Hallow

Lvl 5 Evocation

Prevent celestials, elementals, fey, fiends, and undead to enter a 60-ft-radius area and protect/handicap the targets.


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action_icon_baldursgate3_wiki_guide_25pxAction +spell_slot_icon_baldursgate3_wiki_guide_25pxSpell Slot

Hallow is a Spell in Baldur's Gate 3. Hallow is a Lvl 5 Spell from the Evocation school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

 

 

Hallow Information

  • Description: 
    • Prevent celestials, elementals, fey, fiends, and undead to enter a 60-ft-radius area and protect/handicap the targets.
  • Level: Lvl 5 spell
  • School: Evocation School
  • Casting Time: action_icon_baldursgate3_wiki_guide_25pxAction
  • Range:
  • Requires Concentration: No
  • Saving Throw:

 

 How to Acquire Hallow

  • Hallow can be acquired by the following classes:
  • Hallow can be cast by using the following Items:
    • ???

 

Hallow Tips & Notes

  • Notes & Tips go here

 

Lvl 5 Spells
Animate Objects  ♦  Antilife Shell  ♦  Awaken  ♦  Banishing Smite  ♦  Bigby's Hand  ♦  Circle of Power  ♦  Cloudkill  ♦  Commune  ♦  Commune with Nature  ♦  Cone of Cold  ♦  Conjure Elemental  ♦  Conjure Volley  ♦  Contact Other Plane  ♦  Contagion  ♦  Creation  ♦  Destructive Wave  ♦  Dispel Evil and Good  ♦  Dominate Person  ♦  Dream  ♦  Flame Strike  ♦  Geas  ♦  Greater Restoration  ♦  Hold Monster  ♦  Insect Plague  ♦  Legend Lore  ♦  Mass Cure Wounds  ♦  Mislead  ♦  Modify Memory  ♦  Passwall  ♦  Planar Binding  ♦  Raise Dead  ♦  Rary's Telepathic Bond  ♦  Reincarnate  ♦  Scrying  ♦  Seeming  ♦  Swift Quiver  ♦  Telekinesis  ♦  Teleportation Circle  ♦  Tree Stride  ♦  Wall of Force  ♦  Wall of Stone

 




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