Ichorous GlovesUncommon |
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Ichorous Corrosion: When the wearer deals Acid damage, they also inflict Noxious Fumes upon the target(s). |
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These gloves smell like beef mince left to rot in a privy pail. |
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0.5 90 |
Ichorous Gloves are Gloves in Baldur's Gate 3. Gloves can be equipped to a character's hands in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. Even a modest pair of Gloves in BG3 can help a character tremendously, so be on the lookout for them, and equip them when you can.
These gloves smell like beef mince left to rot in a privy pail.
BG3 Ichorous Gloves Information
- Ichorous Corrosion: When the wearer deals Acid damage, they also inflict Noxious Fumes upon the target(s).
- Weight: 0.5 Kg.
- Value: 90 Gp.
Ichorous Gloves Location & How to Get in BG3
- Location: In a metal chest (X-253, Y71) in the storeroom at the back of The Waning Moon.
- Drop by:
BG3 Ichorous Gloves Notes and tips
- Notes and tips go here.
- Anonymous
Combine with Caustic Band on a multi Attacker for constant AOE chip damage
- Anonymous
- Anonymous
Noxious Fumes from the Ichorous Gloves now only affect enemies.
- Anonymous
- Anonymous
wait so with these gloves you just. inflict a status that hurts YOU? it’s not flammable. it doesn’t explode. it doesnt take away actions like the ghoul fumes do. it just. hurts you. and does nothing bad to to the target. it has to be a bug right
The aura will apply to friendlies too despite the in-game description saying it targets only hostile creatures.
- Anonymous
- Anonymous
Very bad item imo. Doesn't explote with fire spells and only damages your allies. I just fel sad that I wasted my dye with it lol
- Anonymous
After some testing here's how it seems to work:
- Any acid damage will force a constitution saving throw, if the creature fails it gets Noxious Fumes (for 3 turns?).
- Noxious Fumes damages creatures hostile (to the enemies affected, meaning, your team mates) if they start their turn turn next to the fumed creature. Other enemies will not be affected by the aura.
- Noxious Fumes damage is applied to all creatures the debuff is applied to on at the start of the turn of the character that applied it. So if your wizard applied it the creatures take damage at the start of the wizards turn.
- Noxious Fumes damage doesn't seem to stack from multiple sources.
I wouldn't recommend equipping these gloves for any acid build, they deal minimal damage and a lot of the time deal more damage to your characters then any enemies.
Turns out, it's not at all the cloud of noxious fumes that bibberbangs produce, it's just a ground aoe that's attatched to the target that does 1d4 damage at the start of their turn. Bummer. Was hoping to have some explosive mixing.
Haven't tested this yet, but assuming this is the same Noxious Fumes that Bibberbangs produce, then they're flammable. The point of the gloves would then be to add Fire to your rotations for ease of explosions
- Anonymous
Tested it, might be bugged, but for now they continue to damage constantly even in turn based combat. They hit hostile and ally alike
- Anonymous
I think this hits all creatures rather than hostile, so it can be a pro or con depending on the situation.
- Anonymous
These gloves will give the target Noxious Fumes that damage HOSTILE creatures (for them) in a 3 meters radius, that means that it will damage your melee characters if you get close to the target.
- Anonymous
Am i interpreting this effect wrong or do these gloves do nothing except buff your enemy
- Anonymous
These gloves make your opponents have a damage aura. What are these good for?
- Anonymous
Horde Breaker Hunter Ranger + Acid element from Drakethroat Glaive + Great Weapon Master + These gloves = Acid pools everywhere
PS: Acid applied by the glaive is better than the one from Caustic Band since that allows you to wear other and better rings.
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