The Watcher's Guide

Uncommon Magic Weapon
the watcher's guide weapons baldursgate3 wiki guide 150px

1d6 icon bg3 wiki guide 11d6 damage piercing icon bg3 wiki guidePiercing (One-handed)
1d8 norma dice icon weapon qualities baldur's gate 3 wiki guide 11d8 damage piercing icon bg3 wiki guidePiercing (Two-handed)

Death's Promise: When the spear misses its target, the wielder's next Attack Roll against that target has Advantage.

icon proficiency bg3 wiki guideProficiency unlocks

rush attack action icon baldurs gate3 guide 64pxRush Attack

icon weapon type bg3 wiki guideSpear icon versatile bg3 wiki guideVersatile icon thrown bg3 wiki guideThrown  icon dual wielding bg3 wiki guideCan't Dual Wield

The Watcher's Guide is one of the Simple Versatile Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc).  Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.

 

Time has dampened this spear's sheen, but the centre glows a faint blue. The magic it exudes feels old, terrible... and divine. The spear was given to its previous owner for his unerring loyalty - even after death.

 

The Watcher's Guide Location & Where to Find

  • Location: Inside a sarcophagus in the Dank Crypt. To open it, you have to solve a puzzle involving pressing switches.
  • Quest:
  • Crafting:
  • Merchant:
  • Dropped by:

 

 

The Watcher's Guide Notes & Tips

  • Rarity: Uncommon
  • Value: 200 Gp.
  • Weight: 1.35 Kg.
  • ID: ??

 

 

 

Weapons
Adamantine Longsword  ♦  Adamantine Mace  ♦  Adamantine Scimitar  ♦  Assassin's Touch  ♦  Battle-Worn Blade  ♦  Battleaxe  ♦  Battleaxe +1  ♦  Battleaxe +2  ♦  Blooded Greataxe  ♦  BOOOAL's Arms  ♦  Broken Club  ♦  Cleaver  ♦  Club  ♦  Club of Hill Giant Strength  ♦  Corellon's Grace  ♦  Creation's Echo  ♦  Crude Mace  ♦  Dagger  ♦  Dagger +1  ♦  Dart  ♦  Deep Delver  ♦  Doom Axe  ♦  Dragon's Grasp  ♦  Everburn Blade  ♦  Exterminator's Axe  ♦  Faithbreaker  ♦  Firestoker  ♦  Flail  ♦  Flail +1  ♦  Flail of Dread Skulls  ♦  Giantbreaker  ♦  Githyanki Crossbow  ♦  Githyanki Greatsword  ♦  Githyanki Longsword  ♦  Githyanki Shortsword  ♦  Glaive  ♦  Glaive +1  ♦  Glaive +2  ♦  Goblin Bow  ♦  Goblin Scimitar  ♦  Greataxe  ♦  Greataxe +1  ♦  Greataxe +2  ♦  Greatclub  ♦  Greatclub (Minotaur)  ♦  Greatclub +1  ♦  Greatclub +2  ♦  Greatsword  ♦  Greatsword +1  ♦  Greatsword +2  ♦  Halberd  ♦  Halberd +1  ♦  Halberd +2  ♦  Hamarhraft  ♦  Hand Crossbow  ♦  Hand Crossbow +1  ♦  Hand Crossbow +2  ♦  Handaxe  ♦  Handaxe +1  ♦  Heavy Crossbow  ♦  Heavy Crossbow +1  ♦  Heavy Crossbow +2  ♦  Intransigent Warhammer  ♦  Jagged Spear  ♦  Javelin  ♦  Javelin +1  ♦  Javelin +2  ♦  Light Crossbow  ♦  Light Crossbow +1  ♦  Light Crossbow +2  ♦  Light Hammer  ♦  Light Hammer +1  ♦  Light Hammer +1 (Searing Smite)  ♦  Light Hammer +2  ♦  Light of Creation  ♦  Longbow  ♦  Longbow +1  ♦  Longbow +2  ♦  Longsword  ♦  Longsword +1  ♦  Longsword +2  ♦  Loviatar's Scourge  ♦  Mace  ♦  Mace +1  ♦  Mace +2  ♦  Makeshift Bow  ♦  Makeshift Crossbow  ♦  Maul  ♦  Maul +1  ♦  Maul +2  ♦  Merregon Halberd  ♦  Moon Lantern  ♦  Morningstar  ♦  Morningstar +1  ♦  Morningstar +2  ♦  Mourning Frost  ♦  Nature's Snare  ♦  Pale Oak  ♦  Paleoak  ♦  Phalar Aluve  ♦  Pickaxe  ♦  Pike  ♦  Pike +1  ♦  Pike +2  ♦  Pitchfork  ♦  Polished Dagger  ♦  Practice Sword  ♦  Quarterstaff  ♦  Quarterstaff +1  ♦  Quarterstaff +2  ♦  Rain Dancer  ♦  Rapier  ♦  Rapier +1  ♦  Rapier +2  ♦  Reinforced Greatsword  ♦  Ritual Axe  ♦  Ritual Dagger  ♦  Ritual Staff  ♦  Salami  ♦  Scimitar  ♦  Scimitar +1  ♦  Scimitar +2  ♦  Scrap Sword  ♦  Sharran Crossbow  ♦  Shattered Flail  ♦  Shortbow  ♦  Shortbow +1  ♦  Shortbow +2  ♦  Shortsword  ♦  Shortsword +1  ♦  Shortsword +2  ♦  Shortsword of First Blood  ♦  Sickle  ♦  Sickle of BOOOAL  ♦  Skybreaker  ♦  Sling  ♦  Sorrow  ♦  Spear  ♦  Spear +1  ♦  Spear +2  ♦  Spellthief  ♦  Spiderstep Staff  ♦  Staff  ♦  Staff of Arcane Blessing  ♦  Staff of Crones  ♦  Steelforged Sword  ♦  Sussur Dagger  ♦  Sussur Greatsword  ♦  Sword of Justice  ♦  Sword of Screams  ♦  The Joltshooter  ♦  The Sparky Points  ♦  Torch  ♦  Trident  ♦  Trident +1  ♦  Trident +2  ♦  Twisting Branch  ♦  Vision of the Absolute  ♦  War Pick  ♦  War Pick +1  ♦  War Pick +2  ♦  Warhammer  ♦  Warhammer +1  ♦  Warhammer +2  ♦  Whipping Cane  ♦  Worgfang  ♦  Xyanyde

 




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    • Anonymous

      I made some calculations to estimate the real chance to hit with this weapons and others with the same kind of effect.
      25% becomes 39%, 40% becomes 55%, 50% becomes 62,5%, 65% becomes 73%, 75% becomes 79%, 85% becomes 87%. You can see the diminishing returns the easier to hit the target but overall it's like having +2 to hit in most cases. Keep in mind that a +1 weapon deals more damage overall than one with this enchantment if your chance to hit is 55% or more, which I'm pretty sure is most of the time.

      • Anonymous

        Does anyone know if this a cursed item? One of my characters keeps gaining the effects of Death Promise even when the spear is no longer in my inventory. Is it intended or is it a bug?

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