Save Mayrina

Type Quest
Act 1
Location Sunlit Wetland
Reward Bitter Divorce

Save Mayrina is a Quest in Baldur's Gate 3. Save Mayrina can be acquired during ACT 1. Completing Save Mayrina will progress the story forward.

 

Baldur's Gate 3 Save Mayrina Objectives

Question Auntie Ethel
  • Two brothers said that their sister Mayrina is being held against her will at Ethel's house - something that the old woman denied.
  • After Auntie Ethel vanished, the two brothers set off after her - determined to find their sister Mayrina. Something isn't right here.
  • We saw through the illusion that hid the area, revealing a stinking, nightmarish place.
Rescue Mayrina.
  • Auntie Ethel waved her hand and Mayrina vanished. What happened to her?
  • The fireplace revealed ahidden passage under Auntie Ethel's home - leading to a dark, twisted lair.
Defeat the hag.
  • We found Auntie Ethel in the heart of her lair. She's furious with us. We're in for a fight.
Speak with Mayrina.
  • We persuaded Auntie Ethel to both give us the great power and release Mayrina.
Search the lair for a way to help Mayrina.
  • We saved Mayrina, but she was in a bad way. She left to say goodbye to her husband at his grave - perhaps we can help her somehow?
Bring the wand to Mayrina.
  • We found a wand with Connor's name on it. Could this resurrect Mayrina's husband?
Quest Complete!
  • Determined to find a cure, Mayrina and Connor left for Baldur's Gate. Who knows if we'll ever see them again?

 

How to unlock Save Mayrina

 

Save Mayrina Rewards

 

Save Mayrina Walkthrough

If you enter the Sunlit Wetlands at (X:50, Y:314) through the Forest, you'll notice two men arguing with an elderly lady. When you approach them, you'll enter a cutscene with Auntie EthelJohl, and Demir. The two men are brothers of a pregnant widow called Mayrina and accuse Auntie Ethel of having kidnapped her. You can intervene and ask what's going on or ask the brothers to lower their weapons. Afterwards, you'll get the following prompts:

  1. I won't let you hurt Auntie Ethel.
  2. I'm not getting involved.
  3. Ethel, what did you do to their sister?

If you choose the third option, Auntie Ethel's ruse will drop and she'll disappear and Karlach will approve.

You can ask the two men what's going on, but even if you offer to help them, which Lae'zel and Shadowheart disapprove of but Gale, Karlach and Wyll will approve of, Johl won't trust you enough to allow you to help. If you're a Wizard you get the extra option to warn the hags are powerful creatures, then you can suggest that more experienced people take care of it, Astarion, Lae'zel, Shadowheart will approve, while Wyll will disapprove.

This interaction with Auntie Ethel and the two men will start the Save Mayrina Quest.

Head west to reach the Riverside Teahouse Waypoint, then continue west from the waypoint to reach the Gnarled Teahouse. As soon as you enter, you'll trigger a cutscene with Auntie Ethel and Mayrina. If you sold Auntie Ethel out during your conversation with Johl and Demir earlier in the Sunlit Wetlands, she will acknowledge it and demand that you apologize. You can refuse to apologise, feign ignorance, or attack her. If you outright refuse to apologize, your second set of choices will look like this:

  1. That's Mayrina? Where are her brothers?
  2. The lady doesn't seem to be enjoying her dinner.
  3. Do you treat all your guests so poorly?
  4. You said you had something for the parasite?

If you pick the first option Mayrina will pipe up at the mention of her brothers. You can then follow up the question and ask Auntie Ethel once again where her brothers are after she dodges the question. She'll answer that they're at a farm north of Baldur's Gate, then change the topic to the Illithid parasite. You can find some choice consequences for this part of the conversation on the Sunlit Wetlands page, but for the most part this will not affect the Save Mayrina quest.

Whether you agreed to the deal or not, Auntie Ethel dismisses Mayrina and teleports her out of the room. If you approach the fireplace, your party will roll automatic Investigation Checks. Anyone who succeeds will notice that the fireplace isn't real and that you can walk through it. Walk into the Fireplace and down the Wooden Steps to reach the Overgrown Tunnel. When you make it through, Auntie Ethel will appear before you in her true form and demand that you leave. If you choose any of the dialogue option besides the one saying that you'll leave, she'll reveal that she's planning to eat Mayrina tonight and disappear.

over grown tunnel map final release bg3 wiki guide min

You can roam around the area and interact with the various items and skulls here to learn the fates of Auntie Ethel's previous victims. If you head further in to the southeast, you'll trigger a cutscene when you approach the face-looking door. You can ask it what happened the last time it opened and it will show you flashbacks of it's previous experiences. If you insist on going through the door, your character will roll an automatic Arcana Check. Pass, and you'll notice that the door is transparent. You will then have the following dialogue options:

  1. I can see through you. I can just walk right in.
  2. [INTIMIDATION] Open up, or I'll burn you to ashes.
  3. [PERSUASION] If I kill the hag, you'll be free.
  4. Leave.

The door will show you another vision begging you not to go through is you choose the first option. Before you head through, you can find a Whispering Mask on the floor to the right of the door. If you failed your checks earlier, you can equip this mask to gain passage through the door. Do note that while wearing this mask, you will be controlled by Auntie Ethel. You can cast Protection from Evil and Good before, or shortly after equipping the mask to prevent the hag from taking control off whoever is wearing the mask.

You can also speak to Lorin found to the left of the door. If you ask him if he's alright, your character will roll an Arcana Check, which if they pass, will make them realise that the elf is under an illusion. The dialogue choices you have when speaking to him does not seem to matter much as he continues to think you are a threat to him, but during the last set of choices, if you choose to take a deep breath - and ROAR, you will gain approval from Astarion and Shadowheart.

Head through the door, moving your camera behind it and clicking into the void for your character to move past the door. As you head deeper into this area, you'll find and be forced into combat against several Hag's Pawns and get a tutorial on Non-Lethal Attacks. Knock out all the pawns in the area and you'll be able to loot their bodies. Don't loot their Whispering Masks, however, as this kills them. Alternatively, if you're wearing the Whispering Mask when you encounter the four pawns, they won't be hostile towards you and will let you pass peacefully.

Continue forward, and you'll eventually make it to a waterfall. Jump into the waterfall to get to a cavern filled with noxious fumes and traps. To get through relatively safely, Jump over to the edge of vine bridge in front of you, then jump down the the lower platform that's lit up with a torch. Walk down to the next vine bridge, scaling down the eastern edge. Disarming the vent ahead will stop remove the Noxious Fumes, however, you will have to pass a DC 30 Sleight of Hand Check to disarm the trap. Continue west to reach the Ancient Abode.

Once you enter, your party will roll automatic Perception Checks. Anyone who succeeds will know that there is an ambush waiting. Approach the cage in the middle of the room, and you'll start the fight against Auntie Ethel. She sets Mayrina's cage on fire, so you'll have to be quick. At the start of the encounter, Ethel will spawn 3 clones of herself. Dealing a little bit of damage to a clone will destroy it. You can tell which one is the real Ethel as only the real on can be debuffed. Magic Missile is a great way to quickly get rid of her clones. You do not have to kill Auntie Ethel to finish the fight - take her to low health and she'll surrender, offering you power. You can demand both Mayrina and Auntie Ethel's Hair through a DC 20 Intimidation Check, after which Auntie Ethel frees Mayrina and disappears. Alternatively, you can simply kill Auntie Ethel even after she surrenders.

Though you've saved Mayrina, she becomes furious that you've broken the deal between her and Auntie Ethel to bring her husband back and storms off. Head to the northwestern part of the room and through the door to reach the Acrid Workshop. There are two chests in this room, one containing multiple Scrolls, the other multiple Rings. You can also find several custom potions on a shelf in the right of the room. Make sure to pick up The Ever-Seeing EyeBitter Divorce, and the Staff of Crones from the table. If you read the description for Bitter Divorce, you'll see that it has something to do with Connor, Mayrina's husband. You can then leave the Gnarled Teahouse by stepping into the glowing teleporter at the other side of the room.

save mayriam4 bg3 wiki guide

You'll end up back outside in the southwestern part of Putrid Bog at (X:-72, Y:210). You'll find Mayrina here crying by her husband's coffin. Speak to her to get the following choices:

  1. I found a wand - I think I can resurrect your husband.
  2. Are you alright?
  3. You could just leave him here.
  4. Whining won't get you there any faster.
  5. Stand with her in silence.
  6. Leave her to mourn.

You can try to comfort her through options two and five, but unless you tell her about the wand through the first option, Save Mayrina will not end. If you use the wand on Connor, he will get resurrected as a Zombie. You can then choose to keep the wand and it's 'resurrection powers' or give the wand to Mayrina, who'll find a way to restore her husband fully. Either way, the quest will end here. If you give the wand to Mayrina, Gale and Wyll will approve. (Warning: Giving Mayrina the wand will break a Paladin's Oath, if they chose the Oath of the Ancients.)

 

Save Mayrina Notes & Tips

  • The Sunlit Wetlands is a creepy place; at first glance, it's peaceful and full of sunshine. But once you talk to a sheep, and succeed in Animal Handling Check, you will realize that everything around you is an illusion. The real Sunlit Wetlands are rotten and decaying, and the sheep are actually bloodthirsty red caps. If you have Potion of Animal Speaking (can find one in hag's teahouse), you can talk to Addled Frog, and learn some info about Auntie Ethel. Return to her when you killed the hag for her present.
  • If you tell Mayrina that Ethel killed her brothers, Mayrina will call off the deal and initiate the fight in the main room of the teahouse.
  • save mayriam bg3 wiki guide
    You may place your character on the second level of the house and sneak attack the hag (Also, try put some chests and other objects to block the staircase, that won't trigger the fight. You can even build yourself a bunker and shoot enemies safely.). Once the fight starts, all the red caps will also rush here to protect their mistress. Use pushing attacks and Grease spell to make sure no one can reach you.
  • The old Hag will escape when she lost more than half the health. You need to follow her through the fireplace.  (Theoretically, you can prevent auntie Ethel from escaping if you cast silence and block her movement with your party. If you killed her here, then all her minions will turn friendly.)
    save mayriam4 bg3 wiki guide (Portal to Ancient Abode)
  • The Overgrown Tunnel is filled with poison and explosive plants past the waterfall. The poison is an illusion, which you will be able to see, if you are still wearing the Whispering Mask. If you can spot gas pits cover them with something heavy. This makes it easier for left behind party members, which have no protection Spell. Or run through this area, or burn the poison then put out the fire with water. (Shadowheart has a spell to create water) You may cast Feather Fall on Lae'zel and use her special jump skill to pass most of the poison clouds. There are two exits in this Area. One (at a higher point, where you need to jump on a ledge, which leads to a Room with an Illusion-Rock (You will be able to see through the illusion while wearing the Mask) which leads to the Underdark area. The other exit at the bottom leads to the Ancient Abode where you need to go next.
  • overgrown tunnel bg3 wiki guide
    (Inside Overgrown Tunnel, there's a hidden portal that can teleport you to Underdark.)
  • If you want to avoid the event where Ethel puts the cage on fire, you can sneak in the room and get in reach to cast mage hand, which can trigger the interruptor to free her, and is invisible, which won't trigger the fight yet. Rogues with the Eldritch scoundrel are perfect for this trick.
  • You will meet Mayrina again later in Old Galow's Place (X-52, Y-148), Baldur's Gate Lower City. This time she was turned into a sheep by Hag, you can free her by using Remove Curse spell.
    help the hag survivors1 final release bg3 wiki guide min
  • After saving Mayrina and defeating Jatlo, take the book in the safe, it tells you how to properly kill a hag. (Quest Help the Hag Survivors)

 

Fun / Trivia:

  • After defeating the hag, you can go back through the fireplace, where you can talk to:
    • Efrin (Dwarf) with some different results
    • Lorin (Elf) to learn a bit more about your Parasite
    • You can talk to the 4 of Ethel's pawns (while wearing the Mask)
      • The Halfling-Woman (Mask of Regret) will talk to you as soon as you get close by. You can learn something more about the hag here and she has some more dialogue options.
      • The Deepling (Mask of Slavery) does not believes that she is wearing a mask, or that the hag is dead.
      • The Human (Mask of Dread) tells you, that the hag can not Die, after you tell him she is dead.
      • The Drow-Half-Elf (Mask of Revenge) will attack you, as soon as you chose any dialogue option. The other three will join the fight, so best not to talk to her.
  • You can take the Head from Magron (Drow) to "Kill" her. There is some loot after taking the Head.
  • You can destroy the Mirror (Calim).
    • Doing so will afflict the attacking character with Bane as if from the spell until you complete a Long Rest.
  • You can use a Basilisk Potion on Efrin (Dwarf) before killing the hag wich leads to a dialogue and then kills him from his Bite.
    • If you talk to him after killing the hag instead, he'll be cured and promise his debt won't be forgotten
  • You can shoot the Cage where Mayrina is trapped in to make her fly... kind of.
  • You can cast Speak With Dead on the hag after defeating her.
  • Helping Mayrina revive her husband after dealing with the hag break the Oath of Ancients.

 BUG  4.1.13622274  *SPOILER*
It is possible to kill the hag before she takes the captive to her hideout. Using speak to the dead will reveal that she intends to eat the unborn to make it into a hag. EVEN if you go take Connors wand this part of the quest will lockup. Mayrina will sit at the table and call you a monster everytime which you can use to farm approval with Gale

 
Quests in Baldur's Gate 3
Acquire the Gauntlets for Helsik  ♦  Aid the Underduke  ♦  Ask the Goblin Priestess for Help  ♦  Avenge Glut's Circle  ♦  Avenge the Drowned  ♦  Avenge the Hag Survivors  ♦  Avenge the Ironhands  ♦  Blind the Absolute  ♦  Break Yurgi's Contract  ♦  Break Yurgir's Contract  ♦  Call of the Blood  ♦  Capture Isobel the Selunite Cleric  ♦  Confront the Elder Brain  ♦  Consider Gortash's Bargain  ♦  Control the Elder Brain  ♦  Cure the Poisoned Gnome  ♦  Deal with the Devil  ♦  Deal with the Gnomes  ♦  Defeat Ketheric Thorm  ♦  Defeat Mystic Carrion  ♦  Defeat the Duergar Intruders  ♦  Defeat the Goblins  ♦  Deliver Nere's Head  ♦  Destroy the Ancient Tome  ♦  Destroy the Elder Brain  ♦  Disable the Steel Watch  ♦  Discover the Artefact's Secrets  ♦  Discover the History of Prince Orpheus  ♦  Embrace Your Potential  ♦  Escape the Deal  ♦  Escape the Nautiloid  ♦  Explore the ruins  ♦  Feed the Mind Flayer  ♦  Find a Cure  ♦  Find a way into Wyrm's Rock fortress  ♦  Find Arabella's Parents  ♦  Find Doni  ♦  Find Dribbles the Clown  ♦  Find Explosives  ♦  Find Ketheric Thorm's Relic  ♦  Find Mol  ♦  Find Mystic Carrion's Servant  ♦  Find Rolan in the Shadows  ♦  Find the 'Stern Librarian' Ffion  ♦  Find the Blood of Lathander  ♦  Find the Githyanki Creche  ♦  Find The Missing Boots  ♦  Find the Missing Letters  ♦  Find the Missing Shipment  ♦  Find the Mushroom Picker  ♦  Find the Nightsong  ♦  Find your belongings  ♦  Find Zevlor  ♦  Finish the Masterwork weapon  ♦  Follow the Convoy  ♦  Forging a Heart  ♦  Free Counsellor Florrick  ♦  Free Lae'zel  ♦  Free Orpheus  ♦  Free the artist  ♦  Free True Soul Nere  ♦  Fulfill the Deal  ♦  Gather Your Allies  ♦  Get Gortash's Netherstone  ♦  Get Help from Auntie Ethel  ♦  Get Help from Healer Nettie  ♦  Get Orin's Netherstone  ♦  Get Past the Rubble  ♦  Help Kith'rak Voss  ♦  Help Omeluum Investigate the Parasite  ♦  Help the Cursed Monk  ♦  Help the Devilish Ox  ♦  Help the Hag Survivors  ♦  Help Your Protector  ♦  Hunt the Devil  ♦  Impress the Murder Tribunal  ♦  Infiltrate Moonrise Towers  ♦  Investigate Cazador's Palace  ♦  Investigate Kagha  ♦  Investigate the Beach  ♦  Investigate the House of Grief  ♦  Investigate the Murders  ♦  Investigate the Selunite Resistance  ♦  Investigate the Suspicious Toys  ♦  Kill Kagha  ♦  Kill Raphael's Old Enemy  ♦  Lift the Shadow Curse  ♦  Open your Scars  ♦  Protect the Myconid Circle  ♦  Punish the Wicked  ♦  Raid the Emerald Grove  ♦  Raid the Grove  ♦  Remove the Parasite  ♦  Rescue Orin's Victim  ♦  Rescue the Druid Halsin  ♦  Rescue the gnome  ♦  Rescue the Gnomes in Moonrise Towers  ♦  Rescue the Grand Duke  ♦  Rescue the Illithid's Captive  ♦  Rescue the survivors  ♦  Rescue the Tieflings  ♦  Rescue the Trapped Man  ♦  Rescue Volo  ♦  Rescue Wulbren  ♦  Resolve the Abduction  ♦  Retrieve Omeluum  ♦  Return Rakath's Gold  ♦  Return the Locket  ♦  Roveer's Storehouse  ♦  Save Arabella  ♦  Save Hope  ♦  Save the First Druid  ♦  Save the Goblin Sazza  ♦  Save the Gondians  ♦  Save the Grymforge Gnomes  ♦  Save the refugees  ♦  Save Vanra  ♦  Search the Cellar  ♦  Seek Protection from the Shadow Curse  ♦  Servant of None  ♦  Soft-Step Trial  ♦  Solve the Open Hand Temple Murders  ♦  Steal a Githyanki Egg  ♦  Steal the Sacred Idol  ♦  Stop the Presses  ♦  Surrender Shadowheart to Viconia  ♦  Talk to the Sentient Amulet  ♦  The Adamantine Forge  ♦  The Dark Cleric  ♦  The Knights of Shield  ♦  The Ritual  ♦  Travel through the Mountain Pass  ♦  Travel through the Underdark  ♦  Travel to Moonrise Towers  ♦  Unlock the Ancient Tome  ♦  Visit the Emperor's Old Hideout  ♦  Wake up Art Cullagh

 




Tired of anon posting? Register!
    • Anonymous

      god dammit, my main character has high intimidation bonuses but the surrender dialogue chose someone else to talk to!

      • Anonymous

        So you can actually get bonus with demanding mayrina's safety and the reward if you are a barbarian or a fighter.
        Any other classes that can get a bonus?

        • Anonymous

          Ethel never begged for her life and I ended up killing her. I immediately used “speak with the dead” amulet on her. She told me she planned to eat the baby. This gave me a persuasion dialogue option with Mayrina when she came running up to me angry about the broken deal. It makes Mayrina apologize and blame herself for everything. If she initiates dialogue with you before you have a chance to speak with the dead Ethel, you can switch to another member of your party, perform the spell with them and talk to Ethel, then switch back to the Mayrina dialogue.

          • Anonymous

            So i don't know is this supposed to be like this is or its a bug but you can brake Oath of Devotion here by chosing the paladin dialog options and killing the hag. Your oath will be broken. This happend to me and I'm so confused... My only thought on why this could have happened is that I didn't tell Mayrina about her dead brothers

            • Anonymous

              was testing random shiit..
              finish hag instead of talking to mayrina proceed to resu the husband, kill cause it went berserk... yeeted it to the river... talk to wife realised quest got bug and will not complete... picked up the husband from river somehow it still there.. lay it down next to wife got called out and have to rest (long rest/not sure for short) wife reset and can talk again.. explored all option EXcept the kill zombie one cause it might cause wife as enemy.

              tldr: gain +3 Karlach approval, quest says Mayrina went to BG for cure, Get "wand of second marriage?" free zombie pet 10 turns.
              ~~~Compared to normal play with NO? rewards I'd probably do this again if ever.

              Zomby, max 1 will dispawn first one if you cast it again, no corpse needed, if you spam it normal open world it can spread blood on groud which can be set up for ice trap.

              • Anonymous

                There's an outcome that wasn't mentioned that I found VERY satisfying. You can rescue Mayrina, loot the Bitter Divorce wand, tell Mayrina at her husband's coffin that you can revive him... and then break it in half right in front of her. She drops to her knees in despair before running off. It looks like she's about to drown herself on the beach, but she just runs a lap around the area before despawning. My bard will sing of the fate of this desperate, stupid girl who made a deal with a hag and indirectly got her brothers killed. Bartering your unborn child for necromantic favors never works out.

                • Anonymous

                  It may have been mentioned but I haven't seen mentioned that if you tell Marina that the hag murdered her brothers, Marina turns against the hag and says the deal is over. Then you don't have her constantly whining not to save her and she is on your side. As far as saving her, I had someone run up to the control bulb and get her out of the cage during the fight. You still have to be sure not to kill Marina rather than the hag clone.

                  • Anonymous

                    Be careful not to sit on the wand! It will disappear forever and all of your companions will be vaguely upset with you!!!!

                    • Anonymous

                      After I dealt with the Hag, Mayrina blew up on me, told me she was getting her husband and casually walked into the noxious fumes, killing herself.

                      • Anonymous

                        i was able to one-shot Ethel out with a non-lethal, melee sneak attack, which immediately prompted Mayrina to yell at me about her husband and for Ethel to transform and gain 116 health...but she remained KO'd? i then killed her and searched her hideout for free (saved dwarf, halfling spawned unmasked), but Mayrina seems to only ever yell about her life being over and sits back down in the chair, so i think the quest is bugged.

                        killed Mayrina for 1 experience bc quest was broken anyway, anything's more than zero

                        • Anonymous

                          This has been translated.

                          I don't know WHY at all, but I finally managed to save this dwarf(efrin) after negotiating with the hag and getting her hair in the end.

                          before passing the illusion door, buffing all four party members with the "Protection from Evil and Good" magic(or scrolls), we put on masks, passed four masked slaves peacefully(and I talked with halfing girl),boss fight, she surrender before summonning the visionaries and succeeded in saving Dwarf without poisoning.(no need antidote bs. only need basilisk oil). maybe it's just bug.

                          • Anonymous

                            Much like with the Zhentarim Chest, I am going to use my playthrough to test out "cheating the system" (clever use of game mechanics, really).

                            After handing the wand back to Marina and having her go off on her way, I am going to have Astarion pickpocket the wand back. Hoping this will give me control over Conarr. Interested to see how this effects the future (possible future quest?)

                            I also did the same with the Zhentarim Chest. After handing it back, unopened, I pickpocketed it back. The quest giver thinks she has it. But its in my camp storage.

                            • Anonymous

                              I stealth and loot the back room before kill the hag, not found any resurrection wand.
                              But i got a 'staff of crone' instead

                              Now i cannot complete the quest

                              • Anonymous

                                FYI for those not sure how to tell who is the real hag when she copies mayrina, just examine them both. The real hag has dark vision, mayrina does not.

                                • Anonymous

                                  i killed ethel even before entering the cave, so when i talked to mayrina i got an item named "mayrina medallion". what is this? cant find anything about it, its important?

                                  • Anonymous

                                    Guess I have to spend 200 gold to swap my Paladin to Fighter before offering Mayrina the wand and then swap back to Paladin after. Cheaper than trying to fix your Oath.

                                    • Anonymous

                                      After the resurrection of Myrina's husband, I decided to take the wand for myself (my subclass is a necromancer), and to be honest, I feel guilty about it, but on the other hand, after googling the entire Internet, I never found information about whether she would be able to resurrect her husband in a normal way

                                      • Anonymous

                                        Giving Mayrina the wand or using the wand yourself will also break your oath with the Oath of Vengeance subclass as well. I think it's safe to assume that your oath will be broken no matter what subclass you picked.

                                        • Anonymous

                                          I killed the hag before I go to the goblin camp and got the wand but then option 1 just won(t pop. I am stucked.

                                          • Anonymous

                                            Accidently sent the hag flying in the casm, made it in time to save Maryina, at the same time the cage broke.
                                            I'm now able to talk to her, in the main boss room only, but cannot proceed in the dialogue to help her revive the husband.
                                            The quest is completed, it says she died.4

                                            • Anonymous

                                              Just finished this quest in Balanced difficulty, and I noticed a couple of things that haven't been listed here yet, so here we go.
                                              In the boss area (Ancient Abode), Ethel wasn't invisible for me at the start, and instead she was just starring at Mayrina in her cage. I was able to sneak around the far side of the room and initiate the fight from high ground, at which point Ethel set Mayrina's cage on fire and then turned herself invisible. My PC (a bard) cast faerie fire on the area, canceling Ethel's invisibility and marking her with the sparkly faerie fire effect over her head. Astarion shot Mayrina's cage with an ice arrow, which put out the fire. After losing about half her HP, Ethel teleported Mayrina from her cage next to herself and cloaked herself with an illusion to mimic Mayrina's appearance, forcing you to determine which was the real Mayrina in order to continue the fight. Luckily, the sparkly faerie fire effect continued to mark Ethel, so I just wailed on the false Mayrina, and won. Karlach was closest to Ethel, so she engaged Ethel in conversation when Ethel stopped to beg for her life; Karlach gets a barbarian-specific advantage to the Intimidate check with Ethel in this conversation.

                                              • Anonymous

                                                POWER CHATBOX/UNABLE TO FINISH QUEST FIX: when the chat box bugs out after intimidating her/telling her to keep the girl and give the power all you have to do is plug in a controller and hit a button then it fixes it (mostly), if it seems odd still, it is, switch from controller back to mouse and keyboard again and you can select which piece of hair you want! you're welcome!!

                                                • Anonymous

                                                  Make sure you have disguise self and speak with dead if you kill the hag, then Speak with Dead on the hag FIRST before talking to Mayrina. Ask her why she wanted Mayrina. This will unlock an additional dialogue Persuasion check with Mayrina.

                                                  Not only does this persuasion check result in Mayrina giving you a reward that you can't get otherwise, but most importantly this is also the only option where she is forced to admit she was WRONG.

                                                  This doesn't otherwise change the quest going forwards, but the satisfaction of finally making her realize she's the idiot here is immense.

                                                  • Anonymous

                                                    BUG 4.1.13622274 *SPOILER*

                                                    Just got hit with this. You have to let Mayrina be teleported by Ethel or you won't be able to complete the quest.

                                                    • Anonymous

                                                      Sold the wand to that halfing Zhent merchant in the goblin camp. Ended up killing her when I was attacking goblins. Can't loot it off her corpse. Oh well LOL!

                                                      • Anonymous

                                                        DON'T knock Mayrina out in the final fight, she's uncounscious for me but she won't wake up no matter what

                                                        • Anonymous

                                                          Little tip at the part with poisonous flowers: Cast featherfall on your party then go into turnbased mode. Jump thru the upper branches then instead of going down the branched, you can jump straight down in front of the area where Mayrina's cage is located. Being at the upper branches allows you to jump farther and featherfall prevents falling damage. You can effectively bypass most of the poisonous flower this way.

                                                          • Anonymous

                                                            you can give Mayrina the bitter divorce wand to finish the quest, then pickpocket the wand from her (do the pickpocketing when she says her last dialog)

                                                            • Anonymous

                                                              I stealthed with the rest of my character from the side and while the hag was engaged in conversation with my main I stacked 5 firepowder barrels on her and blew her up instantly once she went hostile 10/10 game

                                                              • Anonymous

                                                                Ok, from what I read in several comments, here and else, as well as my own experience, there are several ways to tackle this quest.
                                                                1. Kill her in the tea-house. - This will prevent you from actually finishing the quest, because Mayrina see's you as a monster, not knowing any better.
                                                                2. Kill her in her lair. - Depending on your prior dialogue, this may or may not cause the quest to bug.

                                                                When going to kill her in her lair, you either fight the mask-wearers, or try to sneak past. I used Astarion with an invisibility potion, equipped with several crates, and disarmed every possible trap he could find. Walked past the trapped Mayrina (on the right side, so not to trigger the fight) and in this way, activated the shroom circle. - Re-entered with the whole team from the backdoor, disarmed every other trap (to make sure Mayrina wouldn't run into any by accident and die, after the hag would be dead)
                                                                I hoped to save the Mask-wearers this way, as some mentioned that they are talk-able once the hag was dead. But she summons them to the fight if they are still alive... and even with the hag dead, they still are under her curse.
                                                                Appearently (according to the comments) even knocking them down and taking their masks off won't help. - Given that there is a way to get past them (why otherwise would they be summoned) I think it is an oversight which prevents us from saving them... Honestly disappointed.

                                                                • Anonymous

                                                                  I see people hating that Mayrina is angry you botch her deal, When you meet the hag at her house you can choose to inform Mayrina about her dead brothers, choose deception that the hag kill them (even though it was your party), the hag will go along with it and Mayrina will be angry and say the deal is over. The hag then will disappear her, and you have to fight and dmg the hag before she go into the cellar, fight the hag and save Mayrina make sure to not kill the hag so there is a deal for the free points, choose to get both points and save Mayrina. She will thank you and do not insult her about her desperated decision, consult her, and refuse the locket she offer you. Then go to her husband grave ask her about her husband, choose you have the ward, reanimate the husband, tell her that you can always burry him again, apologies to her about the outcome, she will admit her own fault and bid farewell toward baldur gate.

                                                                  • Anonymous

                                                                    In full version Protection from Evil and Good doesn't disperse poison-clouds anymore. That should be deleted, since it only worked in early access.

                                                                    • Anonymous

                                                                      Can you get the Hair buff (1+ stat) and then kill her? Like, pausing with combat-turn and still killing her for the exp

                                                                      • Anonymous

                                                                        Has anyone gotten high enough level to try an use a proper resurrection spell on Mayrina's husband? I'm curious if theres an alternate resolution to the quest.

                                                                        • Anonymous

                                                                          I stealth'ed past the Hag to the loot room and used the mushroom circle to do a long rest. Came back stealth'ed to the orb and started the fight. Killed her the old fashioned way, head to head. Now do i keep the wand or not? hmmm...

                                                                          • Anonymous

                                                                            I knocked out the two brothers instead of killing them and when I told Mayrina the dialouge optio changed to "I fought your brothers, but I didn't kill them - I only knocked them out." She still cries "Dead. Everyone's dead" but it repeats twice for some reason. Seams like a bug.

                                                                            • Anonymous

                                                                              If you leave one of your party members back in the tunnel just after all the poison cluds/traps when you beat the hag down to <10hp and save Mayrina & get the +1 stat hair item click the character select icon at the bottom to the character outside and run him in to snipe the hag so you can also get the 150xp and her loot (sometimes her body disappears)

                                                                              • Anonymous

                                                                                So i have done everything i could But i cannot Complete this quest she is stuck crying and have gone back in the tunnels with no luck fining anything

                                                                                • Anonymous

                                                                                  Well, I killed the hag without killing Mayrina then Mayrina really pissed me off and I shot her with a crossbow after finding out about her background.

                                                                                  • Anonymous

                                                                                    Anyone getting a bug if you use intimidate to get both mayrina and the hags hair? i literally cant even hit esc to reload a previous save.

                                                                                    • Anonymous

                                                                                      Has anyone else used Arcane Lock on the hidden staircase behind the fireplace to trap Ethel in an endless state of trying to go down the stairs in combat?

                                                                                      Because I just did that. Nice little cheese tactic lmao.

                                                                                      • Anonymous

                                                                                        The Hag was kinda difficult on tactican mode, but if with a couple of scrolls and potions its possible evem with lvl 3.

                                                                                        • Anonymous

                                                                                          Just a FYI about release on tactician difficulty, the mask bypass doesn't really work. The hag will summon all her masked minions to fight with her which makes the fight even more hard, so you should kill the masked servants first up in their room normally.

                                                                                          • Anonymous

                                                                                            I killed the hag but the fight continued? mayrina saw me as an enemy, so i knocked her (not killed, just unconscius) now where tf is she, also i cant find the workshop

                                                                                            • Anonymous

                                                                                              no one else thought Mayrina was ungrateful? I got filled with rage (irl) when she said she would slap me in the face. I shot an arrow at her.

                                                                                              • Anonymous

                                                                                                Mayrina should be a romance option, it's a shame that it isn't. And bring her a long as a cook and house keeper missed opportunity really

                                                                                                • Anonymous

                                                                                                  I was only able to get the hair by winning on one of the CHA checks when she begs for her life. Just asking for the power in exchange for Myrina did not give me the quest reward even though she threw it on the ground. Just make sure you place your high CHA char closest to her before taking her down to 10 hp

                                                                                                  • Anonymous

                                                                                                    Anyone else having a bug where after killing the hag and exiting through the mushroom ring, your main character's hands disappear ? It has been a problem only since patch 6, and although reloading before the main fight fixed the issue, after i killed the hag again and exited, my hands disappeared again. Is it a known issue, or should I just skip her ?

                                                                                                    • Anonymous

                                                                                                      I have been reading comments after I finished kicking the crap outa the hag and apparently, did it completely different.
                                                                                                      I summoned an invisible imp and walked him towards where she is standing. Although she is invisible, she still takes up space, so you literally can find her by walking the invisible imp around her location.
                                                                                                      Now, after that, I used astarion (highest dex) turned him invisible and walked him quickly towards her location.
                                                                                                      Since the imp and astarion are invisible, no battle.
                                                                                                      Astarion also uses a silence spell around his area (the trick).
                                                                                                      Once that is done, I bring everyone else. Use jump with your main character to get as close to her as possible before battle starts.
                                                                                                      She is unable to duplicate herself or do anything other than melee attack. Throw a bottle of water to stop the fire from burning Marina.
                                                                                                      Once you have her close to 10hp, QUICK SAVE.
                                                                                                      Here you have options upon options.
                                                                                                      Astarion with many reloads and attempts, steals a spell thief Bow. She also has in her pockets about 2000 gold but that is hard to steal.
                                                                                                      Steal the bow, talk to her if you want, get the +1 mucous strength, mayrina and let her live or kill her.
                                                                                                      Worked for me.
                                                                                                      Did the same with her 4 bodyguards with masks, knocked them out but DO NOT TAKE THEIR MASKS UNTIL YOU KILLED HAG. Found out afterwards that doing so, kills them no matter what.
                                                                                                      My 1 cent thought.

                                                                                                      • Anonymous

                                                                                                        Currently, this encounter seems glitchy as hell.

                                                                                                        I've managed to shove the hag to the bridge under Mayrina's cage with a Thunderwave spell while the rest of my party was waiting there, and my caster joined them with a jump spell, and we then ruined her with everything, and indeed, at 10 HP left, she begged for her life.

                                                                                                        Upon refusing the hag's last offer, somehow, Mayrina got teleported below her cage, on the bridge, and she was stuck asking for help as if she was still in her cage, and the control device wasn't working anymore. So I did what I read in the guide above, I shoved Mayrina up the bridge a bit, which indeed triggered her dialogue, but also placed my party in combat with her and the 4 adds, even upon completion of the dialogue.

                                                                                                        • Anonymous

                                                                                                          It seems you can't throw the hag in the pit anymore. You can push her to the small bridge below Mayrina's cage, but the line representing where the target will land is now red if aiming at the pit and blue if aiming at somewhere she can land.

                                                                                                          Also, I guess now if you attack her too fast (like, shove her from where she starts the fight and throw a ton of stuff at her face), she throws a fire bottle at Mayrina which (in my experience) can either put fire to her cage or straight-up kill Mayrina...

                                                                                                          • Anonymous

                                                                                                            Played as a warlock and after getting ethel to low hp I could intimidate her to give me both
                                                                                                            1. free Mayrina (Mayrina becomes hostle because her deal with the hag is over and she can't resurrect her husband)
                                                                                                            2. Give me a permanent ability boost. I got her scalpel which gives a permanent increase of 1 strength to 1 character.

                                                                                                            • Anonymous

                                                                                                              Fyi, If you happen to kill her too quickly and Mayrina is "stuck" in the cage you can leap into the cage after a few tries on positioning and uh... shove her out of it onto the boards below. don't' destroy the cage it insta kills her but she survives the shove. I know... shoving a preggo woman wasn't my best thought either but it got her out? and I had no way of teleporting her out lol.

                                                                                                              • Anonymous

                                                                                                                i killed ethel in 1 round of turns in the basement , with bless and truestrike, magic missile shadowheart , astarion , lazel. mayrina appears to be stuck in the cage. ethel never
                                                                                                                cloned or went invisible she died to quickly i guess.

                                                                                                                • Anonymous

                                                                                                                  Don't forget that if you take the hag's deal and give her your eye it'll permanently give you disadvantage on Perception checks, with a penalty called Paid the Price (I think). She'll also give you this bone trinket thing which does nothing as far as I could tell and you can break it which makes it disappear from your inventory.

                                                                                                                  • Anonymous

                                                                                                                    I didn't need to do any animal handling checks to see it was a nasty bog. As soon as I stepped foot in I got narration that something didn't feel right. I had an option for a Perception or Nature (due to being a ranger) skill check.
                                                                                                                    Succeeded at the Nature check and saw through the illusion.

                                                                                                                    • Anonymous

                                                                                                                      In the final room where you confront her playing as a Druid I snuck around to where the vine lightbulb thing is, and used Vine Whip to yank her off into the pit. Killed her instantly for the 250exp. Obviously no follow up or power ups though... Also, I must have missed something because there is no Mayrina at all in this room.

                                                                                                                      • Anonymous

                                                                                                                        On my current playthrough I was rushing through with a drow dual wielding fighter. I spoke with her and traded with her ( i think I haven't talked to her in the groove as a trader beforehand) After the trading was done i swarmed her with my party particularly basic stuff me playing drow dual wielding battlemaster fighter, shadowheart , gale and astarion as thief rogue dual wielding a +1 shortsword and a dagger. I popped bless on all and a potion of strength i bought from the hag herself and attacked her in her granny form which iniated a fight. She got feared from the battlemaster attack, I popped a haste potion and focused all my attacks on her, including guiding bolt and magic missiles level 2 spam on her. Through fear CC i killed her on the spot and then proceeded to kill the red caps.
                                                                                                                        Interesting things happen once she has died this way.
                                                                                                                        1. The lair effects such as poison clouds dissapeared.
                                                                                                                        2. The people with the masks I could talk to (maybe you could save them. I 'd have to replay to confirm)
                                                                                                                        3. A 2nd body of the hag appeared in the proper boss room area with the cage.
                                                                                                                        To which I could cast speak with dead and she reveals additional dialogue about her plans with the unborn child.
                                                                                                                        4. A new option popped up after getting Mayrina out of the cage. ( The plans the Hag had for the baby)
                                                                                                                        5. She gave me a necklace as a reward.
                                                                                                                        6. A new dialogue option occurred in the end area with the coffin of her husband.

                                                                                                                        • Anonymous

                                                                                                                          I'm genuinely disappointed that even if I knock the puppets out instead of killing them it won't let me take their masks off to save them.

                                                                                                                          • Anonymous

                                                                                                                            Is there a way to choose not to kill the hag and interact with the 4 masked individuals after the fact without them being hostile towards you? It seems like if I approach them even while wearing the masks they'll attack me on sight

                                                                                                                            • Anonymous

                                                                                                                              Early Access - You can no longer block her or silence. I had her completely surrounded with boxes and my party and she would still teleport away. I tried to silence cone her, still got away. I couldn't use hold person or get her health low enough to put her to sleep. I used those void orb grenades from the naut ship to drag her as far away from the fireplace as possible, which ended up being the front door, and she still could use her teleport to get away. The only thing i didn't test was a Halt spell and not sure what else would work. I managed to get her health in the mid 40's in the 1st round but after that, she's def designed to flee. Maybe someone else will have better luck? or in the full release, come back higher than level 4 and out damage her.

                                                                                                                              • Anonymous

                                                                                                                                So during the combat with Vettel she used shove on one of my characters to knock them of the edge but the game refuses to do it so it's stuck on Vettel's turn using shove this have happened twice to me so far

                                                                                                                                • Anonymous

                                                                                                                                  You can knock Ethel off the platform in the fight with her to kill her instantly. No chance to loot her, don't know what she might have had on her.

                                                                                                                                  • Anonymous

                                                                                                                                    If you can't see the hag in the final room where mayrina is hanging in her cage she is invisible on the second bridge next to the control orb

                                                                                                                                    • Anonymous

                                                                                                                                      Has anyone tried freeing the pawns by knocking them unconscious and see if you can take their masks off? I tried pickpocketing and it didn't work.

                                                                                                                                      • Anonymous

                                                                                                                                        You can also just throw something on the poison gas pits, I tried the throwable item "heavy rock" and "ribcage" and "bone" and all stop the poison from coming out. My issue is if I accept the hag's defeat and try and use the auntie ethel's hair nothing happens.

                                                                                                                                        • Anonymous

                                                                                                                                          The wand appears to be bugged in a rather exploitative way: I kept the wand after raising Connor's corpse (and he didn't follow me around, so meh), but I went to the corpses of the redcaps from the previous encounter and I was able to get a near limitless number of zombies from just one corpse - they do appear to run on an invisible timer though, as they die out after a little while.

                                                                                                                                          • Anonymous

                                                                                                                                            it is bugged to where you can't complete if you decide to do the sneaky route and skip the dialog all together where you meet the hag in her teahouse while mayrina is eating a pie. I decided to sneak my way around the side part of the house by jumping to it, sneaking on the ladder behind mayrina, discovering the hidden enterance with the fireplace, and then going threw the rest you normally would do, even killed the damn hag, even saw mayrina outside near the coffin... the problem, her dialog box was ****ed, and the quest log for saving her still pointed at the teahouse that i skipped, and now they really are missing from that room, and not invisible.... rather dead now, while mayrina is stuck outside and i cant choose to give her the wand..... now im stuck looking this quest up, to find out i bugged it out hard, and now having to reload to the start of the teahouse again.... RIP... at least now this **** should be somewhat quicker.. anyways i wanted to post this

                                                                                                                                            • Anonymous

                                                                                                                                              you can actually just bug this out by walking down the right side of the room mayrina's cage is in (instead of towards the left). i did this accidentally by attempting to talk to mayrina while hugging the right side of the screen. it causes the hag to speak and then just stand there and never fight back. weird bug, but you can literally walk up to her and punch her to death, never entering combat at all.

                                                                                                                                              • Anonymous

                                                                                                                                                You can prevent auntie Ethel from escaping the first time you fight her if you cast silence and block her movement with your party.
                                                                                                                                                Mayrina will be up in the cage when you get down there, and Ethel's body will also appear. You don't get to loot it twice though.

                                                                                                                                                • Anonymous

                                                                                                                                                  Hag is invisible, on the small wooden bridge leading down to Mayrina, just need to use an Aoe spell to break it, attack her and if she won't die switch character and it should kill her, but after that, I bough her husband back, had to kill it as I went into combat, and NO closure, she just told me to F off.

                                                                                                                                                  • Anonymous

                                                                                                                                                    Another weird writing by Larian : even when you save Mayrina you have no options at all to even try convincing her to let go her husband and move on without going over the top evil and rubbing it into her face by destroying the wand.
                                                                                                                                                    A DM would have allowed anyone who saved her with a good alignment to try persuading her that she should move on and honor her husband by letting him go. As a DM it would even be a roll with advantage given you literally saved her from death.

                                                                                                                                                    But no, Larian being as weird as usual, you end up with choices which suck : either kill her and her husband, letting her rez her husband and walk away as a kind of flesh golem, or being a douche and let her cry alone in the swamp. Very satisfying either way. Yay.

                                                                                                                                                    • Anonymous

                                                                                                                                                      Imo it's kind of dumb that the hags pawns keep attacking you even if you kill her first. Thought I could save them. Oh well. Ripperino.

                                                                                                                                                    Load more
                                                                                                                                                    ⇈ ⇈