Way of the Shadow |
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IMG |
Initial Way of the Shadow Features |
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Inherited Monk Features |
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Initial Spells/Actions |
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Way of the Shadow is a Subclass of Monk in Baldur's Gate 3. Monks primary ability is Dexterity & Wisdom, their saving throw proficiencies are Strength & Dexterity and they have a Hit Dice of 1d8 per monk level. hey have proficiency with Simple weapons, shortswords.
These monks might be called ninjas or shadow dancers, and they serve as spies and assassins.
Way of the Shadow Subclass Initial Features
- Minor Illusion
- Shadow Arts: Pass Withou Trace
- Shadow Arts: Darkvision
- Shadow Arts: Silence
- Shadow Arts: Darkness
Monk Class Initial Features
- Class feats
Way of the Shadow Progression
- Note that a __dice__ (__number__ sided die) is rolled and the number you rolled plus your Constitution Modifier are added to your total Health every level up.
- Note that Monks must pick a Subclass immediately upon Character Creation/must pick a Subclass at level x.
Level 1
Monk Features
- classfeats
Pick 3 Cantrips From
- Cantrips
Prepare 3 Spells From
You may only prepare spells you have already learned
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Way of the Shadow Features & Spells
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Level 2
Monk Features
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Prepare 5 Spells from
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Monk Actions
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Light Domain Features & Spells
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Level 3
Monk Features
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Prepare 6 Spells From
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Way of the Shadow Features & Spells
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Level 4
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Level 5
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Level 6
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Level 7
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Level 8
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Level 9
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Level 10
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Way of the Shadow Tips & Builds
- Note 1
- Note 2
Classes and Subclasses |
Arcane Trickster ♦ Barbarian ♦ Bard ♦ Battle Master ♦ Beast Master ♦ Berserker ♦ Circle of the Land ♦ Circle of the Moon ♦ Cleric ♦ College of Lore ♦ College of Valour ♦ Draconic Bloodline ♦ Druid ♦ Eldritch Knight ♦ Fighter ♦ Hunter ♦ Knowledge Domain ♦ Life Domain ♦ Light Domain ♦ Monk ♦ Nature Domain ♦ Paladin ♦ Ranger ♦ Rogue ♦ Sorcerer ♦ Tempest Domain ♦ The Fiend ♦ The Great Old One ♦ Thief ♦ Trickery Domain ♦ War Domain ♦ Warlock ♦ Wild Magic ♦ Wizard |