Dungeon Delver

You gain Advantage on Perception Checks made to detect hidden objects and on Saving Throws made to avoid or resist traps.

You gain Resistance to the damage dealt by traps.

Dungeon Delver is a Feat in Baldur's Gate 3. Feats are special talents or expertise that provide special capabilities to characters. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat. (Note this feat is not available in EA and all info is subject to change.)

 

Dungeon Delver Information

 

How to unlock Dungeon Delver

You'll need to fulfill the following requirements to unlock Dungeon Delver

 

Dungeon Delver Tips & Notes

  • You usually have one character in your party with high perception, like your Rogue or your Ranger, maybe your bard or something like that. Giving them advantage just makes things easier for you.
  • You can use Enhance Ability (Owl's Wisdom) to give them an advantage in spotting these things, which can save you a feat. But if you don't have someone that can cast Enhance Ability, it's not a bad one to take.
  • As of Patch 5, this feat is broken, providing no advantage for trap detection rolls, while the damage reduction seems quite buggy, sometimes halving damage, and sometimes reducing it to 0.

 

All Feats in Baldur's Gate 3
Ability Improvements  ♦  Actor  ♦  Alert  ♦  Athlete  ♦  Charger  ♦  Crossbow Expert  ♦  Defensive Duellist  ♦  Dual Wielder  ♦  Durable  ♦  Elemental Adept  ♦  Great Weapon Master  ♦  Heavily Armoured  ♦  Heavy Armour Master  ♦  Lightly Armoured  ♦  Lucky (Feat)  ♦  Mage Slayer  ♦  Magic Initiate: Bard  ♦  Magic Initiate: Cleric  ♦  Magic Initiate: Druid  ♦  Magic Initiate: Sorcerer  ♦  Magic Initiate: Warlock  ♦  Magic Initiate: Wizard  ♦  Martial Adept  ♦  Medium Armour Master  ♦  Mobile  ♦  Moderately Armoured  ♦  Observant  ♦  Performer  ♦  Polearm Master  ♦  Resilient  ♦  Ritual Caster  ♦  Savage Attacker  ♦  Sentinel  ♦  Sharpshooter  ♦  Shield Master  ♦  Skilled  ♦  Spell Sniper  ♦  Tavern Brawler  ♦  Tough  ♦  Unstable Blood  ♦  War Caster  ♦  Weapon Master

 




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    • Anonymous

      I'm not getting perception advantage or trap damage reduction in patch 3. Anyone else experiencing this? Seems bugged, gonna submit a ticket for it

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