Shortwords in Baldur's Gate 3 are a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Weapons are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, or are dropped by Enemies or Bosses. You can find detailed information on its location and properties on each individual page linked below.
All Shortswords in Baldur's Gate 3
Baldur's Gate 3 Shortswords Comparison Table
You can search by Name, Rarity, Proficiency, or Weapon Skills. Just type into the search box what you are looking for.
Quick Search of All Shortswords
Name |
Damage |
Proficiency |
Quality |
Type |
Range |
Qualities |
Weapon Skills |
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![]() 1d6+1 ![]() |
Martial | Rare | Melee Weapon | ![]() |
Sentinel Weapon: Gain a ´1 bonus to initiative rolls and Advantage on Perception Ability Checks. Ambusher's Streak: In combat, you deal an additional 1∼6 Necrotic damage against creatures that haven't taken a turn yet. ![]() |
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![]() 1d6+2 ![]() ![]() 1d4 ![]() ![]() 1d4 ![]() |
Martial | Legendary | Melee Weapon | ![]() |
Prey Upon the Weak: This weapon deals an additional l~4 Piercing damage against targets with 50% of their hit points or fewer.![]() Main Hand Only Redvein Savagery: When you make an attack with Advantage, the target takes an additional 7 Piercing damage. Off-Hand Only Crimson Weapon: When you make an attack with your off hand weapon, you can add your Ability Modifier to the damage of the attack. ![]() |
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![]() 1d6+2 ![]() |
Martial | Rare | Melee Weapon | ![]() |
Part the Flesh: Makes a strike that has a chance to prevent enemies from healing.![]() ![]() ![]() |
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![]() 1d6 Piercing +1d4 ![]() |
Martial | Uncommon | Melee Weapon | ![]() |
Psychic Vengeance: When the wielder has 50% Hit Points or less, they deal an additional 1d4 Psychic damage. |
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![]() 1d6+2 Piercing |
Martial | Very Rare | Melee Weapon | ![]() |
Organ Rearranger: The wielder scores a Critical Hit when rolling a 19. When they roll 2 damage or less, reroll the dice, taking the highest result. Shadow Blade: You have Advantage on Attack Rolls against Lightly or Heavily Obscured targets when using this blade. ![]() ![]() ![]() |
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![]() 1d4 Bludgeoning |
Martial | Common | Melee Weapon | ![]() |
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![]() 1d6+1 ![]() |
Martial | Uncommon | Melee Weapon | ![]() ![]() |
Psychic Steel Virtuoso: When the wielder attacks with Advantage, they deal an additional 1~8 Psychic damage. |
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![]() 1d6 Piercing |
Martial | Common | Melee Weapon | ![]() |
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![]() 2d8 Psychic |
Martial | Uncommon | Melee Weapon | ![]() |
Shadow Blade: You have Advantage on Attack Rolls against Lightly or Heavily Obscured targets when using this blade.![]() ![]() |
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![]() 1d6 Piercing |
Martial | Common | Melee Weapon | ![]() |
![]() ![]() |
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![]() 1d6+1 Piercing |
Martial | Uncommon | Melee Weapon | ![]() |
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![]() 1d6 Piercing + 1d8 Piercing (Conditional) |
Martial | Uncommon | Melee Weapon | ![]() |
Break the Unbroken: Deals an additional 1d8 Piercing Damage to targets that still have all their Hit Points. |
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![]() 1d6+1 ![]() |
Martial | Rare | Melee Weapon | ![]() |
Deepflesh Slice: When the wielder attacks with Advantage, the attack inflicts ![]() ![]() ![]() ![]() |
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![]() 1d6+1 Piercing |
Martial | Uncommon | Melee Weapon | ![]() |
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![]() 1d6+1 ![]() |
Martial | Rare | Melee Weapon | ![]() |
Shadowsoaked Strike: Strike an enemy, adding your Proficiency Bonus to the damage. Moreover, if the attack hits, it blow deals an additional 1d6 Psychic Damage. This attack doesn't break concealment.![]() ![]() ![]() |
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![]() 1d6+2 ![]() |
Martial | Very Rare | Melee Weapon | ![]() |
Life Stealing Critical: On a Critical Hit, the target takes an extra 1-10 Necrotic damage as long as it isn't a construct or an undead. You also gain 10 temporary hit points. |
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![]() 1d6+2 ![]() |
Martial | Legendary | Melee Weapon | ![]() |
Organ Rearranger: The wielder scores a Critical Hit when rolling a 19. When they roll 2 damage or less, reroll the dice, taking the highest result. True Strike Exploit Weakness: Creatures hit with this weapon receive Vulnerability to Piercing damage. Off Hand Only True Strike Riposte: When a creature misses you with a melee attack, you may retaliate and gain True Strike. ![]() ![]() ![]() |
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![]() 1d6+2 Piercing |
Martial | Rare | Melee Weapon | ![]() |
Dolor Amarus: When you land a Critical hit with this weapon, it deals an additional 7 damage.![]() ![]() ![]() |
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![]() 1d6+1 Piercing |
Martial | Rare | Melee Weapon | ![]() |
This blade's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. Favoured Weapon: This weapon has a +1 bonus to damage and attack rolls. Baneful Bond: On a hit, possibly Bane your target. ![]() |
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![]() 1d6+1 Piercing |
Martial | Rare | Melee Weapon | ![]() |
Liberated Spellcasting: When you kill a creature, you can cast a Level 1 spell without expending a spell slot.![]() |
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![]() 1d6+1 Piercing |
Martial | Uncommon | Melee Weapon | ![]() |
Advantage on Stealth Checks.![]() |
Baldur's Gate 3 Shortswords Gallery
Page is missing an entry. If you talk to Blurg, in the Underdark, he has a weapon called the The Baneful (Rare). Below are the stats and item descriptions.
5-10 damage
1d6 + 4 piercing
"This blade's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon"
Abilities:
Favoured Weapon - This weapon has a +1 bonus to damage and attack rolls.
Baneful Bond - On a hit, possibly Bane your target.
(Icon) Weapon Enchantment +1
Proficiency with this weapon type unlocks:
Flourish and Piercing Strike
"The wizard Otiluke wrote about bound weapons and their propensity to coalesce with their wielder as the pair come together. He also wrote about their dangers, which are manifold, and their benefits, which make the danger worth it."
Shortsword, Light, Finesse.
Is someone able to add it? As I feel if I try, I will mess it up.
8
+10
-1