Dungeon Delver |
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You gain Advantage on Perception Checks made to detect hidden objects and on Saving Throws made to avoid or resist traps. You gain Resistance to the damage dealt by traps. |
Dungeon Delver is a Feat in Baldur's Gate 3. Feats are special talents or expertise that provide special capabilities to characters. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat. (Note this feat is not available in EA and all info is subject to change.)
Dungeon Delver Information
- You gain Advantage on Perception Checks made to detect hidden objects and on Saving Throws made to avoid or resist traps.
- You gain Resistance to the damage dealt by traps.
- Class Feature
How to unlock Dungeon Delver
You'll need to fulfill the following requirements to unlock Dungeon Delver
- All Classes Lvl 4
Dungeon Delver Tips & Notes
- You usually have one character in your party with high perception, like your Rogue or your Ranger, maybe your bard or something like that. Giving them advantage just makes things easier for you.
- You can use Enhance Ability (Owl's Wisdom) to give them an advantage in spotting these things, which can save you a feat. But if you don't have someone that can cast Enhance Ability, it's not a bad one to take.
- As of Patch 5, this feat is broken, providing no advantage for trap detection rolls, while the damage reduction seems quite buggy, sometimes halving damage, and sometimes reducing it to 0.
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I'm not getting perception advantage or trap damage reduction in patch 3. Anyone else experiencing this? Seems bugged, gonna submit a ticket for it
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