freedomofmovement spell bg3 wiki guide 150px

Freedom of Movement

Level 4 Abjuration Spell

Snap an ally out of any StunDifficult Terrain can't slow them down, and they can't be magically Paralysed or Restrained.

If the target is Restrained by non-magical means, it can spend 1.5m of movement to free itself.

freedomofmovement spell bg3 wiki guide 150px Until Long Rest

icon weapon type bg3 wiki guideMelee

 action icon baldursgate3 wiki guide 25pxAction spell slot icon baldursgate3 wiki guide 25pxLevel 4 Spell Slot  

Freedom of Movement is a Spell in Baldur's Gate 3. Freedom of Movement is a Lvl 4 Spell from the Abjuration school. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment.

Freedom of Movement Information

  • Description: Snap an ally out of any StunDifficult Terrain can't slow them down, and they can't be magically Paralysed or Restrained. If the target is Restrained by non-magical means, it can spend 1.5m of movement to free itself.
  • Level: Lvl 4 spell
  • School: Abjuration School
  • Casting Time: action icon baldursgate3 wiki guide 25pxAction
  • Range: 1.5 m / 5 ft
  • Duration: Until Long Rest
  • Requires Concentration: No
  • Saving Throw: None

 How to Acquire Freedom of Movement

  • Freedom of Movement can be acquired by the following classes:
  • Freedom of Movement can be cast by using the following Items:
    • ???

Freedom of Movement Tips & Notes

  • For any non-summon spell that lasts until Long Rest, the caster does not need to be in your party once you leave camp as long as the spell does not require concentration. Therefore, you can easily cast this spell on any party members you plan to use while leaving the caster back in camp.
  • If the caster of this spell removes it from their prepared spells list, the spell's effect will end immediately.

 

Lvl 4 Spells
Banishment  ♦  Blight  ♦  Confusion  ♦  Conjure Minor Elemental  ♦  Conjure Woodland Beings  ♦  Death Ward  ♦  Dimension Door  ♦  Dominate Beast  ♦  Evard's Black Tentacles  ♦  Fire Shield  ♦  Gargoyle's Countenance  ♦  Grasping Vine  ♦  Greater Invisibility  ♦  Guardian of Faith  ♦  Ice Storm  ♦  Kereska's Favour  ♦  Otiluke's Resilient Sphere  ♦  Phantasmal Killer  ♦  Polymorph  ♦  Staggering Smite  ♦  Stoneskin  ♦  Wall of Fire



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