Magic Initiate: Druid |
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You learn 2 cantrips and a Level 1 spell from the druid spell list. You can cast the Level 1 spell once per Long Rest. Your Spellcasting Ability for all 3 spells is Wisdom. |
Magic Initiate: Druid is a Feats in Baldur's Gate 3. Feats are special talents or expertises that provide special capabilities to characters. At certain levels, your character will get to choose between an Ability Score Improvement Feature or a Feat.
Magic Initiate: Druid Information
- You learn 2 cantrips and a Level 1 spell from the druid spell list. You can cast the Level 1 spell once per Long Rest. Your Spellcasting Ability for all 3 spells is Wisdom.
- Class Feature
How to unlock Magic Initiate: Druid
You'll need to fulfill the following requirements to unlock Magic Initiate: Druid
- All Classes at Level 4
Magic Initiate: Druid Tips & Notes
- Notes & Tips go here
- With this feat, you will be able to progress a specific class to reach higher level features.
- This feat can be learned by other classes to gain 2 Cantrips and a Level 1 Spell from the Druid Spell list, without having to dip a level into Druid, so you can maintain your current class, or other multiclass.
- Anonymous
Question: If I picked "Speak With Aniamls" for the 1st LVL Spell, would I still only be able to use it once per Long Rest, despite the spell itself being a Ritual, thus not using a Spell Slot?
- Anonymous
I might be crazy, but isn’t this literally just worse than just taking a level in Druid? I guess the only benefit is that you will keep progressing a specific class to reach higher level features, but otherwise multiclassing is strictly better.
- Anonymous
Just in case someone else is trying to take this feat to get Shillelagh for the Eldritch Knight:
The tooltip contradicts itself, shows up as a WIS spell but also says it uses your spellcasting ability. The latter is the correct one.
Not sure if that applies to the rest of the spells since i didn't test them, but there's that.
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