Rosymorn Monastery

rosymorn monastery art final release bg3 wiki guide
ACT  Act 2
Location  
Suggest Level 5-6

Rosymorn Monastery is a location in Baldur's Gate 3. On this page, you can find related information about the map, quests, enemies, notable items and other useful tips about Rosymorn Monastery.

 

Rosymorn Monastery Map

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ITEMS IN BG3 RAVAGED BEACH

Notes & Tips

  • Blood of Lathander can be found in this area.
  • The Monastery has 3 different levels. You need to use Jump, Fly, and climb veins to reach different parts of the Monastery.
  • You can find Ceremonial Mace on a drunk Kobold on the first floor of the monastery.
  • You can find Ceremonial Battleaxe after defeating the guardian on the second floor.
  • Ceremonial Warhammer is on the top level, in the Eagle's Nest. (If you help the Blue Jay to take back the nest, he will reveal a loot location for you.)
  • Place all ceremonial weapons on the right stand to acquire the Dawnmaster's Crest. Without it once you take the Blood of Lathander, you will trigger the destruction of the entire Monastery in 4 turns.
    • Warhammer -- Dawnmaster Seed
    • Mace -- Dawnmaster Stockhold
    • Battleaxe -- Dawnmaster Vaseid
    • Longsword -- Dawnmaster Welkinglory
  • Once all 4 ceremonial weapons were placed in the correct location. A hidden pouch will be revealed.
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  • At the Ancient Giant Eagle nest, you can jump across to a below platform that leads to Holy Lance Helm.
    rosymorn monastery 01
  • After you defeated the inquisitor and returned from the Astral Plane. (Otherwise, Laezel may turn hostile.) Go to the statues on the left, turn one of them facing west and the other facing east (sunset and sunrise) to reveal the entrance to Secret Chamber. If the statue is stuck, use a Grease bottle on it or hit it with a blunt weapon.
    rosymorn monastery statue puzzle final release bg3 wiki guide min
  • Be careful of the dawn breakers in the corridor, and attack the energy sources to disable the light barriers.
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  • When you reached the chamber, place the Dawnmaster's Crest in the panel to claim the Blood of Lathander. (without the Crest, you will be locked within light barriers. You will have to disable it and escape the monastery in 4 turns.)

 

Quests:

 

Sub-Areas:

 

Notable NPCs:

  • ??
  • ??

 

Merchants:

  • ??
  • ??

 

 

All Locations in Baldur's Gate 3
Angleiron's Cellar  ♦  Arcane Tower  ♦  Arfur's Mansion  ♦  Astral Plane  ♦  Basilisk Gate Barracks  ♦  Beehive General Goods  ♦  Bhaal Temple  ♦  Bhaalist Crypt  ♦  Blighted Village  ♦  Bloomridge Park  ♦  Bonecloak's Apothecary  ♦  Candulhallow's Tombstones  ♦  Cazador's Dungeon  ♦  Chromatic Scale  ♦  Chult  ♦  Circus of The Last Days  ♦  City Sewers  ♦  Cloister of Sombre Embrace  ♦  Crèche K'liir  ♦  Crèche Y'llek  ♦  Dank Crypt  ♦  Defiled Temple  ♦  Devil's Fee  ♦  Dragon's Sanctum  ♦  Druid Grove  ♦  Durinbold Mausoleum  ♦  Ebonlake Grotto  ♦  Emerald Grove  ♦  Felogyr's Fireworks  ♦  Flymm's Cobblers  ♦  Forest (Location)  ♦  Forge of the Nine  ♦  Fraygo's Flophouse  ♦  Gauntlet of Shar  ♦  Goblin Camp  ♦  Gorion Mausoleum  ♦  Grand Mausoleum  ♦  Grand Mausoleum (Lower City)  ♦  Graveyard  ♦  Grey Harbour Docks  ♦  guildhall  ♦  Gur Camp  ♦  Hall of Wonders  ♦  Heapside Prison  ♦  Hhune Mausoleum  ♦  Highberry's Home  ♦  House in Deep Shadows  ♦  House Of Grief  ♦  House of Healing  ♦  House of Hope  ♦  Iron Throne  ♦  Jaheira's Basement  ♦  Jungle  ♦  Ketheric City  ♦  Lady Jannath's Estate  ♦  Last Light Inn  ♦  Low Lantern  ♦  Lower City  ♦  Lower City Central Wall  ♦  Makeshift Prison  ♦  Mind Flayer Colony  ♦  Moonrise Towers  ♦  Moonrise Towers Prison  ♦  Morgue  ♦  Morphic Pool  ♦  Mortuary  ♦  Mountain Pass  ♦  Nautiloid  ♦  Open Hand Temple  ♦  Oubliette  ♦  Overgrown Tunnel  ♦  Owlbear Nest  ♦  Ravaged Beach  ♦  Reithwin Masons' Guild  ♦  Reithwin Town  ♦  Requisitioned Barn  ♦  Rivington  ♦  Rosymorn Monastery Trail  ♦  Ruined Battlefield  ♦  Sanguine Laboratory  ♦  Secluded Cove  ♦  Selunite Outpost  ♦  Shadow Cursed Lands  ♦  Sharess' Caress  ♦  Sharran Sanctuary  ♦  Shattered Sanctum  ♦  Sorcerous Sundries  ♦  Sorcerous Vault  ♦  Stormshore Armoury  ♦  Sunlit Wetlands  ♦  Sword Coast Couriers  ♦  Temple of Bhaal  ♦  Temple of Shar  ♦  The Counting House  ♦  The Festering Cove  ♦  The Lodge  ♦  The Risen Road  ♦  The Waning Moon  ♦  The Wyrmway  ♦  Tiefling Hideout  ♦  Trielta Crags  ♦  Undercity Ruins  ♦  Underdark  ♦  Underground Passage  ♦  Upper City Sewers  ♦  Village Depths  ♦  Water Queen's Cellar  ♦  Waterdeep  ♦  Whispering Depths  ♦  Wyrm's Rock  ♦  Zhentarim Basement

 




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    • Anonymous

      If you happen to get a nat 20 on your Lockpick on the stone wall you can bypass the ceremonial weapon stuff to just get the pouch holding the Dawnmaster's Crest.

      • Anonymous

        The firewine barrels that have kobolds inside can be picked up into inventory and later placed or thrown.

        • Anonymous

          Вероятно я был не очень наблюдателен, но около этого места с кобольдами я слышал детский плач?? он отметился как неизвестный голос. А теперь я завершил ясли и храм, но так и не понял откуда был плач и что это вообще было. Я упустил что-то важное?

          I probably wasn't very observant, but near this place with the kobolds I heard a baby crying?? it flagged as an unknown voice. Now I completed the nursery and the temple, but I still didn't realize where the crying was coming from or what it even was. Did I miss something important?

          • Anonymous

            It is any weapon that matches the weapon type. I used a normal warhammer for the secret and it worked all the same.

            • Anonymous

              I found the grave of Master Stockhold on a hill outside the ruined staircase. In it is a note that he was buried with his Ceremonial Mace. There's a rusty mace there you can use to get the crest and your character comments that you could put "any weapon" of the appropriate type there (not tested).

              • Anonymous

                Attacking mid event, does nothing anymore as of release. All it does is fast forward events. In the case of Nere and here with Corliss, the same set of events happened. At this point, I'm just gonna give up on attempting to save the supposed scripted folks deaths. Worked in EA, not anymore...

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