Awakened

awakened icon

You can use all Illithid Powers as a bonus action icon baldursgate3 wiki guide 25pxBonus Action.

Awakened is a Status Effect in Baldur's Gate 3. Status Effects are the different conditions that can affect characters in both positive and negative ways.

Awakened Information

  • Effect: You can use all Illithid powers as a Bonus Action.

How to Acquire Awakened

  • In Find the Githyanki Crèche, while your character is in the Zaith'isk, pass all three saving throws (do not escape or fail a throw). Which dialog options you choose do not seem to matter, so long as it requires a roll.

  • Alternatively, let Lae'zel be the one to use the Zaith'isk. This will offer Ability Checks dialog options, rather than Saving Throws. To acquire Awakened, use the "Endure, Lae'zel..." and then "Keep Focused, Lae'zel...." dialog options, which do not require Checks. Then do the "Draw on the Zeith'isk's power, take it as your own" Arcana Check (DC31 at tactician difficulty) at the end. It has a very high DC, but it's the only check you must pass to acquire Awakened when Lae'zel is in the Zaith'isk. She will survive, but she'll get a permanent -2 WIS and -2 INT debuff from not jumping out of the Zaith'isk earlier. These debuffs cannot be avoided if you want to get Awakened via this method, though Lae'zel will gain significant approval for your character for allowing her to use the device.

 

How to Remove Awakened

  • Unknown

 

Awakened Notes & Tips

  • Unlike most dialogue rolls in the game, the Zaith'isk dialog options provided when you're in the machine require Saving Throws rather than Ability Checks. If Lae'zel is in the machine, they are Ability Checks instead.
  • Use the Resistance cantrip, the Ritual Dagger's Blood Sacrifice ability, or a similar effect to give your character a better chance at succeeding on the saving throws when personally sitting in the Zaith'isk.

 

 
All Status Effects in Baldur's Gate 3
A Clown in Town  ♦  Acid  ♦  Animalistic Vitality  ♦  Anointed in Splendour  ♦  Arcane Charge  ♦  Arcane Synergy  ♦  Auntie Ethel's Hair  ♦  Aura of Leadership  ♦  Bane (Status Effect)  ♦  Befuddled  ♦  Berserk  ♦  Bleeding  ♦  Blinded  ♦  Bliss Spores  ♦  Blood  ♦  Bloodless  ♦  Braced  ♦  Brand of the Absolute  ♦  Burning  ♦  Buthir's Wrath  ♦  Calmed  ♦  Caustic Brine  ♦  Charmed  ♦  Chest Trauma  ♦  Chilled  ♦  Cold  ♦  Crippled  ♦  Dazed  ♦  Dead  ♦  Death Wish  ♦  Difficult Terrain  ♦  Distressed  ♦  Down  ♦  Downed  ♦  Drunk  ♦  Electrocuted  ♦  Encrusted with Frost  ♦  Encumbered  ♦  Ensnared  ♦  Entangled  ♦  Enthralled  ♦  Enwebbed  ♦  Exhausted  ♦  Feeble  ♦  Fire  ♦  Frenzied  ♦  Frightened  ♦  Frostbite  ♦  Gaping Wounds  ♦  Githzerai Mind Barrier  ♦  Hamstrung  ♦  Happy  ♦  Heat  ♦  Heavily Encumbered  ♦  Hypnotised  ♦  Incapacitate  ♦  Infernal Fury  ♦  Infested  ♦  Lethargic  ♦  Loviatar's Love  ♦  Magmatic Disturbance  ♦  Magmatic Regeneration  ♦  Mental Fatigue  ♦  Mirth-Wracked  ♦  Mud  ♦  Necromancy of Thay  ♦  Newborn  ♦  Noxious Fumes  ♦  Numbed  ♦  Obscured  ♦  Off Balance  ♦  Oil  ♦  Owlbear's Rage  ♦  Paid the Price  ♦  Paralysed  ♦  Partial Ceremorphosis  ♦  petrified  ♦  Pinched  ♦  Poison  ♦  Poisoned  ♦  Poisonous Fumes  ♦  Prepared  ♦  Prone  ♦  Psionic Enrichment  ♦  Psionic Weakening  ♦  Radiating Orb  ♦  Rallied  ♦  Reckless Warcry  ♦  Reeling  ♦  Restrained  ♦  Reverberation  ♦  Sanctuary (Status Effect)  ♦  Sapped  ♦  Shattered  ♦  Shocked  ♦  Silenced  ♦  Silvanus' Blessing  ♦  Sleeping  ♦  Slightly Drunk  ♦  Slowed  ♦  Soul Branding  ♦  Stunned  ♦  Surprised  ♦  The Tharchiate Codex: Blessing  ♦  Threatened  ♦  Turned  ♦  Twisting Vines  ♦  Unconscious  ♦  Under Operation  ♦  Water Layer Protection  ♦  Water Status Effect  ♦  Wet  ♦  Wrath



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    • Anonymous

      If you're a Warlock with a Great Old One patron, you can make a unique saving throw with a DC 18 check to absorb the zaith'isk's power. If you're successful, you still gain the 'Awakened' status effect.

      • Anonymous

        you can also get this by letting Lae'Zel use the Zaith'isk. Tell her to endure and embrace the healing until you get a dialogue option that suggest to use the Zaith'isk power as your own (arcane knowledge check). On tactician it was a 31 difficulty throw. Lae'zel lives afterwards and is just fine.

        • Anonymous

          shoot a free concentrated blast same turn if you self buff with a cantrip like guidance or pocket it for the next to go all in

          • Anonymous

            This is detrimental as a monk if you plan on using illithid powers effectively in combat; your bonus actions are where most of your damage comes from.

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