gloves of soul catching baldurs gate 3 wiki guide 150px

Gloves of Soul Catching

Legendary

Soul Fist: Your unarmed attacks deal an additional 1~10 Force damage.

Soul Catching: Once per turn, on an unarmed hit, you regain 10 hit points. Alternatively, you may forego healing to gain Advantage on Attack Rolls and Saving Throws until the end of your next turn.

Constitution +2 (up to 20)

infobox quote icon baldurs gate 3 wiki guide 24pxFormerly worn by Autumnal Baskin, a professional meditator turned bare-knuckle champion, who gained enlightenment via two methods. The second was getting a lot of fighting acumen. Advanced cosmic harmony is a nose. Sometimes you've got to break it a few times to get the best of things.

0.5 weight icon baldurs gate 3 wiki guide960 currency coin baldurs gate 3 wiki guide 24px

Gloves of Soul Catching are Gloves in Baldur's Gate 3Gloves of Soul Catching are ideal for Monks as the effects are applied on unarmed attacks which are common for Monks. Gloves can be equipped to a character's hands in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. Even a modest pair of Gloves in BG3 can help a character tremendously, so be on the lookout for them, and equip them when you can.

  

Formerly worn by Autumnal Baskin, a professional meditator turned bare-knuckle champion, who gained enlightenment via two methods. The second was getting a lot of fighting acumen. Advanced cosmic harmony is a nose. Sometimes you've got to break it a few times to get the best of things.

 

BG3 Gloves of Soul Catching Information

  • Soul Fist: Your unarmed attacks deal an additional 1~10 Force Damage.
  • Soul Catching: Once per turn, on an unarmed hit, you regain 10 hit points. Alternatively, you may forego healing to gain Advantage on Attack Rolls and Saving Throws until the end of your next turn.
  • Constitution +2 (up to 20)
  • weight icon baldurs gate 3 wiki guideWeight: 0.5 Kg.
  • value icon baldurs gate3 wiki guideValue: 960 Gp.

 

Gloves of Soul Catching Location & How to Get in BG3

BG3 Gloves of Soul Catching Notes and tips

  • The way Soul Catching works is as follows:
    • When you land an unarmed attack, you gain the condition Grasp Essence for 2 turns, which grants two reactions and a special ability. Grasp Essence can only be gained once per turn, even if you consume it and then land another unarmed attack that turn.
    • The two reactions are Soul Catching Boon and Soul Catching Prowess. They give a +5 bonus to a single attack or saving throw, respectively. They only trigger if you need them (e.g. if your attack would hit without it, Soul Catching Boon won't trigger). You lose Grasp Essence as soon as either reaction is used.
    • The special ability is called Soul Snare: Heal, and it appears as a green icon on the far right side of your hotbar. It costs no actions or other resources to activate, and heals you for 10 HP. As soon as you use it, you lose Grasp Essence.
  • BUG: Unlike The Sparkle Hands, this does not grant its bonus damage to thrown weapon attacks. (Unclear which of the two is the bugged one.)
  • UUID: c1342b19-c898-451c-b2e8-6eb6666fe1c2

 

 
All Gloves in Baldur's Gate 3
Abyss Beckoners  ♦  Bhaalist Gloves  ♦  Blackguard's Gauntlets  ♦  Bonespike Gloves  ♦  Bracers of Defence  ♦  Braindrain Gloves  ♦  Cerebral Citadel Gloves  ♦  Cindersnap Gloves  ♦  Craterflesh Gloves  ♦  Daredevil Gloves  ♦  Dark Displacement Gloves  ♦  Dark Justiciar Gauntlets  ♦  Dark Justiciar Gauntlets (Rare)  ♦  Deadly Channeller Gloves  ♦  Drow Leather Gloves  ♦  Druidic Bracers  ♦  Flawed Helldusk Gloves  ♦  Fleetfingers  ♦  Gauntlet of the Tyrant  ♦  Gauntlets of Hill Giant Strength  ♦  Gauntlets of Surging Accuracy  ♦  Gauntlets of the Warmaster  ♦  Gemini Gloves  ♦  Githyanki Bracers  ♦  Gloves of Archery  ♦  Gloves of Baneful Striking  ♦  Gloves of Battlemage's Power  ♦  Gloves of Belligerent Skies  ♦  Gloves of Cinder and Sizzle  ♦  Gloves of Crushing  ♦  Gloves of Dexterity  ♦  Gloves of Fire Resistance  ♦  Gloves of Flint and Steel  ♦  Gloves of Hail of Thorns  ♦  Gloves of Heroism  ♦  Gloves of Missile Snaring  ♦  Gloves of Power  ♦  Gloves of Succour  ♦  Gloves of the Automaton  ♦  Gloves of the Balanced Hands  ♦  Gloves of the Duellist  ♦  Gloves of the Growling Underdog  ♦  Gloves of Thievery  ♦  Gloves of Uninhibited Kushigo  ♦  Helldusk Gloves  ♦  Hellrider's Pride  ♦  Herbalist's Gloves  ♦  Hr'a'cknir Bracers  ♦  Ichorous Gloves  ♦  Jhannyl's Gloves  ♦  Knock Knuckle Gloves  ♦  Leather Gloves  ♦  Legacy of the Masters  ♦  Luminous Gloves  ♦  Martial Exertion Gloves  ♦  Metallic Gloves  ♦  Netherstone-Studded Gauntlet  ♦  Nimblefinger Gloves  ♦  Oathbreaker Knight Gloves  ♦  Pale Widow Gloves  ♦  Poisoner's Gloves  ♦  Quickspell Gloves  ♦  Raven Gloves  ♦  Reason's Grasp  ♦  Seraphic Pugilist Gloves  ♦  Servitor of the Black Hand Gloves  ♦  Snow-Dusted Monastery Gloves  ♦  Spellmight Gloves  ♦  Spellseeking Gloves  ♦  Stalker Gloves  ♦  Swordmaster Gloves  ♦  The Fork-Lightning Fingers  ♦  The Reviving Hands  ♦  The Sparkle Hands  ♦  Thermoarcanic Gloves  ♦  Thunderpalm Strikers  ♦  Unlucky Thief's Gloves  ♦  Unwanted Masterwork Gauntlets  ♦  Vampiric Gloves  ♦  Winkling Gloves  ♦  Winter's Clutches  ♦  Wondrous Gloves



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    • Anonymous

      Looks to be an oversight or bug, but you can equip and punch useless items like bottles and then use the Soul Snare: Heal to regain 10 HP each time your destroy an item. A cheesy way to heal your entire party to full out of combat essentially for free.

      • Anonymous

        It doesn't even give advantage it gives a bonus on an otherwise missed attack roll.

        I rolled a 13 when I needed a 15 so it prompted me to activate Soul Catching Boon. I said yes and the attack landed. I looked at the combat log and it doesn't show up as an advantage roll but as "+5 (Soul Catching Boon)." This **** is wacky. I haven't been able to determine whether it can activate more than once per turn, however.

        • Anonymous

          "BUG: Unlike The Sparkle Hands it does not proc on thrown weapons. (Unclear which of the two is the bugged one.)"
          What does "proc" mean?

          • Anonymous

            This is wrong, the gloves is a reward for saving hope from hell. You get an armor of looting Rafael's corpse

            • Anonymous

              possible bug, but was using these with the blink ring. After a successful blink the effects of these gloves are turned off until you reequip them

              • Anonymous

                This looks to be a solid contender for BIS for monks...extra unarmed damage and healing every turn OR free advantage attacks/saving throws when at full HP???

                Yes please ^_^

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