amulet of the drunkard amulets bg3 wiki guide 150px

Amulet of the Drunkard

Rare

Booze Remedy: While wearing this amulet, regain 2~8 hit points per turn while Drunk. Additionally, increase the duration of your inebriation by 5 rounds.

infobox quote icon baldurs gate 3 wiki guide 24pxDonning this necklace causes the room to sway and tip - or maybe it was already swaying? Whatever, time for another pint.

0.05 weight icon baldurs gate 3 wiki guide190 currency coin baldurs gate 3 wiki guide 24px

Amulet of the Drunkard is one of the available Amulets in Baldur's Gate 3Amulet of the Drunkard is a rare amulet that benefits the wearer while in the drunk state. In BG3, there are two types of Accessories, which are Rings or Amulets. Once equipped, these Accessories may give the character certain bonuses, such as new Spells, resistance against certain kinds of damage, bonus AC, an increase to an Ability Score, or more.

 

Donning this necklace causes the room to sway and tip - or maybe it was already swaying? Whatever, time for another pint.

 

Amulet of the Drunkard Information in BG3

 Booze Remedy: While wearing this amulet, regain 2~8 hit points per turn while Drunk. Additionally, increase the duration of your inebriation by 5 rounds.

  • weight icon baldurs gate 3 wiki guideWeight: 0.05 Kg.
  • value icon baldurs gate3 wiki guideValue: 190 Gp.

 

Amulet of the Drunkard Location & Where to Find in BG3 

  • Location: Sharess' Caress
  • Merchant: Hoots Hooligan

 

BG3 Amulet of the Drunkard Notes & Tips

  • Notes and tips go here.

 

 
All Amulets in Baldur's Gate 3
Absolute's Talisman  ♦  Absolute Confidence Amulet  ♦  Amulet of Bhaal  ♦  Amulet of Branding  ♦  Amulet of Elemental Torment  ♦  Amulet of Greater Health  ♦  Amulet of Misty Step  ♦  Amulet of Restoration  ♦  Amulet of Selûne's Chosen  ♦  Amulet of Silvanus  ♦  Amulet of the Devout  ♦  Amulet of the Harpers  ♦  Amulet of the Unworthy  ♦  Amulet of Windrider  ♦  Beastmaster's Chain  ♦  Bloody Amulet  ♦  Brass Locket  ♦  Bronze Necklace  ♦  Bronze Pendant  ♦  Broodmother's Revenge  ♦  Burnished Necklace  ♦  Champion's Chain  ♦  Corvid Token  ♦  Dauntless Amulet  ♦  Dog Collar  ♦  Envoy's Amulet  ♦  Fey Semblance Amulet  ♦  Fireheart  ♦  Frost Prince  ♦  Gold Necklace  ♦  Gold Pendant  ♦  Hammergrim Mist Amulet  ♦  Handcrafted Pendant  ♦  Ilmater's Aid  ♦  Khalid's Gift  ♦  Kill Collar  ♦  Komira's Locket  ♦  Kruznabir's Asylum Amulet  ♦  Lightning Aura Amulet  ♦  Lofty Sorcerer's Amulet  ♦  Magic Amulet  ♦  Mayrina's Locket  ♦  Moondrop Pendant  ♦  Necklace of Elemental Augmentation  ♦  Pearl Necklace  ♦  Pearl of Power Amulet  ♦  Periapt of Wound Closure  ♦  Polished Necklace  ♦  Psychic Spark  ♦  Rusty Necklace  ♦  Scarab of Protection  ♦  Sentient Amulet  ♦  Shar's Temptation  ♦  Silver Locket  ♦  Silver Necklace  ♦  Silver Pendant  ♦  Spell Savant Amulet  ♦  Spellcrux Amulet  ♦  Spineshudder Amulet  ♦  Strange Tendril Amulet  ♦  Surgeon's Subjugation Amulet  ♦  Synaptic Needle Amulet  ♦  Tarnished Charm  ♦  Tarnished Locket  ♦  Tarnished Pendant  ♦  The Amulet of Lost Voices  ♦  The Blast Pendant  ♦  The Ever-Seeing Eye  ♦  The Spectator Eyes  ♦  Treacleflow Amulet  ♦  Tressym Collar  ♦  Uncovered Mysteries  ♦  Unflinching Protector Amulet  ♦  Volo's Ersatz Eye  ♦  Wakeful Amulet

 




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    • Anonymous

      In order to get access to the item, when you enter Sharess Caress in Act 3, you must speak with Hoots Hooligan and when you option for questioning her special brew comes up, select it. Agree to taste/drink it. Whether you do not is not important. This is specifically the trigger to change her Inventory over to the one where she sells this item and 3 more of her special brew. Hoots CAN bug out and be loaded on top of each other, as there are two different versions of Hoots, one that sells this and one that does not. Both have separate inventories, but if this does happen. It doesn't do anything besides have two instances of Hoots available, and Hoots is not particularly important in terms of any quest design, beyond a very minor effect of actually drinking the brew, and reporting back, which must be done with the version that sells the brew. Majority of the time, this shouldn't happen, but if it does, it's not a huge issue. Simply have someone play some music, to pull Hoots over, then select the appropriate one, as Hoots is subject to the distraction effects like any other NPC of music.

      • Anonymous

        in the tabletop dnd, the item indeed only heals ONCE. so this is either bugged item or just simply wrong text

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