Weapons in Baldur's Gate 3 are a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Weapons are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, or are dropped by Enemies or Bosses. You can find detailed information on its location and properties on each individual page linked below.
Two-Handed Melee Weapons in Baldur's Gate 3
Name | Damage | Proficiency | Quality | Type | Range | Qualities | Weapon Skills |
---|---|---|---|---|---|---|---|
|
1d8 Bludgeoning |
Simple | Common | Two-Handed Melee Weapon | 1.5m | Two-Handed Dippable |
Smash |
|
1d8 Piercing |
Simple | Uncommon | Two-Handed Melee Weapon | 1.5m | Two-Handed Dippable Can't Dual-Wield |
Rush Death's Promise: When the spear misses its target, the wielder's next attack against that target is made with advantage. |
|
1d6 Bludgeoning |
Simple | Uncommon | Two-Handed Melee Weapon | 1.5m | Two-Handed Dippable |
Unhampered Resistance: |
|
1d6 Bludgeoning |
Simple | Uncommon | Two-Handed Melee Weapon | 1.5m | Two-Handed Dippable |
Topple Fly Trap: Chance to Ensnare target if it is not a plant or a beast. |
|
1d6+1 Bludgeoning |
Simple | Uncommon | Two-Handed Melee Weapon | 1.5m | Two-Handed Dippable |
Topple |
|
1d6 Bludgeoning |
Simple | Uncommon | Two-Handed Melee Weapon | 1.5m | Two-Handed Dippable |
|
|
1d6 Bludgeoning |
Simple | Rare | Two-Handed Melee Weapon | 1.5m | Two Handed Dippable Story Item |
|
|
1d8 Piercing |
Simple | Rare | Two-Handed Melee Weapon | 1.5m | Two Handed Dippable Can't Dual-Wield |
Absolute Night: Chance to Blind target. Deals an additional 2d6 Piercing to certain creatures that sport multiple sets of eyes. |
|
1d8+1 Bludgeoning |
Simple | Uncommon | Two-Handed Melee Weapon | 1.5m | Two Handed Dippable Can't Dual-Wield |
The Holder of this Item gains: |
|
|
Simple | Common | Two-Handed Melee Weapon | 1.5m | Two-Handed Dippable |
Topple Action |
|
1d8 Bludgeoning |
Martial | Rare | Two-Handed Melee Weapon | 1.5m | Two-Handed | Heart of Ice: When a spell or Cantrip on an enemy, inflict Frostbite for 1 turn. (Forstbite: When taking cold damage, takes an additional 1 cold damage per turn of Frostbite remaining.) |