Warhammers in Baldur's Gate 3 are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Warhammers are Versatile Martial Weapons in BG3 that can be one-handed or two-handed, dealing 1-8 Damage when one-handed and 1-10 damage when two-handed. They have a range of 1.5m, and they deal Bludgeoning Damage, though some special Warhammers also deal another type of Damage as well.
Many Warhammers have unique properties, so you should read carefully what these do, and many also have Weapon Actions that can only be used if you are Proficient with Warhammers in BG3. These Weapon Actions are Backbreaker, Concussive Smash, Weakening Strike.
All Warhammers in Baldur's Gate 3
Name |
Damage |
Special Properties |
Weapon Actions |
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1d10 (1d8) Bludgeoning |
None | Backbreaker Concussive Smash Weakening Strike |
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None | |
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Weapon Enchantment +1 | Backbreaker Concussive Smash Weakening Strike |
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1d10 (1d8) +1 Bludgeoning |
Weapon Enchantment +1 Absolute Power: A surge of Divine energy accompanies your swing. It deals an additional 1d6 Force damage and possibly pushes your target back 5m. |
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Impulse Blast: Knocks nearby creatures Prone after killing a target or making a critical hit. | |
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Weapon Enchantment +1 | |
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Weapon Enchantment +1 This hammer's magical powers only function if it's Bound to an Eldritch Knight or is a Warlock's Pact Weapon. Favoured Weapon: This weapon has a +1 bonus to damage and attack rolls. |
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Weapon Enchantment +2 Grim Irony: Whenever this weapon lands a critical hit, both target and attacker have to succeed a Wisdom Saving Throw, or be affected by fits of laughter. |
Backbreaker Concussive Smash Weakening Strike |
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Weapon Enchantment +2 Slay the Wicked: This weapon deals an additional 1~6 Bludgeoning damage against Fiends and Undead. Detect Thoughts: Focus your mind to read the thoughts of certain creatures while talking to them. |
Backbreaker Concussive Smash Weakening Strike |
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Weapon Enchantment +1 | Backbreaker Concussive Smash Weakening Strike |
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Weapon Enchantment +2 | Backbreaker Concussive Smash Weakening Strike |
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Weapon Enchantment +2 Homing Weapon: This weapon will return to its owner when thrown. |
Backbreaker Concussive Smash Weakening Strike |
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Weapon Enchantment +3 Spell Resistance: You have Advantage on Saving Throws against spells. |
- Anonymous
- Anonymous
Give us a lightning warhammer for our Tempest Clerics, please!
- Anonymous
when patch 9 came out there was a visual bug where if you use vanilla warhammers with a shield the warhammer will be stuck on the inside of the shield
I AM KARL FRANZ!
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