coldbrim hat baldurs gate 3 wiki guide

Hat of Fire Acuity

Uncommon

Fire Acuity: Whenever you deal damage fire icon bg3 wiki guideFire damage, you gain arcane acuity iconArcane Acuity for 2 turns.

infobox quote icon baldurs gate 3 wiki guide 24pxIt is said some wizard hats grant the power to keep your head cool - both literally and figuratively. 

0.5 weight icon baldurs gate 3 wiki guide90 currency coin baldurs gate 3 wiki guide 24px

Hat of Fire Acuity is a Helmet in Baldur's Gate 3Helmets can be equipped to a character's head in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. 

It is said some wizard hats grant the power to keep your head cool - both literally and figuratively. 

Hat of Fire Acuity Information

  • weight icon baldurs gate 3 wiki guideWeight: 0.5 Kg.
  • value icon baldurs gate3 wiki guideValue: 90 Gp.

Hat of Fire Acuity Location & How to Get

Hat of Fire Acuity Notes & tips

  • Arcane Acuity stacks a +1 Bonus to Spell Attack rolls and Spell Difficulty Class each time fire damage is deal, including spells with multiple projectiles.
  • Items that grant Arcane Acuity: Hat of Fire Acuity, Hat of Storm Scion's Power, Helmet of Arcane Acuity, Gloves of Battlemage's Power, Elixir of Battlemage's Power.
  • Works with all sources of fire damage including fire arrows and consumables such as alchemist's fire.
  • Scorching Ray can put you at max stacks of this in one cast if you cast it as a Level 3 spell and land all rays on your target.
  • UUID: dbd8a255-771c-4c3e-b3d6-65d744b2cbd8

 

 
All Helmets in Baldur's Gate 3
Arcane Circlet  ♦  Assassin of Bhaal Cowl  ♦  Birthright  ♦  Bonespike Helmet  ♦  Browbeaten Circlet  ♦  Cap of Curing  ♦  Cap of Wrath  ♦  Circle of Bones  ♦  Circlet  ♦  Circlet of Blasting  ♦  Circlet of Fire  ♦  Circlet of Hunting  ♦  Circlet of Mental Anguish  ♦  Circlet of Psionic Revenge  ♦  Coldbrim Hat  ♦  Covert Cowl  ♦  Dark Justiciar Helm  ♦  Dark Justiciar Helmet  ♦  Dark Justiciar Mask  ♦  Devilfoil Mask  ♦  Diadem of Arcane Synergy  ♦  Elegant Light Garb  ♦  Enforcer Helmet  ♦  Fistbreaker Helm  ♦  Flawed Helldusk Helmet  ♦  Frayed Drow Hood  ♦  Gibus of the Worshipful Servant  ♦  Grymskull Helm  ♦  Haste Helm  ♦  Hat of Storm Scion's Power  ♦  Hat of the Sharp Caster  ♦  Hat of Uninhibited Kushigo  ♦  Hat Of Uproarious Laughter  ♦  Headband of Intellect  ♦  Helldusk Helmet  ♦  Hellgloom Helmet  ♦  Helm of Arcane Gate  ♦  Helm of Balduran  ♦  Helmet  ♦  Helmet of Arcane Acuity  ♦  Helmet of Autonomy  ♦  Helmet of Grit  ♦  Helmet of Smiting  ♦  Holy Lance Helm  ♦  Hood of the Weave  ♦  Horns of the Berserker  ♦  Jannath's Hat  ♦  Key of the Ancients  ♦  Leather Helmet  ♦  Marksmanship Hat  ♦  Mask of Soul Perception  ♦  Mask of the Shapeshifter  ♦  Old Floppy Hat  ♦  Pyroquickness Hat  ♦  Reinforced Helmet  ♦  Sarevok's Horned Helmet  ♦  Scabby Pugilist Circlet  ♦  Shadow of Menzoberranzan  ♦  Shapeshifter Hat  ♦  Steelwatcher Helmet  ♦  The Lifebringer  ♦  The Pointy Hat  ♦  The Shadespell Circlet  ♦  Tightening Orbit Helm  ♦  Wapira's Crown  ♦  Warped Headband of Intelect  ♦  Warped Headband of Intellect  ♦  Whispering Mask

 




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    • Anonymous

      Want a fun way to use this item that ISN'T Scorching Ray based?
      Use it on a Monk equipped with any gloves equipped that give unarmed attacks fire damage (Gloves of Cinder and Sizzle for example).
      The double punch Monk bonus attack stacks this effect TWICE, meaning one Bonus Action gives you 4 Arcane Acuity and you've still got your main Action to use afterwards! Splash 3 points into Thief and you can use 2 bonus action double punches for 8 Arcane Acuity, then use an almost unstoppable crowd control spell, my personal favourite is Command Halt as that doesn't require concentration, is obtainable with just a level 1 Warlock and upscales to give you multiple targets at higher levels. And the extra added bonus for this Fire Monklock is that Warlock spell slots refresh on short rest, just like your Ki! So the synergy is really nice.

      • Anonymous

        Does this trigger from fire-self-damage via the heat status effect? If so, a self-ignite build might sound fun to try out.

        • I got this for the first time just now and the effectiveness of a singular scorching ray enables me to land spells SO much more, even if fire/scorching ray isn't the crux of my builds, i will use it just to turn anything else online for the combat, it's that good
          Obviously there are better hats out there for specific builds, but the effectiveness of this hat is so simple to fit into any build and is pretty easy to acquire as well (Just Animal Speak the Ox and then have all your character run into the center of town and the npcs will join in and bop it with you)

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