Frightened

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A frightened creature can't move and has Disadvantage on Ability Checks and Attack Rolls.

Frightened is a Status Effect in Baldur's Gate 3. Status Effects are the different conditions that can affect characters in both positive and negative ways.

Frightened Information

  • A frightened creature has Disadvantage on Ability Checks and Attack Rolls while the source of its fear is within line of sight.
  • The creature can't willingly move closer to the source of its fear.

How to Apply Frightened

How to Remove Frightened

Frightened Notes & Tips

  • Notes and tips go here.

 

 
Status Effects
A Clown in Town  ♦  Acid  ♦  Animalistic Vitality  ♦  Anointed in Splendour  ♦  Arcane Charge  ♦  Arcane Synergy  ♦  Auntie Ethel's Hair  ♦  Aura of Leadership  ♦  Awakened  ♦  Bane (Status Effect)  ♦  Befuddled  ♦  Berserk  ♦  Bleeding  ♦  Blinded  ♦  Bliss Spores  ♦  Blood  ♦  Bloodless  ♦  Braced  ♦  Brand of the Absolute  ♦  Burning  ♦  Buthir's Wrath  ♦  Calmed  ♦  Caustic Brine  ♦  Charmed  ♦  Chest Trauma  ♦  Chilled  ♦  Cold  ♦  Crippled  ♦  Dazed  ♦  Dead  ♦  Death Wish  ♦  Difficult Terrain  ♦  Distressed  ♦  Down  ♦  Downed  ♦  Drunk  ♦  Electrocuted  ♦  Encrusted with Frost  ♦  Encumbered  ♦  Ensnared  ♦  Entangled  ♦  Enthralled  ♦  Enwebbed  ♦  Exhausted  ♦  Feeble  ♦  Fire  ♦  Frenzied  ♦  Frostbite  ♦  Gaping Wounds  ♦  Githzerai Mind Barrier  ♦  Hamstrung  ♦  Happy  ♦  Heat  ♦  Heavily Encumbered  ♦  Hypnotised  ♦  Incapacitate  ♦  Infernal Fury  ♦  Infested  ♦  Lethargic  ♦  Loviatar's Love  ♦  Magmatic Disturbance  ♦  Magmatic Regeneration  ♦  Mental Fatigue  ♦  Mirth-Wracked  ♦  Mud  ♦  Necromancy of Thay  ♦  Newborn  ♦  Noxious Fumes  ♦  Numbed  ♦  Obscured  ♦  Off Balance  ♦  Oil  ♦  Owlbear's Rage  ♦  Paid the Price  ♦  Paralysed  ♦  Partial Ceremorphosis  ♦  petrified  ♦  Pinched  ♦  Poison  ♦  Poisoned  ♦  Poisonous Fumes  ♦  Prepared  ♦  Prone  ♦  Psionic Enrichment  ♦  Psionic Weakening  ♦  Radiating Orb  ♦  Rallied  ♦  Reckless Warcry  ♦  Reeling  ♦  Restrained  ♦  Reverberation  ♦  Sanctuary (Status Effect)  ♦  Sapped  ♦  Shattered  ♦  Shocked  ♦  Silenced  ♦  Silvanus' Blessing  ♦  Sleeping  ♦  Slightly Drunk  ♦  Slowed  ♦  Soul Branding  ♦  Stunned  ♦  Surprised  ♦  The Tharchiate Codex: Blessing  ♦  Threatened  ♦  Turned  ♦  Twisting Vines  ♦  Unconscious  ♦  Under Operation  ♦  Water Layer Protection  ♦  Water Status Effect  ♦  Wet  ♦  Wrath



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    • Anonymous

      Ug…ran into “frightened” status during the end battle in moonrise towers, 3 of my characters were struck by it and pretty much froze in place. Ran my one character around for an hour or so trying to find scrolls or potions to free them, btw heroism potion didn’t work, protection from good and evil scroll worked on one, only one and only during concentration 10 rounds. Took my one character back to camp, respected to life cleric for calm mind, that finally freed everyone. Lol! What a pita.

      • Anonymous

        Heroism (cure it and immunity), Bless (saving throws), Resistance (saving throw), Aura of Protection (Paladin buff, saving throws), Warding Bond (saving throws), Beacon of Hope (wisdom saving throws), Bardic Inspiration (Bard song, saving throws), Countercharm (saving throws). Other spells I'm aware of. I just did a long fight and forgot but i think i used misty step with one of my feared toons and it canceled it out, cant fully remember. Try it out.

        • Anonymous

          I made Auntie Ethel (Witch-form) frightened after doing a considerable amount of damage before she even had the chance to light the cage on fire.

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