The High Hall

[IMG]
ACT Act 3
Location Baldur's Gate
Suggest Level 12

The High Hall is a location at Baldur's Gate 3. You can only reach this location in the final part of the game, and can not return to previous regions. On this page, you can find the information about the map, quests, enemies, notable items and other useful tips about The High Hall.

 

The High Hall Map

the high hall map2 final release bg3 wiki guide min

upper city sewers map final release bg3 wiki guide min

 

Notes & Tips

  • While fighting the followers of the Absolute, you can summon your allies with a standard action. (See Gather Your Allies quest for potential allies.)
  • The High Hall Courtyard is filled with Absolutist cultists, goblins, Winged Horrors, Ogres, a Spectator, and several Mind Flayers. You can by pass the area by taking the sewers.
  • The entrance to the Upper City Sewers a Metal Door at X264, Y128. This area provides you a short cut to High Hall, guarded by Death Knight Stalker Svignee and some other enemies.
    entrance to upper city sewers final release bg3 wiki guide min
  • There are some hostages you can save in the locked building in northeast of courtyard.
  • A Nautiloid will aim and bombard the area when you approach the Elder Brain. Stay away the marked area ASAP to avoid be killed.

 

Quests:

 

Sub-Areas:

 

Notable NPCs:

Depends on how many allies you gather previously, you could see following NPCs

  • Arabella
  • Beorn Wunterbrood
  • Barcus / Wulbren Bongle
  • Counsellor Florrick
  • Dame Aylin
  • Dammon
  • Ethel
  • Halsin
  • Isobel
  • Jaheira
  • Koll the Red
  • Nine-Fingers Keene
  • Owlbear Cub
  • Rolan
  • Strange Ox
  • Ulder Ravengard
  • Ulma
  • Valeria / Sarevok
  • Volo
  • Withers
  • Yurgir
  • Zevlor

 

Merchants:

  • --

 

 

All Locations in Baldur's Gate 3
Angleiron's Cellar  ♦  Arcane Tower  ♦  Arfur's Mansion  ♦  Astral Plane  ♦  Basilisk Gate Barracks  ♦  Beehive General Goods  ♦  Bhaal Temple  ♦  Bhaalist Crypt  ♦  Blighted Village  ♦  Bloomridge Park  ♦  Bonecloak's Apothecary  ♦  Candulhallow's Tombstones  ♦  Cazador's Dungeon  ♦  Chromatic Scale  ♦  Chult  ♦  Circus of The Last Days  ♦  City Sewers  ♦  Cloister of Sombre Embrace  ♦  Crèche K'liir  ♦  Crèche Y'llek  ♦  Dank Crypt  ♦  Defiled Temple  ♦  Devil's Fee  ♦  Dragon's Sanctum  ♦  Druid Grove  ♦  Durinbold Mausoleum  ♦  Ebonlake Grotto  ♦  Emerald Grove  ♦  Felogyr's Fireworks  ♦  Flymm's Cobblers  ♦  Forest (Location)  ♦  Forge of the Nine  ♦  Fraygo's Flophouse  ♦  Gauntlet of Shar  ♦  Goblin Camp  ♦  Gorion Mausoleum  ♦  Grand Mausoleum  ♦  Grand Mausoleum (Lower City)  ♦  Graveyard  ♦  Grey Harbour Docks  ♦  guildhall  ♦  Gur Camp  ♦  Hall of Wonders  ♦  Heapside Prison  ♦  Hhune Mausoleum  ♦  Highberry's Home  ♦  House in Deep Shadows  ♦  House Of Grief  ♦  House of Healing  ♦  House of Hope  ♦  Iron Throne  ♦  Jaheira's Basement  ♦  Jungle  ♦  Ketheric City  ♦  Lady Jannath's Estate  ♦  Last Light Inn  ♦  Low Lantern  ♦  Lower City  ♦  Lower City Central Wall  ♦  Makeshift Prison  ♦  Mind Flayer Colony  ♦  Moonrise Towers  ♦  Moonrise Towers Prison  ♦  Morgue  ♦  Morphic Pool  ♦  Mortuary  ♦  Mountain Pass  ♦  Nautiloid  ♦  Open Hand Temple  ♦  Oubliette  ♦  Overgrown Tunnel  ♦  Owlbear Nest  ♦  Ravaged Beach  ♦  Reithwin Masons' Guild  ♦  Reithwin Town  ♦  Requisitioned Barn  ♦  Rivington  ♦  Rosymorn Monastery  ♦  Rosymorn Monastery Trail  ♦  Ruined Battlefield  ♦  Sanguine Laboratory  ♦  Secluded Cove  ♦  Selunite Outpost  ♦  Shadow Cursed Lands  ♦  Sharess' Caress  ♦  Sharran Sanctuary  ♦  Shattered Sanctum  ♦  Sorcerous Sundries  ♦  Sorcerous Vault  ♦  Stormshore Armoury  ♦  Sunlit Wetlands  ♦  Sword Coast Couriers  ♦  Temple of Bhaal  ♦  Temple of Shar  ♦  The Counting House  ♦  The Festering Cove  ♦  The Lodge  ♦  The Risen Road  ♦  The Waning Moon  ♦  The Wyrmway  ♦  Tiefling Hideout  ♦  Trielta Crags  ♦  Undercity Ruins  ♦  Underdark  ♦  Underground Passage  ♦  Upper City Sewers  ♦  Village Depths  ♦  Water Queen's Cellar  ♦  Waterdeep  ♦  Whispering Depths  ♦  Wyrm's Rock  ♦  Zhentarim Basement

 




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    • Anonymous

      The map is missing the north part the map where there is a metal door which leads underground to the upper city sewers around coordinate X260 Y140, there is a ledge you can jump down to which is pretty high so you might need feather fall

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