Regret

Effect

 

The Wielder takes 1 Psychic whenever they deal damage using this blade.

 

Equipment

 

 

Regret is an Equipment Feature in Baldur's Gate 3. Equipment Features provide passive effects or new conditions that will help you in combat. These features are gained by simply wielding the corresponding item (Weapon, Armor, Accessory) that provides the desired Equipment Feature.

 

Regret Information

 

The Wielder takes 1 Psychic whenever they deal damage using this blade.

 

 

Equipment that provides Regret

 

 

 

Regret Tips & Notes

  • Notes & Tips go here

 

 

Equipment Features
Absolute Bane  ♦  Absolute Night  ♦  Absolute Power  ♦  Absolute Protection  ♦  Adamantine Backlash  ♦  Adamantine Shield (Equipment Feature)  ♦  Adrenaline Rush  ♦  Arcane Vehemence  ♦  Aura of Protection  ♦  Blessed Mercy  ♦  Blood Sacrifice  ♦  Break the Unbroken  ♦  Burned Alive  ♦  Burning Fury  ♦  Burst of Speed  ♦  Chilling Grace  ♦  Cleansing Touch  ♦  Click Heels  ♦  Crowning Glory  ♦  Death's Promise  ♦  Dig Deep  ♦  Edge of Terror  ♦  Ever Vigilant  ♦  Ever-burning  ♦  Faithwarden's Stride  ♦  Faithwarden's Vines  ♦  Fey Life  ♦  Fiery Return  ♦  Fly Trap  ♦  Goblin's Undoing  ♦  Grievous Retribution  ♦  Grit  ♦  Heart of Ice  ♦  Heavy Hitter  ♦  Helm's Protection  ♦  Hot Little Hands  ♦  Impulse Blast  ♦  Intense Adamantine Backlash  ♦  Last Stand  ♦  Loving Protection  ♦  Mystra's Blessing  ♦  Nature's Vengeance  ♦  Night Walker  ♦  Nightsinger's Reply  ♦  Order of Nature  ♦  Personal Space  ♦  Piercing Counter  ♦  Poison Trails  ♦  Psionic Vengeance  ♦  Psychic Missiles  ♦  Relentless Revenge  ♦  Saviour's Allure  ♦  Scourge of Pests  ♦  Searing Smite  ♦  Shelter  ♦  Sparkswall Armour  ♦  Spider Step  ♦  Splinters of a Giant's Might  ♦  Strength in Suffering  ♦  Swathed in Shadow  ♦  Swift Hitter  ♦  Tenacity  ♦  The Absolute's Mercy  ♦  The Comeback  ♦  The Pain Maiden's Blessing  ♦  The Scourage Mistress' Bane  ♦  Torturous Edges  ♦  Tyrant Tongue  ♦  Unhampered Resistance  ♦  Venomous Revenge  ♦  Versatile Hitter  ♦  Voice of the Circle  ♦  Willing Whip  ♦  Writhing Dance  ♦  Xyanyde's Fire  ♦  Yeenoghu's Gift

 




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    • Anonymous

      Larian wonders why Glaives aren't used as much and no one seems to actually complain about this ability.

      I think the two should have been easy to connect at this point, no one wants to use weapons with negative drawbacks especially with how the game is designed.

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