Wounding RayLevel 3 Necromancy Spell 2~16 Damage 2d8Necrotic Deals 2~16 Necrotic damage. On Save: Target still takes half damage. 18m CON Save Long Rest |
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Action |
Wounding Ray is a Spell in Baldur's Gate 3. Wounding Ray deals 2~16 necrotic damage and on save, the target would still take half damage. Wounding Ray is a Lvl 3 Spell from the Necromancy Spell school. Spells can be used for dealing damage to Enemies, inflicting Status Ailments, buff Characters, or interacting with the environment.
Wounding Ray Information
- Description: Deals 2~16 Necrotic damage.
- Level: Lvl 3 Spell
- School: Necromancy School
- Casting Time: Action
- Range: 18m
- Requires Concentration: none
- Saving Throw: CON Save
How to Acquire Wounding Ray
Wounding Ray can be acquired by the following classes:
- __classes__
Wounding Ray can be cast by using the following Items:
Wounding Ray Tips & Notes
- Notes & Tips go here
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