cinder shoes baldurs gate 3 wiki guide 150px

Cinder Shoes

Uncommon

Cinders: Whenever you Burn an enemy, you gain 2 turns of Heat.

infobox quote icon baldurs gate 3 wiki guide 24pxDespite the many scorch marks, these leather boots are somehow still supple and intact.

  0.55 weight icon baldurs gate 3 wiki guide 70 currency coin baldurs gate 3 wiki guide 24px

Cinder Shoes are Boots in Baldur's Gate 3Cinder Shoes allows the wearer to gain Heat by Burning enemies. Boots can be equipped to a character's feet in their designated inventory slot and provide different effects ranging from increased Saving Throws, to gaining Advantage on certain attacks. Even a modest pair of Boots in BG3 can help a character tremendously, so be on the lookout for them, and equip them when you can.

 

Despite the many scorch marks, these leather boots are somehow still supple and intact.

 

BG3 Cinder Shoes Information

Cinders: Whenever you Burn an enemy, you gain 2 turns Heat.

  • weight icon baldurs gate 3 wiki guideWeight: 0.55
  • value icon baldurs gate3 wiki guideValue: 70

 

Cinder Shoes Location & How to Get in BG3

  • Location: Underdark
  • Quest:
  • Crafting:
  • Merchant: Sold by Blurg in the Myconid Colony
  • Drop by:

 

BG 3 Cinder Shoes Notes & tips

Notes and tips for Cinder Shoes go here:

  • Notes and tips go here...

 

All Boots in Baldur's Gate 3
Acrobat Shoes  ♦  Blackguard's Greaves  ♦  Bonespike Boots  ♦  Boots of Aid and Comfort  ♦  Boots of Apparent Death  ♦  Boots of Arcane Bolstering  ♦  Boots of Brilliance  ♦  Boots of Elemental Momentum  ♦  Boots of Genial Striding  ♦  Boots of Persistence  ♦  Boots of Psionic Movement  ♦  Boots of Speed  ♦  Boots of Stormy Clamour  ♦  Boots of Striding  ♦  Boots of Uninhibited Kushigo  ♦  Boots of Very Fast Blinking  ♦  Briskwind Boots  ♦  Cleverly Cobbled Boots  ♦  Dark Justiciar Boots  ♦  Disintegrating Night Walkers  ♦  Dreamsome Boots  ♦  Drow Leather Boots  ♦  Evasive Shoes  ♦  Featherlight Boots  ♦  Firm-Soled Boots  ♦  Gargoyle Boots  ♦  Githyanki Boots  ♦  Grovetender Boots  ♦  Hardily Constructed Boots  ♦  Heavy Boots  ♦  Helldusk Boots  ♦  Hoarfrost Boots  ♦  Humbly Cobbled Shoes  ♦  Jaheira's Boots  ♦  Karlach's Boots  ♦  Leather Boots  ♦  Linebreaker Boots  ♦  Metallic Boots  ♦  Monastic Boots  ♦  Mystra's Grace  ♦  Oathbreaker Knights Boots  ♦  Plain Boots  ♦  Shadowstep Boots  ♦  Simple Boots  ♦  Slinging Shoes  ♦  Spaceshunt Boots  ♦  Spiderstep Boots  ♦  Springstep Boots  ♦  Swiresy Shoes  ♦  Tasteful Boots  ♦  Tenacious Boots  ♦  The Speedy Lightfeet  ♦  The Watersparkers  ♦  Tyrannical Jackboots  ♦  Unwanted Masterwork Greaves  ♦  Varsh Ko'kuu's Boots  ♦  Vital Conduit Boots  ♦  Wavemother's Boots  ♦  Wavemother‘s Boots

 




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    • Anonymous

      for those whos not understand:
      it is a bonus damage for you!
      with the thermoarcanic gloves is more easly
      so you get heat you get a passive action to convert those heats to fire damage!
      so if you have 5 heat you can convert to +5 fire damage when hit!
      also the heat deal TO YOU 1d4 fire damage per each turn... with tiefling is not that risky mostly in higher level cause easly can get 5 burns and maximum you get only 2damage with tiefling

      but even can raise to 10!

      • Anonymous

        Using on my sorc and doesnt seem to proc when using fire magic or maybe i can only have lightning charges or fire proc at a time.

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