gloves of dexterity baldurs gate 3 wiki guide

Ichorous Gloves

Uncommon

Ichorous Corrosion: When the wearer deals Acid damage, they also inflict Noxious Fumes upon the target(s).

infobox quote icon baldurs gate 3 wiki guide 24pxThese gloves smell like beef mince left to rot in a privy pail.

0.5 weight icon baldurs gate 3 wiki guide90 currency coin baldurs gate 3 wiki guide 24px

Ichorous Gloves are Gloves in Baldur's Gate 3Gloves can be equipped to a character's hands in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. Even a modest pair of Gloves in BG3 can help a character tremendously, so be on the lookout for them, and equip them when you can.

  

These gloves smell like beef mince left to rot in a privy pail.

BG3 Ichorous Gloves Information

  • Ichorous Corrosion: When the wearer deals Acid damage, they also inflict Noxious Fumes upon the target(s).
  • weight icon baldurs gate 3 wiki guideWeight: 0.5 Kg.
  • value icon baldurs gate3 wiki guideValue: 90 Gp.

 

Ichorous Gloves Location & How to Get in BG3

  • Location: In a metal chest (X-253, Y71) in the storeroom at the back of The Waning Moon.
  • Drop by:

 

 

BG3 Ichorous Gloves Notes and tips

  • Notes and tips go here.

 

All Gloves in Baldur's Gate 3
Abyss Beckoners  ♦  Bhaalist Gloves  ♦  Blackguard's Gauntlets  ♦  Bonespike Gloves  ♦  Bracers of Defence  ♦  Braindrain Gloves  ♦  Cerebral Citadel Gloves  ♦  Cindersnap Gloves  ♦  Craterflesh Gloves  ♦  Daredevil Gloves  ♦  Dark Displacement Gloves  ♦  Dark Justiciar Gauntlets  ♦  Dark Justiciar Gauntlets (Rare)  ♦  Deadly Channeller Gloves  ♦  Drow Leather Gloves  ♦  Druidic Bracers  ♦  Flawed Helldusk Gloves  ♦  Fleetfingers  ♦  Gauntlet of the Tyrant  ♦  Gauntlets of Hill Giant Strength  ♦  Gauntlets of Surging Accuracy  ♦  Gauntlets of the Warmaster  ♦  Gemini Gloves  ♦  Githyanki Bracers  ♦  Gloves of Archery  ♦  Gloves of Baneful Striking  ♦  Gloves of Battlemage's Power  ♦  Gloves of Belligerent Skies  ♦  Gloves of Cinder and Sizzle  ♦  Gloves of Crushing  ♦  Gloves of Dexterity  ♦  Gloves of Fire Resistance  ♦  Gloves of Flint and Steel  ♦  Gloves of Hail of Thorns  ♦  Gloves of Heroism  ♦  Gloves of Missile Snaring  ♦  Gloves of Power  ♦  Gloves of Soul Catching  ♦  Gloves of Succour  ♦  Gloves of the Automaton  ♦  Gloves of the Balanced Hands  ♦  Gloves of the Duellist  ♦  Gloves of the Growling Underdog  ♦  Gloves of Thievery  ♦  Gloves of Uninhibited Kushigo  ♦  Helldusk Gloves  ♦  Hellrider's Pride  ♦  Herbalist's Gloves  ♦  Hr'a'cknir Bracers  ♦  Jhannyl's Gloves  ♦  Knock Knuckle Gloves  ♦  Leather Gloves  ♦  Legacy of the Masters  ♦  Luminous Gloves  ♦  Martial Exertion Gloves  ♦  Metallic Gloves  ♦  Netherstone-Studded Gauntlet  ♦  Nimblefinger Gloves  ♦  Oathbreaker Knight Gloves  ♦  Pale Widow Gloves  ♦  Poisoner's Gloves  ♦  Quickspell Gloves  ♦  Raven Gloves  ♦  Reason's Grasp  ♦  Seraphic Pugilist Gloves  ♦  Servitor of the Black Hand Gloves  ♦  Snow-Dusted Monastery Gloves  ♦  Spellmight Gloves  ♦  Spellseeking Gloves  ♦  Stalker Gloves  ♦  Swordmaster Gloves  ♦  The Fork-Lightning Fingers  ♦  The Reviving Hands  ♦  The Sparkle Hands  ♦  Thermoarcanic Gloves  ♦  Thunderpalm Strikers  ♦  Unlucky Thief's Gloves  ♦  Unwanted Masterwork Gauntlets  ♦  Vampiric Gloves  ♦  Winkling Gloves  ♦  Winter's Clutches  ♦  Wondrous Gloves



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    • Anonymous

      Horde Breaker Hunter Ranger + Acid element from Drakethroat Glaive + Great Weapon Master + These gloves = Acid pools everywhere

      PS: Acid applied by the glaive is better than the one from Caustic Band since that allows you to wear other and better rings.

      • Anonymous

        wait so with these gloves you just. inflict a status that hurts YOU? it’s not flammable. it doesn’t explode. it doesnt take away actions like the ghoul fumes do. it just. hurts you. and does nothing bad to to the target. it has to be a bug right

        • Anonymous

          Very bad item imo. Doesn't explote with fire spells and only damages your allies. I just fel sad that I wasted my dye with it lol

          • Anonymous

            After some testing here's how it seems to work:
            - Any acid damage will force a constitution saving throw, if the creature fails it gets Noxious Fumes (for 3 turns?).
            - Noxious Fumes damages creatures hostile (to the enemies affected, meaning, your team mates) if they start their turn turn next to the fumed creature. Other enemies will not be affected by the aura.
            - Noxious Fumes damage is applied to all creatures the debuff is applied to on at the start of the turn of the character that applied it. So if your wizard applied it the creatures take damage at the start of the wizards turn.
            - Noxious Fumes damage doesn't seem to stack from multiple sources.

            I wouldn't recommend equipping these gloves for any acid build, they deal minimal damage and a lot of the time deal more damage to your characters then any enemies.

            • Turns out, it's not at all the cloud of noxious fumes that bibberbangs produce, it's just a ground aoe that's attatched to the target that does 1d4 damage at the start of their turn. Bummer. Was hoping to have some explosive mixing.

              • Haven't tested this yet, but assuming this is the same Noxious Fumes that Bibberbangs produce, then they're flammable. The point of the gloves would then be to add Fire to your rotations for ease of explosions

                • Anonymous

                  Tested it, might be bugged, but for now they continue to damage constantly even in turn based combat. They hit hostile and ally alike

                  • Anonymous

                    I think this hits all creatures rather than hostile, so it can be a pro or con depending on the situation.

                    • Anonymous

                      These gloves will give the target Noxious Fumes that damage HOSTILE creatures (for them) in a 3 meters radius, that means that it will damage your melee characters if you get close to the target.

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