests to kill the PC ("poke this one full of holes").
The Cleric at least will have none of this since they recognize you as a true soul and condemns Sazza to death. You have the option to intercede on her behalf (persuasion check). Sazza is not grateful if she is saved.
After she is dealt with in one way or another, the Cleric turns to you and you have two options:
-don't give up the Grove, this leads to a fight against the Cleric and nearby goblins
-there might be another option which my goblin-loving friend has failed to mention
-give up the Grove, this essentially locks you into betraying the Tieflings and Druids. The next time you enter the grove, the Cleric spawns outside at the head of an army that is friendly towards the PC and the Tieflings immediately recognize your betrayal, Zevlor shows up, berates you a little and then starts a fight. The goblin army does NOT assist you against the Tieflings at the time of this posting (contrary to the dialogue, simply entering the grove is enough, no need to open the gate manually)
tl;dr taking Sazza all the way locks you into the "most evil" resolution to the refugee crisis and destroys the grove unless you are prepared to fight the goblin leaders before agreeing to the raid
It helps if you deal with the goblin scouting party ahead of time, but I show you how to disarm the trap andthat you can just kill them the search aprty becasue they want to kill Sazza. Here is how to rescue sazza: https://www.youtube.com/watch?v=_k19a7k6usM&t=21s&ab_channel=akaNicholasCage
- Anonymous
- Anonymous
after saving her and talking to the camp leader i hit a wall where you cant talk to the goblin to finish the quest, is that a bug?
... I found the easiest way to rescue the goblin is to buy a potion of invisibility and throw it at her... then you just walk out the front door ^_^ you can get this potion from the crazy old potion lady in the druid camp
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