Demonspirit Aura |
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Effect |
The wearer's summoned creatures have resistance to all damage except Psychic damage. At the start of the summoned creature's turn, it must succeed a Wisdom saving throw or be driven Mad. |
Equipment |
Demonspirit Aura is an Equipment Feature in Baldur's Gate 3. Equipment Features provide passive effects or new conditions that will help you in combat. These features are gained by simply wielding the corresponding item (Weapon, Armor, Accessory) that provides the desired Equipment Feature.
Demonspirit Aura Information
The wearer's summoned creatures have resistance to all damage except Psychic damage.
At the start of the summoned creature's turn, it must succeed a Wisdom saving throw or be driven Mad.
Demonspirit Madness:
- Duration: 1 turn
- Wisdom saving throw
- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a DC 13 Wisdom saving throw. On a successful save, the condition is removed.
Equipment that provides Demonspirit Aura
Demonspirit Aura Tips & Notes
- Notes & Tips go here
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