Crippled

crippled icon

Movement speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.

Crippled or Maimed is a Status Effect in Baldur's Gate 3. Status Effects are the different conditions that can affect characters in both positive and negative ways.

Crippled Information

Effect: Movement speed reduced to 0, and has Disadvantage on Dexterity Saving Throws.

How to Acquire Crippled

How to Remove Crippled

  • ???

Crippled Notes & Tips

  • Synergizes well with the prone status effect icon baldurs gate3 guide 64pxProne condition which when combined allows you to "stun-lock" a creature, given you need movement to stand up from a Prone position.

 

 
All Status Effects in Baldur's Gate 3
A Clown in Town  ♦  Acid  ♦  Animalistic Vitality  ♦  Anointed in Splendour  ♦  Arcane Charge  ♦  Arcane Synergy  ♦  Auntie Ethel's Hair  ♦  Aura of Leadership  ♦  Awakened  ♦  Bane (Status Effect)  ♦  Befuddled  ♦  Berserk  ♦  Bleeding  ♦  Blinded  ♦  Bliss Spores  ♦  Blood  ♦  Bloodless  ♦  Braced  ♦  Brand of the Absolute  ♦  Burning  ♦  Buthir's Wrath  ♦  Calmed  ♦  Caustic Brine  ♦  Charmed  ♦  Chest Trauma  ♦  Chilled  ♦  Cold  ♦  Crippled  ♦  Dazed  ♦  Dead  ♦  Death Wish  ♦  Difficult Terrain  ♦  Distressed  ♦  Down  ♦  Downed  ♦  Drunk  ♦  Electrocuted  ♦  Encrusted with Frost  ♦  Encumbered  ♦  Ensnared  ♦  Entangled  ♦  Enthralled  ♦  Enwebbed  ♦  Exhausted  ♦  Feeble  ♦  Fire  ♦  Frenzied  ♦  Frightened  ♦  Frostbite  ♦  Gaping Wounds  ♦  Githzerai Mind Barrier  ♦  Hamstrung  ♦  Happy  ♦  Heat  ♦  Heavily Encumbered  ♦  Hypnotised  ♦  Incapacitate  ♦  Infernal Fury  ♦  Infested  ♦  Lethargic  ♦  Loviatar's Love  ♦  Magmatic Disturbance  ♦  Magmatic Regeneration  ♦  Mental Fatigue  ♦  Mirth-Wracked  ♦  Mud  ♦  Necromancy of Thay  ♦  Newborn  ♦  Noxious Fumes  ♦  Numbed  ♦  Obscured  ♦  Off Balance  ♦  Oil  ♦  Owlbear's Rage  ♦  Paid the Price  ♦  Paralysed  ♦  Partial Ceremorphosis  ♦  petrified  ♦  Pinched  ♦  Poison  ♦  Poisoned  ♦  Poisonous Fumes  ♦  Prepared  ♦  Prone  ♦  Psionic Enrichment  ♦  Psionic Weakening  ♦  Radiating Orb  ♦  Rallied  ♦  Reckless Warcry  ♦  Reeling  ♦  Restrained  ♦  Reverberation  ♦  Sanctuary (Status Effect)  ♦  Sapped  ♦  Shattered  ♦  Shocked  ♦  Silenced  ♦  Silvanus' Blessing  ♦  Sleeping  ♦  Slightly Drunk  ♦  Slowed  ♦  Soul Branding  ♦  Stunned  ♦  Surprised  ♦  The Tharchiate Codex: Blessing  ♦  Threatened  ♦  Turned  ♦  Twisting Vines  ♦  Unconscious  ♦  Under Operation  ♦  Water Layer Protection  ♦  Water Status Effect  ♦  Wet  ♦  Wrath



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    • Tried testing the prone maim combo and it seems like it doesn't work as stated here, the enemies, even though maimed, still gets up and then performs their action as normal
      I am on tactician difficulty, if that makes any difference at all?
      Tested using 6 Wildheart Tiger Barbarian (For Wolverine Maim) / 3 Battlemaster Fighter (for Trip Attack)

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