Hunter's Mark

hunter's mark spell baldursgate3 wiki guide 150px 2

Lvl 1 Divination

1~6 Damage

1d6 slashing icon bg3 wiki 48px1d6damage slashing icon bg3 wiki guideSlashing (Conditional)

Mark a creature as your quarry to deal an additional 1~6 whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can mark a new creature without expanding a spell slot.

hunter's mark spell baldursgate3 wiki guide 150px 2Until Long Rest

range icon baldursgate3 wiki guide 25px18m concentration icon 1 baldursgate3 wiki guide 25pxConcentration

bonus action icon baldursgate3 wiki guide 25pxBonus Actionspell slot icon baldursgate3 wiki guide 25pxLevel 1 Spell Slot

Hunter's Mark is a Spell in Baldur's Gate 3. Hunter's Mark is a Lvl 1 Spell from the Divination school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

Hunter's Mark Information

  • Description: Mark a creature as your quarry to deal an additional 1-6 whenever you hit it with a weapon attack.
  • If the target dies before the spell ends, you can mark a new creature without expanding a Spell Slot.
  • Level: Lvl 1 spell
  • School: Divination School
  • Casting Time: bonus action icon baldursgate3 wiki guide 25pxBonus Action
  • Durationhunter's mark spell baldursgate3 wiki guide 150px 2Until Long Rest
  • Range: 18m
  • Requires Concentration: Yes
  • Saving Throw: None

How to Acquire Hunter's Mark

Hunter's Mark Tips & Notes

  • The Beast Master Companion will also benefit from Hunter's Mark through their Prey's Scent ability.
  • Can be recast without consuming a Spell Slot if the target dies, as long as you maintain Concentration.


Lvl 1 Spells
Animal Friendship  ♦  Armour of Agathys  ♦  Arms of Hadar  ♦  Bane  ♦  Bless  ♦  Burning Hands  ♦  Challenge to Duel  ♦  Charm Person  ♦  Chromatic Orb  ♦  Chromatic Orb: Acid (Lvl 1)  ♦  Chromatic Orb: Cold (Lvl 1)  ♦  Chromatic Orb: Fire (Lvl 1)  ♦  Chromatic Orb: Lightning (Lvl 1)  ♦  Chromatic Orb: Poison (Lvl 1)  ♦  Chromatic Orb: Thunder (Lvl 1)  ♦  Colour Spray  ♦  Command (Halt)  ♦  Compelled Duel  ♦  Create or Destroy Water  ♦  Create Water  ♦  Cure Wounds  ♦  Disguise Self  ♦  Dissonant Whispers  ♦  Divine Favour  ♦  Enhance Leap  ♦  Ensnaring Strike  ♦  Entangle  ♦  Expeditious Retreat  ♦  Faerie Fire  ♦  False Life  ♦  Feather Fall  ♦  Find Familiar  ♦  Find Familiar: Cat  ♦  Find Familiar: Crab  ♦  Find Familiar: Frog  ♦  Find Familiar: Rat  ♦  Find Familiar: Raven  ♦  Find Familiar: Spider  ♦  Fog Cloud  ♦  Goodberry  ♦  Grease  ♦  Guiding Bolt  ♦  Hail of Thorns  ♦  Healing Word  ♦  Hellish Rebuke  ♦  Heroism  ♦  Hex  ♦  Inflict Wounds  ♦  Jump  ♦  Longstrider  ♦  Mage Armour  ♦  Magic Missile  ♦  Protection from Evil and Good  ♦  Ray of Sickness  ♦  Sanctuary  ♦  Searing Smite (Spell)  ♦  Shield  ♦  Shield of Faith  ♦  Sleep  ♦  Speak with Animals  ♦  Tasha's Hideous Laughter  ♦  Thunderous Smite  ♦  Thunderwave  ♦  Witch Bolt  ♦  Wrathful Smite



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    • Anonymous

      hunting shortbow + ring of flinging is a great way to make a good earlygame throwing build. you’ll pick up a million daggers and a few handaxes around the starting areas and suddenly be dealing 2d4 + 1d8 (dagger) OR 1d6 + 1d4 + 1d8 (handaxe) to every you hit with a thrown weapon, not including bonuses. plus you can get a +1 dagger, a handaxe that deals extra damage to burning targets, and the true strike spear, all of which can be thrown. and if you’re worried about losing your weapon, become an eldritch knight fighter and ritually bind it so it always comes back.

      kinda nice to see bg3 creating good synergies between items for unique builds.

      • Anonymous

        What happens when multiple members of the party have active Hunters Mark cast on the same/common target?

        For example, does each caster need "their own" hunters mark for the additional damage from each of their own attacks? Or can they both "share" the same hunters mark? Or does 2x hunters marks on a single target --> 2x the damage from either of the casters?

        Or is the relation between hunters mark 1:1 with the caster?

        • Anonymous

          Can multiple rangers in a group piggy back off one Hunter Mark? I would think only the ranger that cast it gains the benefit but weird things can happen in games.

          • Anonymous

            does not stack with base damage? i have 14 STR and doesnt get the +2plus damage and the weapon has +2 enchantmente, i am not getting the 1d6 (flail) +1d6 (hunter mark) + 2 (str)+2 (enchantement)

            • Anonymous

              "If the target dies before the spell ends, you can mark a new creature without expanding a Spell Slot." And the spell doesn't end until long rest or the target dies, so you get to keep casting this for free in the majority of cases. With the Hunting Shortbow you can get in the druid grove, you can just have a free hunter's mark at all times. Pretty strong stuff.

              • Anonymous

                In the page for Colossus Slayer its mentioned that the incompatibility between the two was fixed, but here it doesnt, is it actully fixed?

                • Anonymous

                  It works with colossus slayer (in fact colossus slayer gets an additional 1d6 from hunter's mark).

                  The bug with colossus slayer is that it DOESN'T proc if you don't have a bonus action remaining. It won't use your bonus action but it does requires that you have your bonus action up when you attack.

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